Player Matchup

Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Diickii
Anubis
Level 107
God Stats
13W - 4L
1,539 SR
Queue Stats
78W - 58L
1,714 Elo+
Party 2
Sylvanus
Sylvanus
Evºlution
Sylvanus
Level 140
God Stats
8W - 1L
1,498 SR
Queue Stats
79W - 65L
1,763 Elo+
Party 2
Team Averages
Level 128
1,512 SR
1,659 Elo+

VS

Team Averages
Level 79
1,500 SR
1,691 Elo+
King Arthur
King Arthur
Megilllz
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,678 Elo+
Party 1
Baba Yaga
Baba Yaga
Snerks
Baba Yaga
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,699 Elo+
Solo
Rama
Rama
ºArrow
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 3 / 10
8,896
809
7,953
9,427
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Diickii
Anubis
15
9 / 1 / 5
9,769
888
13,295
9,242
4,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Evºlution
Sylvanus
13
1 / 0 / 12
8,039
731
5,941
12,725
12,601
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Megilllz
King Arthur
12
2 / 5 / 1
7,825
711
7,499
12,622
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Snerks
Baba Yaga
12
1 / 5 / 2
7,431
676
7,717
7,997
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ºArrow
Rama
13
1 / 4 / 3
8,372
761
7,404
10,218
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
10
3
W
Anubis
Diickii
Anubis
9
1
5
11.5
W
Sylvanus
Evºlution
Sylvanus
1
0
12
7
L
King Arthur
Megilllz
King Arthur
2
5
1
0.5
L
Baba Yaga
Snerks
Baba Yaga
1
5
2
0.4
L
Rama
ºArrow
Rama
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
22,620
31,394
Taken
30,837
22,201
Mitigated
13,875
8,998
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,953
6,195
0
865
9,427
4,693
1,997
1,929
7,498
0
24,097
W
Anubis
Diickii
Anubis
13,295
549
0
4,402
9,242
4,907
523
2,638
6,604
52,809
0
W
Sylvanus
Evºlution
Sylvanus
5,941
1,505
1,120
2,611
12,725
12,601
407
3,375
9,350
16,910
0
L
King Arthur
Megilllz
King Arthur
7,499
266
0
20
12,622
8,165
0
7,703
4,919
0
20,448
L
Baba Yaga
Snerks
Baba Yaga
7,717
765
0
809
7,997
2,780
414
5,195
2,802
24,493
0
L
Rama
ºArrow
Rama
7,404
5,766
0
2,444
10,218
2,930
1,140
6,432
3,786
0
37,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
23,628
142
Minions Killed
125
0
Camps Cleared
0
568,975
Distance Traveled
558,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,896
809
41
4
0
177,282
0
W
Anubis
9,769
888
83
8
0
196,673
0
W
Sylvanus
8,039
731
18
2
0
195,020
0
L
King Arthur
7,825
711
24
2
0
190,794
0
L
Baba Yaga
7,431
676
34
3
0
180,595
0
L
Rama
8,372
761
67
6
0
186,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role