Player Matchup

Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Classicstarwolf
Artemis
Level 29
God Stats
1W - 2L
1,695 SR
Queue Stats
5W - 10L
1,379 Elo+
Party 2
Da Ji
Da Ji
EMV-BlackHawk
Da Ji
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
25W - 21L
1,529 Elo+
Party 2
Atlas
Atlas
SIMPLE_DREAMER
Atlas
Level 124
God Stats
2W - 2L
1,721 SR
Queue Stats
30W - 20L
1,595 Elo+
Party 2
Ix Chel
Ix Chel
super killer116
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,356 Elo+
Party 3
Team Averages
Level 75
1,546 SR
1,472 Elo+

VS

Team Averages
Level 89
1,691 SR
1,478 Elo+
Ix Chel
Ix Chel
As_Almeida_
Ix Chel
Level 69
God Stats
7W - 2L
1,893 SR
Queue Stats
210W - 208L
1,480 Elo+
Solo
Skadi
Skadi
Mostunclean
Skadi
Level 110
God Stats
2W - 3L
1,725 SR
Queue Stats
148W - 150L
1,495 Elo+
Party 1
Arachne
Arachne
Mr Bunny1410
Arachne
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
663W - 715L
1,443 Elo+
Solo
Ymir
Ymir
SomeGuysWife
Ymir
Level 66
God Stats
23W - 32L
1,525 SR
Queue Stats
270W - 299L
1,492 Elo+
Party 1
Odin
Odin
somefurniture
Odin
Level 126
God Stats
6W - 1L
1,813 SR
Queue Stats
276W - 289L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 1
6,115
1,223
2,542
7,132
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
5,440
1,088
4,476
4,164
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
5,864
1,173
5,768
6,998
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 0
4,877
975
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 3 / 3
5,572
1,114
4,606
5,032
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

344

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
As_Almeida_
Ix Chel
11
1 / 1 / 8
6,226
1,245
2,027
4,139
1,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
6,236
1,247
5,029
2,595
949
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Mr Bunny1410
Arachne
11
1 / 2 / 5
5,970
1,194
5,563
6,241
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 4
6,230
1,246
3,447
3,745
2,758
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
6 / 0 / 4
7,236
1,447
4,492
4,996
3,921
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
3
Kills
12
12
Deaths
3
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
W
Ix Chel
As_Almeida_
Ix Chel
1
1
8
5
L
0
2
3
0.75
L
1
2
2
1
W
1
0
5
3.5
W
Arachne
Mr Bunny1410
Arachne
1
2
5
1.75
L
0
0
0
0
W
3
0
4
5
W
6
0
4
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
20,558
23,326
Taken
21,716
9,136
Mitigated
12,878
2,088
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,542
148
164
556
7,132
2,860
0
1,960
5,172
13,261
0
W
Ix Chel
As_Almeida_
Ix Chel
2,027
108
504
611
4,139
1,698
0
1,392
2,711
12,836
0
L
4,476
2,934
0
319
4,164
1,656
0
1,235
2,929
0
8,900
L
5,768
1,516
0
49
6,998
2,773
0
1,216
5,782
0
17,418
W
5,029
2,952
0
0
2,595
949
0
880
1,715
0
18,505
W
Arachne
Mr Bunny1410
Arachne
5,563
4,094
0
581
6,241
3,552
0
1,779
4,426
0
11,106
L
0
0
0
0
0
0
0
0
0
0
0
W
3,447
247
0
0
3,745
2,758
0
1,786
1,838
4,008
0
W
4,492
930
0
1,465
4,996
3,921
0
1,094
3,878
0
10,136
L
4,606
389
252
748
5,032
1,847
0
1,063
3,969
11,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
31,898
83
Minions Killed
93
3
Camps Cleared
5
333,023
Distance Traveled
512,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,115
1,223
26
5
1
79,991
0
W
Ix Chel
6,226
1,245
25
5
1
93,825
0
L
Artemis
5,440
1,088
7
1
0
66,835
0
L
Da Ji
5,864
1,173
31
6
0
93,706
0
W
Skadi
6,236
1,247
31
6
2
95,655
0
W
Arachne
5,970
1,194
21
4
0
110,749
0
L
Atlas
4,877
975
0
0
0
0
0
W
Ymir
6,230
1,246
2
0
1
103,756
0
W
Odin
7,236
1,447
14
3
1
108,393
0
L
Ix Chel
5,572
1,114
19
4
2
92,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role