Player Matchup

Chaac
Chaac
KAKEIndustries
Chaac
Level 67
God Stats
8W - 6L
1,359 SR
Queue Stats
192W - 195L
1,402 Elo+
Solo
Neith
Neith
Kingdell9186
Neith
Level 63
God Stats
55W - 68L
1,414 SR
Queue Stats
56W - 68L
1,353 Elo+
Solo
Atlas
Atlas
LA DYNAZzTY
Atlas
Level 77
God Stats
3W - 2L
1,529 SR
Queue Stats
374W - 364L
1,421 Elo+
Solo
Ah Puch
Ah Puch
ORSOMBRA
Ah Puch
Level 85
God Stats
26W - 16L
1,404 SR
Queue Stats
100W - 95L
1,372 Elo+
Solo
Arachne
Arachne
caras43xd
Arachne
Level 107
God Stats
6W - 13L
1,348 SR
Queue Stats
195W - 203L
1,383 Elo+
Solo
Team Averages
Level 80
1,411 SR
1,386 Elo+

VS

Team Averages
Level 82
1,309 SR
1,357 Elo+
Bacchus
Bacchus
Camman14356
Bacchus
Level 65
God Stats
0W - 2L
1,141 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo
Hachiman
Hachiman
Ghuala
Hachiman
Level 71
God Stats
24W - 21L
1,298 SR
Queue Stats
559W - 586L
1,404 Elo+
Party 1
Thanatos
Thanatos
SOVDovahkiin
Thanatos
Level 109
God Stats
2W - 7L
1,234 SR
Queue Stats
61W - 84L
1,308 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Suisor
Morgan Le Fay
Level 63
God Stats
20W - 28L
1,304 SR
Queue Stats
337W - 375L
1,395 Elo+
Party 1
Pele
Pele
Wisherson
Pele
Level 102
God Stats
0W - 1L
1,568 SR
Queue Stats
42W - 38L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
8,677
620
10,604
10,283
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 2
7,060
504
4,964
5,357
2,027
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 1 / 5
7,268
519
3,800
8,593
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ORSOMBRA
Ah Puch
14
4 / 2 / 2
8,677
620
6,220
6,675
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
caras43xd
Arachne
12
4 / 3 / 4
8,152
582
5,742
10,343
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Camman14356
Bacchus
9
0 / 2 / 1
5,411
387
1,874
6,482
5,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Ghuala
Hachiman
9
0 / 3 / 2
5,889
421
4,876
8,759
2,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SOVDovahkiin
Thanatos
11
0 / 8 / 1
6,351
454
5,042
11,178
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Suisor
Morgan Le Fay
12
1 / 5 / 2
6,822
487
3,125
7,850
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
12
7 / 3 / 1
8,152
582
6,801
12,254
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
8
8
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Camman14356
Bacchus
0
2
1
0.25
L
Hachiman
Ghuala
Hachiman
0
3
2
0.33
W
9
1
3
10.5
W
2
1
2
3
W
2
1
5
4.5
W
Ah Puch
ORSOMBRA
Ah Puch
4
2
2
2.5
L
Thanatos
SOVDovahkiin
Thanatos
0
8
1
0.06
L
Morgan Le Fay
Suisor
Morgan Le Fay
1
5
2
0.4
L
Pele
7
3
1
2.5
W
Arachne
caras43xd
Arachne
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
21,718
41,251
Taken
46,523
26,986
Mitigated
22,470
8,911
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Camman14356
Bacchus
1,874
0
97
756
6,482
5,909
210
1,434
5,048
12,065
0
L
Hachiman
Ghuala
Hachiman
4,876
2,306
0
2,244
8,759
2,942
662
1,517
7,242
0
34,807
W
10,604
2,233
0
1,722
10,283
10,986
0
800
9,483
0
52,670
W
4,964
2,033
0
540
5,357
2,027
608
136
5,221
0
56,439
W
3,800
1,939
66
1,983
8,593
6,779
157
1,454
7,139
21,311
0
W
Ah Puch
ORSOMBRA
Ah Puch
6,220
367
0
1,424
6,675
2,600
718
2,244
4,431
52,693
0
L
Thanatos
SOVDovahkiin
Thanatos
5,042
2,091
0
4,080
11,178
5,412
0
979
10,173
0
37,476
L
Morgan Le Fay
Suisor
Morgan Le Fay
3,125
192
0
1,136
7,850
3,121
0
4,021
3,499
41,342
0
L
Pele
6,801
2,552
0
768
12,254
5,086
0
1,638
10,541
0
46,754
W
Arachne
caras43xd
Arachne
5,742
4,743
0
3,176
10,343
4,594
77
501
9,842
0
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
32,625
356
Minions Killed
275
0
Camps Cleared
0
1,312,396
Distance Traveled
1,346,624
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,411
387
18
1
0
282,172
2
L
Hachiman
5,889
421
57
4
0
267,199
2
W
Chaac
8,677
620
77
6
0
267,328
1
W
Neith
7,060
504
91
7
0
219,637
2
W
Atlas
7,268
519
24
2
0
273,916
2
W
Ah Puch
8,677
620
99
7
0
234,111
0
L
Thanatos
6,351
454
53
4
0
243,709
0
L
Morgan Le Fay
6,822
487
71
5
0
260,422
4
L
Pele
8,152
582
76
5
0
293,122
0
W
Arachne
8,152
582
65
5
0
317,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role