Player Matchup

Merlin
Merlin
Dr Donator
Merlin
Level 63
God Stats
1W - 1L
1,325 SR
Queue Stats
6W - 4L
1,593 Elo+
Solo
Susano
Susano
HimDuncanTha3rd
Susano
Level 86
God Stats
7W - 17L
1,252 SR
Queue Stats
784W - 790L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
ThePrew17
Erlang Shen
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,539 Elo+
Solo
Team Averages
Level 82
1,359 SR
1,540 Elo+

VS

Team Averages
Level 102
1,577 SR
1,518 Elo+
Danzaburou
Danzaburou
Goubber
Danzaburou
Level 86
God Stats
2W - 2L
1,840 SR
Queue Stats
164W - 159L
1,514 Elo+
Solo
Anubis
Anubis
StrictlyShady
Anubis
Level 99
God Stats
2W - 2L
1,349 SR
Queue Stats
246W - 247L
1,521 Elo+
Party 1
Mulan
Mulan
ohKingWasabi
Mulan
Level 120
God Stats
66W - 61L
1,542 SR
Queue Stats
240W - 246L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr Donator
Merlin
18
8 / 1 / 2
11,691
835
24,255
10,105
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 3
9,160
654
7,635
12,705
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
ThePrew17
Erlang Shen
16
1 / 3 / 10
9,977
713
9,346
17,294
23,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goubber
Danzaburou
14
1 / 2 / 6
9,467
676
10,081
15,860
6,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 6 / 1
10,198
728
12,394
11,529
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 3 / 6
9,092
649
10,607
17,975
19,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
9
9
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dr Donator
Merlin
8
1
2
9
L
Danzaburou
Goubber
Danzaburou
1
2
6
2
W
2
5
3
0.7
L
6
6
1
1.08
W
Erlang Shen
ThePrew17
Erlang Shen
1
3
10
2
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
33,082
40,104
Taken
45,364
33,147
Mitigated
32,474
3,754
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dr Donator
Merlin
24,255
945
0
500
10,105
4,551
0
2,020
8,085
73,453
0
L
Danzaburou
Goubber
Danzaburou
10,081
6,445
0
3,026
15,860
6,402
0
9,565
6,295
0
36,256
W
7,635
666
0
315
12,705
4,935
0
3,276
9,429
0
28,168
L
12,394
176
0
1,839
11,529
6,317
0
4,398
7,131
48,438
0
W
Erlang Shen
ThePrew17
Erlang Shen
9,346
4,318
0
2,939
17,294
23,661
0
7,151
10,143
0
21,316
L
10,607
2,561
0
853
17,975
19,755
0
10,310
7,665
0
22,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
28,757
171
Minions Killed
150
0
Camps Cleared
0
802,498
Distance Traveled
748,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,691
835
116
8
0
280,246
0
L
Danzaburou
9,467
676
43
3
0
265,116
2
W
Susano
9,160
654
31
2
0
247,742
0
L
Anubis
10,198
728
84
6
0
241,460
0
W
Erlang Shen
9,977
713
24
2
0
274,510
0
L
Mulan
9,092
649
23
2
0
241,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role