Player Matchup

Ra
Ra
Kitchen_raider03
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,189 Elo+
Party 2
Skadi
Skadi
SnowyPlays69
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tyblaz3000
Nu Wa
Level 49
God Stats
0W - 1L
1,508 SR
Queue Stats
9W - 20L
1,177 Elo+
Party 2
Loki
Loki
UndeadMemories17
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 211L
1,500 Elo+
Solo
Anubis
Anubis
hichixx
Anubis
Level 28
God Stats
2W - 2L
1,666 SR
Queue Stats
74W - 61L
1,471 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,368 Elo+

VS

Team Averages
Level 84
1,529 SR
1,509 Elo+
Ra
Ra
CT3 spanky
Ra
Level 29
God Stats
1W - 1L
1,248 SR
Queue Stats
30W - 32L
1,355 Elo+
Solo
Izanami
Izanami
DillyTheCrumb
Izanami
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
61W - 54L
1,526 Elo+
Party 1
Skadi
Skadi
Holameng
Skadi
Level 109
God Stats
4W - 4L
1,496 SR
Queue Stats
630W - 587L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Kuhnmeister
Jormungandr
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
207W - 182L
1,565 Elo+
Party 1
Thanatos
Thanatos
vincepetti
Thanatos
Level 152
God Stats
6W - 4L
1,874 SR
Queue Stats
290W - 291L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,291
663
4,062
10,427
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
8,273
752
10,089
11,422
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
13
1 / 6 / 5
7,486
681
9,168
11,192
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 5
7,556
687
3,481
11,554
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
hichixx
Anubis
15
2 / 6 / 3
8,392
763
6,938
10,148
4,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
8,491
772
7,546
6,216
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
14
1 / 2 / 14
8,471
770
4,167
7,536
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Holameng
Skadi
18
12 / 2 / 15
11,099
1,009
15,617
7,473
3,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Kuhnmeister
Jormungandr
15
3 / 4 / 18
9,092
827
7,627
12,066
12,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
vincepetti
Thanatos
18
12 / 3 / 11
11,103
1,009
17,205
13,091
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
8
Kills
30
30
Deaths
13
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Izanami
1
2
14
4
W
Skadi
Holameng
Skadi
12
2
15
9.75
L
1
7
3
0.36
W
Jormungandr
Kuhnmeister
Jormungandr
3
4
18
3
L
3
4
1
0.88
L
Nu Wa
1
6
5
0.58
L
1
7
5
0.5
L
Anubis
hichixx
Anubis
2
6
3
0.58
W
Thanatos
vincepetti
Thanatos
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
52,162
54,743
Taken
46,382
18,718
Mitigated
28,763
7,333
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,546
328
2,935
1,845
6,216
2,559
787
3,162
3,054
16,774
0
W
Izanami
4,167
1,632
225
873
7,536
3,545
1,735
2,954
4,498
0
10,944
W
Skadi
Holameng
Skadi
15,617
6,065
0
1,884
7,473
3,618
5,026
2,310
5,073
0
37,361
L
4,062
275
192
298
10,427
3,060
0
3,276
6,882
7,060
0
W
Jormungandr
Kuhnmeister
Jormungandr
7,627
597
999
2,769
12,066
12,957
403
7,379
4,687
19,517
0
L
10,089
1,097
1,082
2,066
11,422
3,754
0
2,759
8,339
0
22,171
L
Nu Wa
9,168
1,945
223
1,060
11,192
3,480
0
2,856
8,216
15,713
0
L
3,481
268
386
536
11,554
4,151
0
2,583
8,758
0
13,979
L
Anubis
hichixx
Anubis
6,938
336
150
1,340
10,148
4,273
0
2,434
7,375
17,548
0
W
Thanatos
vincepetti
Thanatos
17,205
2,006
296
10,244
13,091
6,084
64
4,099
8,902
0
26,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
48,256
99
Minions Killed
138
0
Camps Cleared
0
825,396
Distance Traveled
1,056,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,491
772
20
2
0
215,268
0
W
Izanami
8,471
770
30
3
0
215,504
0
W
Skadi
11,099
1,009
47
4
0
186,655
0
L
Ra
7,291
663
10
1
0
146,842
0
W
Jormungandr
9,092
827
16
1
0
199,692
0
L
Skadi
8,273
752
29
3
0
186,939
0
L
Nu Wa
7,486
681
10
1
0
166,183
0
L
Loki
7,556
687
22
2
0
170,615
0
L
Anubis
8,392
763
28
3
0
154,817
0
W
Thanatos
11,103
1,009
25
2
0
239,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role