Player Matchup

Loki
Loki
Hypetimus Prime
Loki
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Pmoney51h8te
Gilgamesh
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 60L
1,326 Elo+
Party 2
Ix Chel
Ix Chel
TurnDownForButt
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 135L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
butterscotch2
Aphrodite
Level 11
God Stats
0W - 2L
1,261 SR
Queue Stats
42W - 41L
1,265 Elo+
Party 2
Cupid
Cupid
zikkou
Cupid
Level 86
God Stats
5W - 6L
1,498 SR
Queue Stats
31W - 30L
1,525 Elo+
Party 1
Team Averages
Level 89
1,452 SR
1,415 Elo+

VS

Team Averages
Level 74
1,507 SR
1,433 Elo+
Artio
Artio
Elle0428
Artio
Level 55
God Stats
74W - 64L
1,563 SR
Queue Stats
226W - 279L
1,402 Elo+
Party 3
Chang'e
Chang'e
LadyAlpha93
Chang'e
Level 59
God Stats
38W - 42L
1,514 SR
Queue Stats
251W - 293L
1,409 Elo+
Party 3
Nike
Nike
MxGamer789
Nike
Level 128
God Stats
75W - 66L
1,286 SR
Queue Stats
1,411W - 1,459L
1,434 Elo+
Solo
Fenrir
Fenrir
eSmooth13
Fenrir
Level 48
God Stats
183W - 201L
1,537 SR
Queue Stats
188W - 207L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
ひとZUSHI
Danzaburou
Level 82
God Stats
19W - 9L
1,635 SR
Queue Stats
473W - 471L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
11,354
1,032
12,908
11,789
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Pmoney51h8te
Gilgamesh
16
0 / 4 / 6
10,367
942
11,929
22,767
30,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 10 / 6
10,166
924
10,808
20,077
9,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
butterscotch2
Aphrodite
16
1 / 4 / 6
10,817
983
14,306
16,721
12,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
zikkou
Cupid
16
2 / 1 / 5
11,012
1,001
10,886
6,765
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

149

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Elle0428
Artio
17
0 / 2 / 6
10,154
923
5,560
12,011
14,068
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
LadyAlpha93
Chang'e
18
3 / 2 / 10
12,050
1,095
15,172
13,525
6,280
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 10
12,687
1,153
17,382
16,486
22,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
eSmooth13
Fenrir
18
10 / 2 / 7
12,609
1,146
17,571
17,807
10,333
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ひとZUSHI
Danzaburou
19
2 / 0 / 15
12,229
1,112
19,697
6,497
3,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
7
Kills
22
22
Deaths
7
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artio
Elle0428
Artio
0
2
6
1.5
L
4
3
2
1.67
W
Chang'e
LadyAlpha93
Chang'e
3
2
10
4
W
7
1
10
12
L
Gilgamesh
Pmoney51h8te
Gilgamesh
0
4
6
0.75
L
0
10
6
0.3
L
Aphrodite
butterscotch2
Aphrodite
1
4
6
1
W
Fenrir
eSmooth13
Fenrir
10
2
7
6.75
L
Cupid
zikkou
Cupid
2
1
5
4.5
W
Danzaburou
ひとZUSHI
Danzaburou
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,837
Damage
75,382
78,119
Taken
66,326
60,539
Mitigated
56,933
20,897
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Elle0428
Artio
5,560
92
326
1,714
12,011
14,068
0
3,304
8,115
12,890
0
L
12,908
1,353
0
164
11,789
4,936
0
4,475
7,314
0
34,638
W
Chang'e
LadyAlpha93
Chang'e
15,172
1,040
571
1,241
13,525
6,280
0
5,932
7,387
52,258
0
W
17,382
1,343
0
2,478
16,486
22,892
0
5,598
10,345
0
35,244
L
Gilgamesh
Pmoney51h8te
Gilgamesh
11,929
2,951
36
1,355
22,767
30,458
0
4,556
18,211
0
25,200
L
10,808
1,768
2,273
1,551
20,077
9,807
0
4,517
15,560
23,320
0
L
Aphrodite
butterscotch2
Aphrodite
14,306
3,306
6,730
7,115
16,721
12,923
0
4,302
12,419
31,211
0
W
Fenrir
eSmooth13
Fenrir
17,571
5,801
135
2,150
17,807
10,333
0
8,705
8,808
0
24,644
L
Cupid
zikkou
Cupid
10,886
9,366
195
1,478
6,765
2,415
0
2,882
3,883
0
30,623
W
Danzaburou
ひとZUSHI
Danzaburou
19,697
7,473
0
1,815
6,497
3,360
0
1,575
4,871
0
40,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
59,729
205
Minions Killed
227
3
Camps Cleared
6
1,097,943
Distance Traveled
1,162,306
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,154
923
11
1
1
180,542
0
L
Loki
11,354
1,032
31
3
0
247,523
0
W
Chang'e
12,050
1,095
116
11
0
242,265
3
W
Nike
12,687
1,153
38
3
0
238,431
0
L
Gilgamesh
10,367
942
31
3
2
220,417
0
L
Ix Chel
10,166
924
36
3
1
203,823
1
L
Aphrodite
10,817
983
51
5
0
213,889
0
W
Fenrir
12,609
1,146
12
1
4
258,591
0
L
Cupid
11,012
1,001
56
5
0
212,291
0
W
Danzaburou
12,229
1,112
50
5
1
242,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role