Player Matchup

Atlas
Atlas
SMH_DemisE
Atlas
Level 52
God Stats
2W - 2L
1,386 SR
Queue Stats
12W - 14L
1,499 Elo+
Solo
Ix Chel
Ix Chel
SYNESTER360
Ix Chel
Level 109
God Stats
27W - 31L
1,396 SR
Queue Stats
120W - 130L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
tryh4rdjesus342
Tsukuyomi
Level 85
God Stats
2W - 1L
1,691 SR
Queue Stats
123W - 155L
1,322 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,393 Elo+

VS

Team Averages
Level 70
1,385 SR
1,387 Elo+
Atlas
Atlas
Boss_smasher2
Atlas
Level 67
God Stats
0W - 1L
1,367 SR
Queue Stats
7W - 8L
1,453 Elo+
Solo
Ix Chel
Ix Chel
iitz_chicoPR
Ix Chel
Level 101
God Stats
2W - 3L
1,287 SR
Queue Stats
50W - 55L
1,357 Elo+
Solo
Freya
Freya
inxxii
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
6 / 0 / 11
11,093
853
8,487
12,978
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
SYNESTER360
Ix Chel
16
7 / 1 / 10
11,184
860
13,159
10,763
5,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
tryh4rdjesus342
Tsukuyomi
14
5 / 7 / 10
9,886
760
15,353
15,653
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
8,622
663
9,933
17,134
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
iitz_chicoPR
Ix Chel
14
6 / 4 / 2
10,217
786
11,661
9,866
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
inxxii
Freya
14
1 / 8 / 5
9,345
719
5,592
14,773
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
8
8
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Atlas
6
0
11
11.5
W
Ix Chel
SYNESTER360
Ix Chel
7
1
10
12
L
Ix Chel
iitz_chicoPR
Ix Chel
6
4
2
1.75
L
Freya
inxxii
Freya
1
8
5
0.44
W
Tsukuyomi
tryh4rdjesus342
Tsukuyomi
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
27,186
39,394
Taken
41,773
28,178
Mitigated
16,192
7,389
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,933
2,810
0
0
17,134
7,378
142
8,591
8,543
26,550
0
W
Atlas
8,487
2,795
207
3,387
12,978
15,536
230
9,077
3,527
21,423
0
W
Ix Chel
SYNESTER360
Ix Chel
13,159
852
291
2,582
10,763
5,235
1,568
6,650
3,877
59,777
0
L
Ix Chel
iitz_chicoPR
Ix Chel
11,661
1,628
1,110
1,371
9,866
3,458
537
5,946
3,920
36,843
0
L
Freya
inxxii
Freya
5,592
2,547
376
1,482
14,773
5,356
700
7,139
7,634
19,832
0
W
Tsukuyomi
tryh4rdjesus342
Tsukuyomi
15,353
4,409
127
795
15,653
7,407
588
10,500
4,781
0
33,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
28,184
140
Minions Killed
126
0
Camps Cleared
0
721,175
Distance Traveled
641,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,622
663
45
3
0
212,758
0
W
Atlas
11,093
853
19
1
0
253,911
0
W
Ix Chel
11,184
860
93
7
0
240,141
0
L
Ix Chel
10,217
786
46
4
0
235,598
0
L
Freya
9,345
719
35
3
0
192,883
0
W
Tsukuyomi
9,886
760
28
2
0
227,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role