Player Matchup

Ix Chel
Ix Chel
AirSmurf1
Ix Chel
Level 87
God Stats
5W - 10L
1,500 SR
Queue Stats
80W - 89L
1,490 Elo+
Party 2
Serqet
Serqet
cjae_ee
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,461 Elo+
Party 2
Bacchus
Bacchus
jarobbins1
Bacchus
Level 61
God Stats
3W - 1L
1,801 SR
Queue Stats
33W - 43L
1,450 Elo+
Party 2
Chiron
Chiron
ninjanas04
Chiron
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 106L
1,466 Elo+
Party 2
Achilles
Achilles
zooyorkgr8s
Achilles
Level 109
God Stats
16W - 15L
1,508 SR
Queue Stats
84W - 97L
1,445 Elo+
Party 2
Team Averages
Level 91
1,562 SR
1,463 Elo+

VS

Team Averages
Level 90
1,556 SR
1,447 Elo+
Thoth
Thoth
BIOWAR25
Thoth
Level 117
God Stats
1W - 2L
1,718 SR
Queue Stats
55W - 63L
1,402 Elo+
Party 1
Rama
Rama
GrazedByVanity
Rama
Level 86
God Stats
5W - 6L
1,693 SR
Queue Stats
129W - 113L
1,521 Elo+
Solo
Mercury
Mercury
Leox0809
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,428 Elo+
Party 1
Surtr
Surtr
Purgatory-Pug
Surtr
Level 100
God Stats
9W - 9L
1,369 SR
Queue Stats
24W - 24L
1,461 Elo+
Solo
Ix Chel
Ix Chel
lilBangin
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AirSmurf1
Ix Chel
15
2 / 2 / 3
8,310
519
5,751
10,981
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
cjae_ee
Serqet
16
7 / 1 / 4
9,268
579
10,437
14,335
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
jarobbins1
Bacchus
12
2 / 0 / 8
8,012
501
3,686
8,277
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ninjanas04
Chiron
14
4 / 0 / 3
8,651
541
5,068
10,948
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
zooyorkgr8s
Achilles
15
2 / 1 / 2
8,529
533
12,075
14,197
16,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BIOWAR25
Thoth
13
1 / 2 / 2
7,817
489
7,249
6,392
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
0 / 3 / 0
8,509
532
3,365
9,681
3,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Leox0809
Mercury
14
2 / 4 / 0
8,222
514
5,704
15,229
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
8,176
511
11,889
19,108
13,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
lilBangin
Ix Chel
8
0 / 5 / 1
5,964
373
5,179
8,019
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AirSmurf1
Ix Chel
2
2
3
1.75
L
Thoth
BIOWAR25
Thoth
1
2
2
1
L
0
3
0
0
L
Mercury
Leox0809
Mercury
2
4
0
0.5
L
1
3
0
0.33
W
Serqet
cjae_ee
Serqet
7
1
4
9
W
Bacchus
jarobbins1
Bacchus
2
0
8
6
L
Ix Chel
lilBangin
Ix Chel
0
5
1
0.1
W
Chiron
ninjanas04
Chiron
4
0
3
5.5
W
Achilles
zooyorkgr8s
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,017
Damage
33,386
58,738
Taken
58,429
40,428
Mitigated
28,392
19,183
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AirSmurf1
Ix Chel
5,751
253
310
691
10,981
4,595
704
5,117
5,842
64,032
0
L
Thoth
BIOWAR25
Thoth
7,249
82
0
500
6,392
2,228
0
3,651
2,329
60,779
0
L
3,365
2,728
0
4,454
9,681
3,955
580
518
8,923
0
74,554
L
Mercury
Leox0809
Mercury
5,704
1,839
0
2,147
15,229
6,003
0
3,113
12,067
0
70,283
L
11,889
3,158
0
5,322
19,108
13,893
0
1,027
16,204
5,076
63,705
W
Serqet
cjae_ee
Serqet
10,437
2,631
0
5,786
14,335
6,603
0
3,195
11,135
0
66,553
W
Bacchus
jarobbins1
Bacchus
3,686
431
175
2,665
8,277
7,553
364
3,053
5,184
15,287
0
L
Ix Chel
lilBangin
Ix Chel
5,179
530
30
962
8,019
2,313
0
2,257
5,582
28,373
0
W
Chiron
ninjanas04
Chiron
5,068
1,967
272
3,941
10,948
4,963
558
1,285
9,663
0
67,246
W
Achilles
zooyorkgr8s
Achilles
12,075
1,802
0
5,343
14,197
16,714
0
1,399
12,798
3,650
58,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
38,688
467
Minions Killed
472
0
Camps Cleared
0
1,587,619
Distance Traveled
1,354,940
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,310
519
111
7
0
294,481
3
L
Thoth
7,817
489
88
6
0
251,937
0
L
Rama
8,509
532
133
8
0
278,454
1
L
Mercury
8,222
514
118
7
0
341,629
0
L
Surtr
8,176
511
98
6
0
301,382
0
W
Serqet
9,268
579
107
7
0
373,094
0
W
Bacchus
8,012
501
24
2
0
317,414
1
L
Ix Chel
5,964
373
35
2
0
181,538
0
W
Chiron
8,651
541
107
7
0
295,297
0
W
Achilles
8,529
533
118
7
0
307,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role