Player Matchup

Bacchus
Bacchus
Gold II
LittleFoxBubs
Bacchus
Gold II
Level 157
God Stats
5W - 0L
1,846 SR
Queue Stats
16W - 7L
1,765 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
TheDDB
Cu Chulainn
Gold I
Level 148
God Stats
2W - 0L
1,495 SR
Queue Stats
57W - 49L
1,799 MMR
Party 1
Raijin
Raijin
Gold II
ZFrusTTV
Raijin
Gold II
Level 86
God Stats
2W - 0L
1,712 SR
Queue Stats
10W - 3L
1,765 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,684 SR
1,776 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,597 SR
1,695 MMR
Aphrodite
Aphrodite
Gold II
Cutegunz
Aphrodite
Gold II
Level 158
God Stats
2W - 2L
1,514 SR
Queue Stats
38W - 37L
1,685 MMR
Party 2
Hercules
Hercules
Gold I
GregTheGreat1
Hercules
Gold I
Level 152
God Stats
1W - 6L
1,542 SR
Queue Stats
35W - 35L
1,726 MMR
Party 2
Rama
Rama
Gold IV
sistt
Rama
Gold IV
Level 140
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 40L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 2 / 8
10,835
774
13,094
16,992
24,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
TheDDB
Cu Chulainn
13
2 / 5 / 5
9,156
654
10,510
17,196
19,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ZFrusTTV
Raijin
18
8 / 1 / 3
11,841
846
20,718
10,200
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baba YagaMartichorasNoxMorgan Le FayAo Kuang

VS

Bans
XbalanqueAresChronosGuan YuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cutegunz
Aphrodite
15
3 / 5 / 3
9,928
709
9,381
14,601
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
GregTheGreat1
Hercules
17
3 / 1 / 4
9,942
710
12,000
19,401
16,552
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
sistt
Rama
15
2 / 5 / 5
9,602
686
7,037
15,101
6,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
8
8
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cutegunz
Aphrodite
3
5
3
0.9
L
Hercules
GregTheGreat1
Hercules
3
1
4
5
W
Bacchus
1
2
8
2.5
W
Cu Chulainn
TheDDB
Cu Chulainn
2
5
5
0.9
W
Raijin
ZFrusTTV
Raijin
8
1
3
9.5
L
Rama
sistt
Rama
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
28,418
44,388
Taken
49,103
50,415
Mitigated
30,415
10,149
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cutegunz
Aphrodite
9,381
1,249
4,249
4,092
14,601
7,718
0
9,924
4,371
25,991
0
L
Hercules
GregTheGreat1
Hercules
12,000
3,004
0
4,128
19,401
16,552
0
13,572
5,544
0
33,644
W
Bacchus
13,094
1,112
0
5,250
16,992
24,741
1,082
4,486
11,258
27,431
1,164
W
Cu Chulainn
TheDDB
Cu Chulainn
10,510
968
0
3,435
17,196
19,732
0
3,539
13,233
0
28,571
W
Raijin
ZFrusTTV
Raijin
20,718
599
0
1,464
10,200
5,942
920
1,374
8,576
83,194
0
L
Rama
sistt
Rama
7,037
4,631
0
2,314
15,101
6,145
0
9,190
5,689
0
35,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
29,472
180
Minions Killed
144
0
Camps Cleared
0
806,136
Distance Traveled
786,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,928
709
41
3
0
230,578
0
L
Hercules
9,942
710
44
3
0
309,873
0
W
Bacchus
10,835
774
16
1
0
282,023
0
W
Cu Chulainn
9,156
654
33
2
0
273,929
0
W
Raijin
11,841
846
131
9
0
250,184
0
L
Rama
9,602
686
59
4
0
245,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role