Player Matchup

Surtr
Surtr
Bronze III
Lavish_Ambitionz
Surtr
Bronze III
Level 49
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Sheeside74
Baron Samedi
Bronze III
Level 61
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
onoitssleepy
Ao Kuang
Gold II
Level 120
God Stats
1W - 1L
1,873 SR
Queue Stats
92W - 101L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,648 SR
1,499 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 95
1,432 SR
1,464 MMR
Hercules
Hercules
Bronze III
Booplikely
Hercules
Bronze III
Level 60
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Hou Yi
Hou Yi
Bronze V
HazardxNova
Hou Yi
Bronze V
Level 109
God Stats
2W - 9L
1,525 SR
Queue Stats
2W - 10L
1,477 MMR
Party 2
Hel
Hel
Bronze III
kodakcarol
Hel
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
9,517
793
11,460
14,057
11,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Sheeside74
Baron Samedi
16
7 / 3 / 6
10,058
838
14,954
9,339
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
onoitssleepy
Ao Kuang
15
5 / 1 / 9
10,339
862
8,419
14,023
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AnubisBacchusAphroditeHeraMerlin

VS

Bans
MartichorasSylvanusMedusaYmirChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Booplikely
Hercules
13
4 / 5 / 4
8,949
746
4,679
19,961
12,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
12
5 / 7 / 4
8,601
717
13,361
13,001
5,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 9
9,031
753
7,079
10,378
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
10
10
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Booplikely
Hercules
4
5
4
1.2
L
Hou Yi
5
7
4
1
W
5
6
7
1.42
W
Baron Samedi
Sheeside74
Baron Samedi
7
3
6
3.33
L
1
5
9
1.1
W
Ao Kuang
onoitssleepy
Ao Kuang
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
25,119
37,419
Taken
43,340
28,707
Mitigated
21,420
8,988
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Booplikely
Hercules
4,679
1,299
0
2,481
19,961
12,326
0
10,666
8,801
0
24,000
L
Hou Yi
13,361
7,352
0
1,225
13,001
5,507
47
6,570
6,264
0
30,329
W
11,460
5,421
0
1,415
14,057
11,439
548
2,318
11,739
602
29,483
W
Baron Samedi
Sheeside74
Baron Samedi
14,954
1,255
702
2,029
9,339
4,964
807
2,877
6,462
40,818
0
L
7,079
230
2,258
3,140
10,378
3,587
0
5,667
4,545
31,954
0
W
Ao Kuang
onoitssleepy
Ao Kuang
8,419
1,701
0
4,842
14,023
12,304
351
2,020
12,003
36,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
26,581
135
Minions Killed
143
0
Camps Cleared
0
661,678
Distance Traveled
607,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,949
746
44
4
0
224,986
0
L
Hou Yi
8,601
717
42
4
0
181,887
0
W
Surtr
9,517
793
35
3
0
213,693
0
W
Baron Samedi
10,058
838
58
5
0
221,248
0
L
Hel
9,031
753
57
5
0
200,925
0
W
Ao Kuang
10,339
862
42
4
0
226,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role