Player Matchup

Aphrodite
Aphrodite
Guaraci4833
Aphrodite
Level 30
God Stats
17W - 20L
1,500 SR
Queue Stats
39W - 50L
1,500 Elo+
Solo
Izanami
Izanami
LOCOxPAYASO
Izanami
Level 67
God Stats
2W - 1L
1,719 SR
Queue Stats
32W - 27L
1,421 Elo+
Party 2
Anubis
Anubis
OTWBrucie
Anubis
Level 80
God Stats
34W - 30L
1,482 SR
Queue Stats
194W - 229L
1,431 Elo+
Solo
Bakasura
Bakasura
O_xSCOPEZx_O
Bakasura
Level 39
God Stats
8W - 8L
1,451 SR
Queue Stats
36W - 46L
1,368 Elo+
Party 2
Bellona
Bellona
VANQUISHER_S3M01
Bellona
Level 50
God Stats
1W - 0L
1,343 SR
Queue Stats
77W - 68L
1,400 Elo+
Party 2
Team Averages
Level 53
1,499 SR
1,424 Elo+

VS

Team Averages
Level 69
1,481 SR
1,423 Elo+
Bakasura
Bakasura
Carrier_18
Bakasura
Level 47
God Stats
21W - 20L
1,486 SR
Queue Stats
130W - 150L
1,447 Elo+
Party 1
Ix Chel
Ix Chel
Toone4U
Ix Chel
Level 89
God Stats
1W - 7L
1,203 SR
Queue Stats
207W - 254L
1,401 Elo+
Party 1
Athena
Athena
crimsonchin085
Athena
Level 86
God Stats
20W - 16L
1,569 SR
Queue Stats
272W - 321L
1,404 Elo+
Party 1
Achilles
Achilles
edij75
Achilles
Level 53
God Stats
2W - 7L
1,500 SR
Queue Stats
152W - 142L
1,399 Elo+
Solo
Danzaburou
Danzaburou
elden_capalot
Danzaburou
Level 68
God Stats
29W - 16L
1,645 SR
Queue Stats
97W - 82L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Guaraci4833
Aphrodite
14
2 / 1 / 7
9,346
519
7,727
13,830
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LOCOxPAYASO
Izanami
15
6 / 2 / 2
9,440
524
11,821
13,053
5,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
OTWBrucie
Anubis
17
7 / 0 / 7
10,933
607
17,624
7,580
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
O_xSCOPEZx_O
Bakasura
15
3 / 2 / 6
9,162
509
9,894
18,406
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 8
9,523
529
13,297
18,623
15,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Carrier_18
Bakasura
13
2 / 6 / 3
8,562
476
8,734
19,822
9,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Toone4U
Ix Chel
13
1 / 6 / 0
8,526
474
8,441
13,527
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 4
8,253
459
4,897
19,277
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
edij75
Achilles
14
2 / 3 / 2
8,424
468
10,390
23,087
20,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
elden_capalot
Danzaburou
14
2 / 3 / 1
9,040
502
10,548
10,909
4,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
8
8
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Carrier_18
Bakasura
2
6
3
0.58
W
Aphrodite
Guaraci4833
Aphrodite
2
1
7
5.5
W
Izanami
LOCOxPAYASO
Izanami
6
2
2
3.5
W
Anubis
OTWBrucie
Anubis
7
0
7
10.5
W
Bakasura
O_xSCOPEZx_O
Bakasura
3
2
6
3
L
Ix Chel
Toone4U
Ix Chel
1
6
0
0.17
W
4
3
8
2.67
L
1
4
4
0.75
L
Achilles
edij75
Achilles
2
3
2
1
L
Danzaburou
elden_capalot
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,363
Damage
43,010
71,492
Taken
86,622
41,810
Mitigated
56,651
33,192
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Carrier_18
Bakasura
8,734
6,385
0
2,304
19,822
9,147
512
4,837
14,904
0
49,742
W
Aphrodite
Guaraci4833
Aphrodite
7,727
510
4,626
9,590
13,830
7,737
417
3,722
9,623
41,944
0
W
Izanami
LOCOxPAYASO
Izanami
11,821
7,160
0
2,221
13,053
5,884
1,025
1,914
10,964
0
78,322
W
Anubis
OTWBrucie
Anubis
17,624
1,183
0
5,743
7,580
4,238
424
2,025
5,169
100,381
0
W
Bakasura
O_xSCOPEZx_O
Bakasura
9,894
6,736
0
3,805
18,406
8,575
178
2,867
15,374
0
60,367
L
Ix Chel
Toone4U
Ix Chel
8,441
1,366
1,276
2,640
13,527
4,963
357
5,879
7,648
59,380
0
W
13,297
4,688
0
7,207
18,623
15,376
328
2,810
13,721
0
66,792
L
4,897
753
452
5,344
19,277
17,718
0
6,188
12,814
19,059
0
L
Achilles
edij75
Achilles
10,390
2,133
0
8,119
23,087
20,208
53
6,083
16,564
0
48,252
L
Danzaburou
elden_capalot
Danzaburou
10,548
4,793
0
4,493
10,909
4,615
750
2,847
7,930
0
70,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,404
Gold Earned
42,805
533
Minions Killed
365
0
Camps Cleared
0
1,798,293
Distance Traveled
1,636,854
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,562
476
98
5
0
370,499
0
W
Aphrodite
9,346
519
63
4
0
367,443
0
W
Izanami
9,440
524
124
7
0
333,936
0
W
Anubis
10,933
607
168
9
0
361,325
3
W
Bakasura
9,162
509
87
5
0
412,744
0
L
Ix Chel
8,526
474
93
5
0
302,606
4
W
Bellona
9,523
529
91
5
0
322,845
2
L
Athena
8,253
459
24
1
0
328,350
0
L
Achilles
8,424
468
48
3
0
350,715
1
L
Danzaburou
9,040
502
102
6
0
284,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role