Player Matchup

Zhong Kui
Zhong Kui
BigJuicySkittles
Zhong Kui
Level 35
God Stats
6W - 1L
1,684 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Maddenny
Danzaburou
Level 114
God Stats
1W - 2L
1,623 SR
Queue Stats
1W - 9L
1,059 Elo+
Party 1
Tsukuyomi
Tsukuyomi
loganaka
Tsukuyomi
Level 8
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 1
Team Averages
Level 52
1,664 SR
1,256 Elo+

VS

Team Averages
Level 78
1,620 SR
1,373 Elo+
Skadi
Skadi
LordarkLol
Skadi
Level 25
God Stats
3W - 4L
1,667 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 2
Ix Chel
Ix Chel
chiicao
Ix Chel
Level 90
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
xLKB MADNESS
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
2 / 3 / 6
8,120
812
7,161
8,916
6,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Maddenny
Danzaburou
16
9 / 0 / 3
10,396
1,040
12,369
9,143
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
loganaka
Tsukuyomi
11
1 / 2 / 3
7,130
713
4,895
7,271
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 4 / 2
7,241
724
4,514
9,710
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
chiicao
Ix Chel
11
1 / 3 / 3
6,976
698
5,986
7,743
4,339
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xLKB MADNESS
Hun Batz
12
2 / 5 / 3
7,350
735
4,644
11,376
5,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
5
5
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
2
3
6
1.67
L
Skadi
2
4
2
0.75
W
Danzaburou
Maddenny
Danzaburou
9
0
3
10.5
L
Ix Chel
chiicao
Ix Chel
1
3
3
0.83
W
Tsukuyomi
loganaka
Tsukuyomi
1
2
3
1.25
L
Hun Batz
xLKB MADNESS
Hun Batz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
15,144
25,330
Taken
28,829
13,130
Mitigated
13,778
8,452
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
7,161
688
225
2,414
8,916
6,128
358
2,039
6,877
31,942
0
L
Skadi
4,514
1,684
0
250
9,710
4,187
0
2,214
7,496
0
17,994
W
Danzaburou
Maddenny
Danzaburou
12,369
4,685
204
5,252
9,143
4,268
2,343
2,923
6,220
0
51,454
L
Ix Chel
chiicao
Ix Chel
5,986
631
744
1,046
7,743
4,339
0
2,542
5,201
22,115
0
W
Tsukuyomi
loganaka
Tsukuyomi
4,895
954
0
357
7,271
2,734
414
1,063
6,208
0
11,614
L
Hun Batz
xLKB MADNESS
Hun Batz
4,644
508
0
572
11,376
5,252
0
2,460
8,916
0
26,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
21,567
147
Minions Killed
103
0
Camps Cleared
0
606,830
Distance Traveled
540,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,120
812
54
5
0
190,213
0
L
Skadi
7,241
724
29
3
0
172,855
0
W
Danzaburou
10,396
1,040
81
8
0
193,146
0
L
Ix Chel
6,976
698
30
3
0
162,687
1
W
Tsukuyomi
7,130
713
12
1
0
223,471
0
L
Hun Batz
7,350
735
44
4
0
205,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role