Player Matchup

Ishtar
Ishtar
Alexhp95
Ishtar
Level 38
God Stats
70W - 111L
1,368 SR
Queue Stats
327W - 392L
1,387 Elo+
Solo
Ix Chel
Ix Chel
BreezeDrunk_FYB
Ix Chel
Level 159
God Stats
20W - 10L
1,397 SR
Queue Stats
199W - 205L
1,378 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DoomisWaiting4U
Cu Chulainn
Level 62
God Stats
1W - 1L
1,706 SR
Queue Stats
94W - 79L
1,478 Elo+
Party 2
King Arthur
King Arthur
Kam TheFriend
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,494 Elo+
Party 2
Surtr
Surtr
right_fantasy
Surtr
Level 8
God Stats
9W - 10L
1,397 SR
Queue Stats
10W - 13L
1,308 Elo+
Party 3
Team Averages
Level 61
1,474 SR
1,409 Elo+

VS

Team Averages
Level 61
1,494 SR
1,434 Elo+
Charybdis
Charybdis
ChaosRicanJ7
Charybdis
Level 104
God Stats
40W - 31L
1,397 SR
Queue Stats
181W - 178L
1,466 Elo+
Party 4
Neith
Neith
Slayerrr2617
Neith
Level 49
God Stats
143W - 130L
1,553 SR
Queue Stats
286W - 276L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
SveltestCone908
Ix Chel
Level 48
God Stats
14W - 9L
1,500 SR
Queue Stats
88W - 103L
1,413 Elo+
Solo
Khepri
Khepri
XxDevilGunManxX
Khepri
Level 63
God Stats
60W - 53L
1,515 SR
Queue Stats
206W - 185L
1,392 Elo+
Party 1
Hel
Hel
j_ariiis
Hel
Level 40
God Stats
58W - 59L
1,504 SR
Queue Stats
139W - 138L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alexhp95
Ishtar
13
0 / 3 / 0
7,422
928
2,544
5,967
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 0
7,991
999
9,999
14,080
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
DoomisWaiting4U
Cu Chulainn
13
0 / 3 / 0
7,741
968
4,656
14,549
17,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Kam TheFriend
King Arthur
13
0 / 11 / 0
7,558
945
3,280
18,738
8,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 9 / 0
7,755
969
4,844
18,649
8,792
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Team 1 Tickets

170

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaosRicanJ7
Charybdis
16
8 / 0 / 17
9,935
1,242
14,270
5,884
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 0 / 17
9,618
1,202
18,861
6,305
3,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 13
10,352
1,294
15,936
6,212
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 23
9,057
1,132
4,586
5,082
6,724
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 0 / 23
9,517
1,190
12,785
5,772
5,874
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
123
0
Kills
30
30
Deaths
0
0
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alexhp95
Ishtar
0
3
0
0
L
0
4
0
0
W
Charybdis
ChaosRicanJ7
Charybdis
8
0
17
16.5
L
Cu Chulainn
DoomisWaiting4U
Cu Chulainn
0
3
0
0
L
King Arthur
Kam TheFriend
King Arthur
0
11
0
0
W
7
0
17
15.5
W
11
0
13
17.5
W
1
0
23
12.5
W
3
0
23
14.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
66,438
71,983
Taken
29,255
42,503
Mitigated
22,392
3,660
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alexhp95
Ishtar
2,544
1,414
0
145
5,967
2,453
0
1,809
4,158
0
6,971
L
9,999
372
1,076
344
14,080
4,884
0
8,830
5,250
40,497
0
W
Charybdis
ChaosRicanJ7
Charybdis
14,270
8,306
0
1,006
5,884
3,158
0
2,120
3,764
0
29,673
L
Cu Chulainn
DoomisWaiting4U
Cu Chulainn
4,656
729
0
1,364
14,549
17,782
0
5,854
8,695
0
16,466
L
King Arthur
Kam TheFriend
King Arthur
3,280
1,123
0
171
18,738
8,592
0
6,649
12,089
0
8,903
W
18,861
11,698
0
1,565
6,305
3,440
0
3,229
3,076
0
33,619
W
15,936
2,147
402
408
6,212
3,196
0
1,376
4,836
36,433
0
W
4,586
319
0
0
5,082
6,724
0
1,505
3,577
7,927
0
W
12,785
211
3,567
2,829
5,772
5,874
0
1,899
3,873
27,081
0
L
4,844
2,621
0
560
18,649
8,792
0
10,165
8,484
181
20,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
48,479
136
Minions Killed
165
3
Camps Cleared
7
614,943
Distance Traveled
838,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,422
928
8
1
0
71,423
0
L
Ix Chel
7,991
999
60
8
0
140,099
0
W
Charybdis
9,935
1,242
44
6
2
157,260
0
L
Cu Chulainn
7,741
968
30
4
0
134,554
0
L
King Arthur
7,558
945
12
2
3
133,050
0
W
Neith
9,618
1,202
33
4
1
147,642
0
W
Ix Chel
10,352
1,294
51
6
1
171,680
0
W
Khepri
9,057
1,132
4
1
0
173,155
0
W
Hel
9,517
1,190
33
4
3
188,972
0
L
Surtr
7,755
969
26
3
0
135,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role