Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DannyChan1
Agni
Level 162
God Stats
5W - 11L
1,244 SR
Queue Stats
778W - 796L
1,510 Elo+
Solo
Odin
Odin
DeeAnn13
Odin
Level 181
God Stats
2W - 6L
1,686 SR
Queue Stats
217W - 213L
1,513 Elo+
Party 2
Neith
Neith
OnepunchHaris
Neith
Level 102
God Stats
4W - 4L
1,307 SR
Queue Stats
413W - 400L
1,481 Elo+
Solo
Lancelot
Lancelot
kopyto007
Lancelot
Level 62
God Stats
3W - 3L
1,248 SR
Queue Stats
198W - 211L
1,346 Elo+
Solo
Team Averages
Level 107
1,397 SR
1,470 Elo+

VS

Team Averages
Level 95
1,452 SR
1,498 Elo+
Agni
Agni
 
Agni
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Agloramix
Da Ji
Level 102
God Stats
11W - 17L
1,487 SR
Queue Stats
366W - 349L
1,471 Elo+
Party 3
Apollo
Apollo
Slavygod
Apollo
Level 68
God Stats
5W - 3L
1,711 SR
Queue Stats
58W - 60L
1,508 Elo+
Party 3
Pele
Pele
Wheresmymace
Pele
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
360W - 343L
1,571 Elo+
Party 1
Ullr
Ullr
ricXDLOL13
Ullr
Level 121
God Stats
0W - 2L
1,255 SR
Queue Stats
156W - 165L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 7
8,367
837
5,613
5,156
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 8
8,103
810
9,602
7,291
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
15
1 / 0 / 10
9,035
904
2,182
8,221
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 8
9,002
900
7,287
7,074
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
kopyto007
Lancelot
14
4 / 1 / 6
8,131
813
6,088
6,092
3,968
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 4 / 0
7,027
703
8,181
6,742
2,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Agloramix
Da Ji
9
0 / 2 / 1
6,518
652
2,651
4,417
2,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Slavygod
Apollo
10
0 / 2 / 0
6,004
600
1,446
6,730
2,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 0
6,339
634
6,852
8,243
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 1 / 0
7,422
742
4,461
6,371
3,229
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
13
Kills
1
2
Deaths
13
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
7
6.5
L
Agni
 
Agni
1
4
0
0.25
L
Da Ji
Agloramix
Da Ji
0
2
1
0.25
W
1
1
8
5
W
Odin
1
0
10
6
W
4
0
8
8
L
Apollo
Slavygod
Apollo
0
2
0
0
L
0
4
0
0
W
Lancelot
kopyto007
Lancelot
4
1
6
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
23,591
33,834
Taken
32,503
21,118
Mitigated
18,118
12,213
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,613
1,549
863
919
5,156
2,530
395
1,307
3,849
18,024
0
L
Agni
 
Agni
8,181
83
660
671
6,742
2,748
0
2,992
3,750
17,380
0
L
Da Ji
Agloramix
Da Ji
2,651
65
918
1,014
4,417
2,225
0
1,586
2,831
0
2,982
W
9,602
318
433
2,063
7,291
3,722
516
1,843
5,448
22,726
0
W
Odin
2,182
44
256
1,826
8,221
7,024
670
3,199
5,022
0
4,200
W
7,287
2,530
1,477
3,047
7,074
3,874
2,285
2,187
4,887
0
23,960
L
Apollo
Slavygod
Apollo
1,446
325
232
1,140
6,730
2,744
0
3,937
2,793
0
5,027
L
6,852
297
70
158
8,243
7,172
0
3,007
5,236
3,209
10,772
W
Lancelot
kopyto007
Lancelot
6,088
1,439
980
349
6,092
3,968
824
1,508
4,584
0
8,262
L
4,461
891
649
2,063
6,371
3,229
0
3,693
2,678
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
33,310
111
Minions Killed
86
0
Camps Cleared
0
876,492
Distance Traveled
808,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,367
837
40
4
0
137,683
0
L
Agni
7,027
703
24
2
0
150,696
0
L
Da Ji
6,518
652
0
0
0
154,850
0
W
Agni
8,103
810
27
3
0
173,498
0
W
Odin
9,035
904
5
1
0
172,958
0
W
Neith
9,002
900
35
4
0
182,786
0
L
Apollo
6,004
600
8
1
0
147,539
0
L
Pele
6,339
634
11
1
0
166,389
0
W
Lancelot
8,131
813
4
0
0
209,567
0
L
Ullr
7,422
742
43
4
0
188,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role