Player Matchup

Kukulkan
Kukulkan
T1atuani
Kukulkan
Level 59
God Stats
3W - 5L
1,610 SR
Queue Stats
30W - 26L
1,355 Elo+
Solo
Cernunnos
Cernunnos
TacoStorm25
Cernunnos
Level 88
God Stats
3W - 0L
1,793 SR
Queue Stats
71W - 65L
1,361 Elo+
Solo
Anhur
Anhur
killabanks21
Anhur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Team Averages
Level 68
1,634 SR
1,335 Elo+

VS

Team Averages
Level 66
1,386 SR
1,314 Elo+
Chang'e
Chang'e
Luxsyss
Chang'e
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 12L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
Nut7150
Danzaburou
Level 15
God Stats
16W - 12L
1,311 SR
Queue Stats
17W - 15L
1,280 Elo+
Party 1
Hercules
Hercules
Rotopapacat
Hercules
Level 74
God Stats
2W - 4L
1,347 SR
Queue Stats
25W - 30L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
T1atuani
Kukulkan
13
5 / 2 / 1
7,823
782
9,247
5,957
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TacoStorm25
Cernunnos
12
1 / 1 / 3
7,053
705
6,275
7,592
3,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 5
6,861
686
2,063
9,856
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Luxsyss
Chang'e
13
3 / 1 / 2
7,663
766
10,850
8,113
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Nut7150
Danzaburou
10
1 / 4 / 5
6,869
687
4,926
7,576
2,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Rotopapacat
Hercules
12
2 / 2 / 3
7,035
704
4,797
8,517
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
6
6
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Luxsyss
Chang'e
3
1
2
4
L
Danzaburou
Nut7150
Danzaburou
1
4
5
0.88
L
Hercules
Rotopapacat
Hercules
2
2
3
1.75
W
Kukulkan
T1atuani
Kukulkan
5
2
1
2.75
W
Cernunnos
TacoStorm25
Cernunnos
1
1
3
2.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
20,573
23,405
Taken
24,206
9,554
Mitigated
11,430
2,501
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Luxsyss
Chang'e
10,850
726
800
4,168
8,113
3,142
866
2,642
5,471
35,312
0
L
Danzaburou
Nut7150
Danzaburou
4,926
1,791
0
976
7,576
2,929
646
3,873
3,703
0
19,247
L
Hercules
Rotopapacat
Hercules
4,797
703
0
1,982
8,517
5,359
0
2,744
5,773
0
11,948
W
Kukulkan
T1atuani
Kukulkan
9,247
677
0
0
5,957
2,567
373
3,779
2,143
31,121
0
W
Cernunnos
TacoStorm25
Cernunnos
6,275
3,097
0
2,131
7,592
3,078
580
3,121
4,394
0
24,692
W
2,063
1,960
0
370
9,856
3,909
435
3,985
5,583
0
7,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
21,567
116
Minions Killed
108
0
Camps Cleared
0
497,160
Distance Traveled
489,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,663
766
63
6
0
178,313
0
L
Danzaburou
6,869
687
24
2
0
143,480
0
L
Hercules
7,035
704
21
2
0
167,521
0
W
Kukulkan
7,823
782
60
6
0
164,493
0
W
Cernunnos
7,053
705
43
4
0
173,972
0
W
Anhur
6,861
686
13
1
0
158,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role