Player Matchup

Charybdis
Charybdis
Gold II
ChaChaChaa
Charybdis
Gold II
Level 166
God Stats
9W - 7L
1,346 SR
Queue Stats
294W - 291L
1,640 MMR
Solo
Merlin
Merlin
Gold IV
ElfishThought
Merlin
Gold IV
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 105L
1,645 MMR
Solo
Vamana
Vamana
Gold I
Rxckleess
Vamana
Gold I
Level 151
God Stats
4W - 5L
1,283 SR
Queue Stats
406W - 378L
1,584 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
SpongyJesus
Jormungandr
Gold IV
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,635 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
insaneSpiderr69
Amaterasu
Platinum IV
Level 142
God Stats
2W - 3L
1,610 SR
Queue Stats
224W - 228L
1,699 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,448 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,546 SR
1,612 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold III
AboutLastWeek
Martichoras
Gold III
Level 72
God Stats
0W - 2L
1,033 SR
Queue Stats
41W - 40L
1,648 MMR
Party 1
Hades
Hades
Platinum V
BeansAndCorn
Hades
Platinum V
Level 109
God Stats
62W - 48L
1,704 SR
Queue Stats
862W - 862L
1,635 MMR
Solo
Fafnir
Fafnir
Platinum III
FartSandy
Fafnir
Platinum III
Level 63
God Stats
6W - 6L
1,752 SR
Queue Stats
252W - 237L
1,643 MMR
Solo
Bakasura
Bakasura
Gold I
flickziplier
Bakasura
Gold I
Level 104
God Stats
4W - 8L
1,744 SR
Queue Stats
253W - 239L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaChaChaa
Charybdis
9
1 / 3 / 3
5,424
603
2,129
5,134
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 1
5,830
648
4,198
3,277
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Rxckleess
Vamana
12
7 / 0 / 1
6,879
764
6,121
6,391
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
SpongyJesus
Jormungandr
9
0 / 2 / 5
5,389
599
5,051
7,844
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
insaneSpiderr69
Amaterasu
10
0 / 0 / 1
5,181
576
3,237
6,870
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnubisKaliAo Kuang

VS

Bans
MercuryThorHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 3 / 0
5,239
582
2,610
6,525
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
AboutLastWeek
Martichoras
10
3 / 2 / 2
5,710
634
5,848
7,003
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,143
571
4,734
6,533
2,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
FartSandy
Fafnir
8
1 / 1 / 2
5,545
616
2,288
5,171
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
flickziplier
Bakasura
9
1 / 2 / 0
5,177
575
2,682
9,085
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
L
Martichoras
AboutLastWeek
Martichoras
3
2
2
2
L
0
2
0
0
W
Charybdis
ChaChaChaa
Charybdis
1
3
3
0.83
W
2
0
1
2.5
L
Fafnir
FartSandy
Fafnir
1
1
2
2
W
Vamana
Rxckleess
Vamana
7
0
1
7.5
W
Jormungandr
SpongyJesus
Jormungandr
0
2
5
1.25
L
Bakasura
flickziplier
Bakasura
1
2
0
0.5
W
Amaterasu
insaneSpiderr69
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
18,162
29,516
Taken
34,317
14,538
Mitigated
16,669
9,059
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,610
90
0
1,390
6,525
2,421
0
3,748
2,777
47,098
0
L
Martichoras
AboutLastWeek
Martichoras
5,848
3,007
0
1,754
7,003
2,887
0
1,547
5,456
0
40,733
L
4,734
1,335
20
3,411
6,533
2,647
0
0
6,533
32,400
0
W
Charybdis
ChaChaChaa
Charybdis
2,129
1,511
0
1,102
5,134
1,518
560
381
4,753
0
27,490
W
4,198
165
0
985
3,277
1,172
0
1,328
1,949
41,844
0
L
Fafnir
FartSandy
Fafnir
2,288
734
0
2,260
5,171
5,153
0
2,256
2,915
8,670
0
W
Vamana
Rxckleess
Vamana
6,121
3,458
0
819
6,391
3,123
0
807
5,500
0
48,507
W
Jormungandr
SpongyJesus
Jormungandr
5,051
1,159
0
2,408
7,844
5,634
0
2,834
5,010
26,267
0
L
Bakasura
flickziplier
Bakasura
2,682
1,876
0
2,856
9,085
3,561
0
1,698
7,387
0
31,695
W
Amaterasu
insaneSpiderr69
Amaterasu
3,237
2,020
0
3,745
6,870
3,091
0
4,282
2,503
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
26,814
316
Minions Killed
291
0
Camps Cleared
0
981,436
Distance Traveled
949,790
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,239
582
84
9
0
177,590
1
L
Martichoras
5,710
634
69
8
0
181,659
1
L
Hades
5,143
571
57
6
0
146,254
0
W
Charybdis
5,424
603
71
8
0
176,312
2
W
Merlin
5,830
648
90
10
0
188,325
0
L
Fafnir
5,545
616
8
1
0
203,470
4
W
Vamana
6,879
764
79
9
0
231,404
0
W
Jormungandr
5,389
599
23
3
0
190,690
3
L
Bakasura
5,177
575
73
8
0
240,817
0
W
Amaterasu
5,181
576
53
6
0
194,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role