Player Matchup

Artemis
Artemis
Evolet95
Artemis
Level 127
God Stats
38W - 33L
1,535 SR
Queue Stats
71W - 73L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Frostyniipz
Baron Samedi
Level 142
God Stats
9W - 10L
1,404 SR
Queue Stats
31W - 34L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
TotesMyGoat
Danzaburou
Level 17
God Stats
1W - 5L
1,272 SR
Queue Stats
1W - 5L
1,302 Elo+
Party 2
Ares
Ares
revgamerpro7
Ares
Level 98
God Stats
0W - 1L
1,318 SR
Queue Stats
69W - 63L
1,458 Elo+
Solo
Cliodhna
Cliodhna
wazzap43
Cliodhna
Level 68
God Stats
3W - 5L
1,361 SR
Queue Stats
117W - 110L
1,466 Elo+
Solo
Team Averages
Level 90
1,378 SR
1,439 Elo+

VS

Team Averages
Level 61
1,458 SR
1,620 Elo+
Baron Samedi
Baron Samedi
Corxy
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,720 Elo+
Party 1
Ix Chel
Ix Chel
JOHNSOULS
Ix Chel
Level 69
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 37L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mattooine
Cu Chulainn
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,473 Elo+
Party 1
Charybdis
Charybdis
Soulify
Charybdis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
paggigalo
Cthulhu
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 5L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evolet95
Artemis
15
1 / 7 / 2
9,623
962
18,727
16,225
7,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Frostyniipz
Baron Samedi
15
3 / 6 / 3
10,833
1,083
14,550
21,599
11,916
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TotesMyGoat
Danzaburou
15
0 / 7 / 1
9,422
942
10,799
19,099
9,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 3
9,926
993
12,655
26,638
25,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
wazzap43
Cliodhna
15
0 / 4 / 3
9,550
955
10,102
18,340
8,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corxy
Baron Samedi
17
5 / 2 / 16
11,027
1,103
19,411
12,032
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
JOHNSOULS
Ix Chel
17
5 / 0 / 20
11,663
1,166
16,991
9,431
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Mattooine
Cu Chulainn
18
4 / 0 / 21
11,176
1,118
7,000
14,148
19,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Soulify
Charybdis
18
14 / 4 / 14
13,004
1,300
37,867
17,137
9,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
paggigalo
Cthulhu
17
3 / 0 / 18
10,698
1,070
15,877
19,082
27,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
6
Kills
31
31
Deaths
6
12
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Corxy
Baron Samedi
5
2
16
6.5
L
Artemis
Evolet95
Artemis
1
7
2
0.29
L
Baron Samedi
Frostyniipz
Baron Samedi
3
6
3
0.75
W
Ix Chel
JOHNSOULS
Ix Chel
5
0
20
15
W
Cu Chulainn
Mattooine
Cu Chulainn
4
0
21
14.5
W
Charybdis
Soulify
Charybdis
14
4
14
5.25
L
Danzaburou
TotesMyGoat
Danzaburou
0
7
1
0.07
W
Cthulhu
paggigalo
Cthulhu
3
0
18
12
L
2
7
3
0.5
L
Cliodhna
wazzap43
Cliodhna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,833
Damage
97,146
101,901
Taken
71,830
63,741
Mitigated
67,308
7,574
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Corxy
Baron Samedi
19,411
1,514
5,059
3,261
12,032
7,053
0
4,825
7,207
35,163
0
L
Artemis
Evolet95
Artemis
18,727
11,407
0
263
16,225
7,942
0
8,528
7,549
0
42,919
L
Baron Samedi
Frostyniipz
Baron Samedi
14,550
1,345
1,658
2,391
21,599
11,916
0
11,704
9,795
27,197
0
W
Ix Chel
JOHNSOULS
Ix Chel
16,991
2,307
3,074
3,068
9,431
4,546
0
4,109
5,322
44,022
0
W
Cu Chulainn
Mattooine
Cu Chulainn
7,000
748
0
1,268
14,148
19,003
0
5,119
8,751
0
13,475
W
Charybdis
Soulify
Charybdis
37,867
26,048
0
4,693
17,137
9,612
0
6,482
10,655
0
58,024
L
Danzaburou
TotesMyGoat
Danzaburou
10,799
4,690
0
1,488
19,099
9,479
0
9,156
9,515
0
32,888
W
Cthulhu
paggigalo
Cthulhu
15,877
649
416
1,574
19,082
27,094
0
6,670
12,412
22,659
0
L
12,655
760
0
722
26,638
25,484
0
11,252
15,041
21,250
0
L
Cliodhna
wazzap43
Cliodhna
10,102
664
0
1,052
18,340
8,920
0
10,379
7,722
0
29,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
57,568
178
Minions Killed
209
6
Camps Cleared
6
883,418
Distance Traveled
974,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,027
1,103
47
5
1
168,858
0
L
Artemis
9,623
962
32
3
1
167,445
0
L
Baron Samedi
10,833
1,083
26
3
0
159,613
0
W
Ix Chel
11,663
1,166
75
8
2
216,356
0
W
Cu Chulainn
11,176
1,118
15
2
0
215,426
0
W
Charybdis
13,004
1,300
47
5
3
169,012
0
L
Danzaburou
9,422
942
60
6
0
167,037
0
W
Cthulhu
10,698
1,070
25
3
0
204,356
0
L
Ares
9,926
993
15
2
0
187,955
0
L
Cliodhna
9,550
955
45
5
5
201,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role