Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
CheezChedda
Persephone
Level 28
God Stats
20W - 21L
1,483 SR
Queue Stats
136W - 140L
1,462 Elo+
Party 1
Izanami
Izanami
GerardoB2212
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,451 Elo+
Solo
Khepri
Khepri
KarsonZucc
Khepri
Level 86
God Stats
7W - 4L
1,314 SR
Queue Stats
161W - 163L
1,503 Elo+
Party 1
Anubis
Anubis
mrbunghole
Anubis
Level 96
God Stats
8W - 1L
1,762 SR
Queue Stats
181W - 171L
1,496 Elo+
Party 1
Team Averages
Level 81
1,512 SR
1,482 Elo+

VS

Team Averages
Level 101
1,431 SR
1,443 Elo+
Chaac
Chaac
ArcadeWatching
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 2
Geb
Geb
GrindingGears22
Geb
Level 129
God Stats
14W - 10L
1,488 SR
Queue Stats
326W - 287L
1,501 Elo+
Party 3
Anhur
Anhur
Prokchop9258
Anhur
Level 147
God Stats
3W - 3L
1,184 SR
Queue Stats
122W - 107L
1,502 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tsuke-Flame
Tsukuyomi
Level 100
God Stats
33W - 24L
1,590 SR
Queue Stats
164W - 153L
1,437 Elo+
Solo
Ra
Ra
Wess4766
Ra
Level 121
God Stats
34W - 36L
1,394 SR
Queue Stats
561W - 526L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
5 / 1 / 10
12,230
679
10,459
13,474
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
CheezChedda
Persephone
15
4 / 0 / 11
10,019
557
10,374
7,616
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GerardoB2212
Izanami
15
1 / 3 / 5
9,717
540
7,534
16,401
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
KarsonZucc
Khepri
15
5 / 2 / 9
10,055
559
3,643
11,451
8,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
mrbunghole
Anubis
16
12 / 1 / 7
11,549
642
17,914
10,278
6,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,927
440
1,050
11,441
6,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 5
8,425
468
9,021
15,507
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 1
8,746
486
11,380
19,206
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Tsuke-Flame
Tsukuyomi
16
4 / 4 / 1
9,829
546
8,918
14,281
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 3
8,395
466
4,768
15,054
5,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
27
Kills
7
7
Deaths
28
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
10
10
L
0
6
0
0
W
Persephone
CheezChedda
Persephone
4
0
11
9.5
W
Izanami
GerardoB2212
Izanami
1
3
5
1.17
L
1
3
5
1.17
W
Khepri
KarsonZucc
Khepri
5
2
9
4.75
L
2
7
1
0.36
L
Tsukuyomi
Tsuke-Flame
Tsukuyomi
4
4
1
1.13
L
0
8
3
0.19
W
Anubis
mrbunghole
Anubis
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,924
Damage
35,137
59,220
Taken
75,489
30,618
Mitigated
40,903
22,947
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,459
7,738
0
3,594
13,474
6,777
3,364
1,850
11,624
0
121,756
L
1,050
258
0
246
11,441
6,981
69
5,013
6,218
0
30,611
W
Persephone
CheezChedda
Persephone
10,374
1,316
0
1,861
7,616
2,781
355
2,416
5,194
62,692
0
W
Izanami
GerardoB2212
Izanami
7,534
5,135
504
5,945
16,401
6,582
1,858
4,037
12,364
0
72,941
L
9,021
815
0
2,102
15,507
15,143
0
6,601
8,612
34,880
0
W
Khepri
KarsonZucc
Khepri
3,643
392
2,323
2,464
11,451
8,179
525
3,209
8,147
21,103
0
L
11,380
6,071
0
5,453
19,206
7,428
0
4,459
14,504
0
73,455
L
Tsukuyomi
Tsuke-Flame
Tsukuyomi
8,918
1,736
0
1,874
14,281
5,721
0
3,796
10,205
0
83,504
L
4,768
154
619
2,633
15,054
5,630
0
12,062
2,842
66,411
0
W
Anubis
mrbunghole
Anubis
17,914
251
0
6,256
10,278
6,299
684
2,525
7,670
81,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,570
Gold Earned
43,322
545
Minions Killed
443
0
Camps Cleared
0
1,835,337
Distance Traveled
1,612,245
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,230
679
190
11
0
430,705
1
L
Chaac
7,927
440
56
3
0
239,855
0
W
Persephone
10,019
557
94
5
0
335,481
1
W
Izanami
9,717
540
133
7
0
329,924
0
L
Geb
8,425
468
24
1
0
386,339
2
W
Khepri
10,055
559
23
1
0
389,280
5
L
Anhur
8,746
486
121
7
0
275,560
0
L
Tsukuyomi
9,829
546
132
7
0
389,993
0
L
Ra
8,395
466
110
6
0
320,498
0
W
Anubis
11,549
642
105
6
0
349,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role