Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
BraadyB
Cabrakan
Level 67
God Stats
1W - 3L
1,218 SR
Queue Stats
50W - 42L
1,585 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HellaDoodlez
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,704 SR
Queue Stats
121W - 125L
1,536 Elo+
Solo
Hera
Hera
Ramosua
Hera
Level 127
God Stats
4W - 5L
1,570 SR
Queue Stats
343W - 332L
1,581 Elo+
Party 3
Hercules
Hercules
SpeedStickGamer
Hercules
Level 108
God Stats
15W - 14L
1,527 SR
Queue Stats
154W - 150L
1,587 Elo+
Party 3
Team Averages
Level 108
1,504 SR
1,558 Elo+

VS

Team Averages
Level 104
1,659 SR
1,534 Elo+
Freya
Freya
Blue Demon V
Freya
Level 90
God Stats
10W - 5L
1,683 SR
Queue Stats
219W - 199L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
III-lII-IlI-III
Zhong Kui
Level 88
God Stats
5W - 3L
1,748 SR
Queue Stats
322W - 279L
1,522 Elo+
Party 1
Chaac
Chaac
MarcusGOW 09
Chaac
Level 90
God Stats
10W - 3L
1,751 SR
Queue Stats
288W - 259L
1,505 Elo+
Party 2
Geb
Geb
Yoyosant3
Geb
Level 124
God Stats
21W - 17L
1,500 SR
Queue Stats
212W - 195L
1,529 Elo+
Party 2
Thanatos
Thanatos
ZI R3LO4DZ ZI
Thanatos
Level 126
God Stats
7W - 2L
1,614 SR
Queue Stats
478W - 460L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 6 / 0
8,019
501
4,813
16,637
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
BraadyB
Cabrakan
10
2 / 4 / 1
7,127
445
3,896
13,268
16,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
HellaDoodlez
Ah Muzen Cab
11
0 / 3 / 3
7,348
459
7,584
10,278
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Ramosua
Hera
16
0 / 3 / 0
9,263
579
9,537
9,995
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
15
4 / 2 / 1
9,610
601
11,297
15,185
17,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,879
555
10,129
11,375
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
III-lII-IlI-III
Zhong Kui
16
2 / 0 / 7
9,975
623
12,936
13,709
9,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,303
519
7,121
13,987
12,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 8
8,561
535
3,152
11,248
8,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ZI R3LO4DZ ZI
Thanatos
17
10 / 2 / 3
10,248
641
12,045
14,793
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
18
18
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
0
0.33
W
4
1
4
6
L
Cabrakan
BraadyB
Cabrakan
2
4
1
0.63
L
Ah Muzen Cab
HellaDoodlez
Ah Muzen Cab
0
3
3
0.5
W
Zhong Kui
III-lII-IlI-III
Zhong Kui
2
0
7
5.5
W
1
4
1
0.38
L
Hera
Ramosua
Hera
0
3
0
0
L
Hercules
4
2
1
2.25
W
1
1
8
5
W
Thanatos
ZI R3LO4DZ ZI
Thanatos
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
45,383
65,363
Taken
65,112
48,147
Mitigated
42,102
22,088
Healing
36,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,813
921
0
11,281
16,637
6,213
0
5,353
11,284
0
57,009
W
10,129
3,435
0
4,702
11,375
4,901
993
3,161
8,214
76,043
0
L
Cabrakan
BraadyB
Cabrakan
3,896
482
343
822
13,268
16,745
0
8,689
4,579
21,018
0
L
Ah Muzen Cab
HellaDoodlez
Ah Muzen Cab
7,584
1,689
0
750
10,278
4,539
0
5,171
5,107
0
60,465
W
Zhong Kui
III-lII-IlI-III
Zhong Kui
12,936
628
0
8,556
13,709
9,972
0
7,017
6,640
91,550
0
W
7,121
1,594
0
5,068
13,987
12,247
269
145
13,017
108
57,973
L
Hera
Ramosua
Hera
9,537
3,784
0
2,778
9,995
3,425
0
4,632
5,363
85,048
0
L
Hercules
11,297
5,195
0
6,114
15,185
17,225
490
2,480
12,705
0
74,331
W
3,152
461
2,028
2,683
11,248
8,342
0
1,359
9,889
26,318
0
W
Thanatos
ZI R3LO4DZ ZI
Thanatos
12,045
3,944
0
13,370
14,793
6,640
0
2,143
12,557
0
96,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
45,966
500
Minions Killed
525
0
Camps Cleared
0
1,542,151
Distance Traveled
1,679,093
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,019
501
92
6
0
330,738
1
W
Freya
8,879
555
127
8
0
316,051
7
L
Cabrakan
7,127
445
24
2
0
296,188
2
L
Ah Muzen Cab
7,348
459
92
6
0
241,866
0
W
Zhong Kui
9,975
623
157
10
0
349,669
4
W
Chaac
8,303
519
87
5
0
313,331
2
L
Hera
9,263
579
166
10
0
340,158
2
L
Hercules
9,610
601
126
8
0
333,201
3
W
Geb
8,561
535
32
2
0
324,266
3
W
Thanatos
10,248
641
122
8
0
375,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role