Player Matchup

Serqet
Serqet
Ballocito
Serqet
Level 120
God Stats
0W - 7L
1,500 SR
Queue Stats
656W - 728L
1,449 Elo+
Party 1
Hercules
Hercules
Be Cool Ant
Hercules
Level 96
God Stats
4W - 7L
1,500 SR
Queue Stats
612W - 668L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
Lizzieloo32
Ix Chel
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,459 Elo+
Party 3
Yemoja
Yemoja
popsickcole
Yemoja
Level 64
God Stats
9W - 13L
1,519 SR
Queue Stats
171W - 214L
1,512 Elo+
Party 1
Skadi
Skadi
toothiccbih98
Skadi
Level 123
God Stats
28W - 28L
1,538 SR
Queue Stats
180W - 175L
1,417 Elo+
Party 3
Team Averages
Level 83
1,511 SR
1,461 Elo+

VS

Team Averages
Level 83
1,453 SR
1,453 Elo+
Arachne
Arachne
Cxrps
Arachne
Level 68
God Stats
24W - 19L
1,444 SR
Queue Stats
69W - 79L
1,409 Elo+
Solo
Zeus
Zeus
O_Divine_Storm_
Zeus
Level 68
God Stats
2W - 2L
1,184 SR
Queue Stats
14W - 7L
1,568 Elo+
Party 2
Artemis
Artemis
Pudin_V_E_A
Artemis
Level 106
God Stats
1W - 1L
1,562 SR
Queue Stats
7W - 8L
1,430 Elo+
Solo
Ymir
Ymir
longbodyrob
Ymir
Level 64
God Stats
5W - 4L
1,495 SR
Queue Stats
34W - 44L
1,359 Elo+
Solo
Bellona
Bellona
montez1408
Bellona
Level 109
God Stats
8W - 6L
1,581 SR
Queue Stats
239W - 235L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ballocito
Serqet
13
4 / 3 / 0
8,202
586
9,175
10,636
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Be Cool Ant
Hercules
11
0 / 2 / 1
6,694
478
6,393
14,182
12,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Lizzieloo32
Ix Chel
11
0 / 5 / 0
6,228
445
140
7,902
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
9
0 / 4 / 1
6,213
444
2,384
12,177
8,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 6 / 1
5,791
414
5,941
10,321
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cxrps
Arachne
13
3 / 2 / 2
7,504
536
5,568
12,818
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 0
8,410
601
7,135
6,002
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pudin_V_E_A
Artemis
13
9 / 0 / 4
8,214
587
14,766
7,040
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 9
7,545
539
4,244
11,396
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
montez1408
Bellona
13
1 / 1 / 2
7,843
560
9,597
11,591
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
20
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ballocito
Serqet
4
3
0
1.33
L
Hercules
Be Cool Ant
Hercules
0
2
1
0.25
W
Arachne
Cxrps
Arachne
3
2
2
2
L
Ix Chel
Lizzieloo32
Ix Chel
0
5
0
0
W
5
1
0
5
W
Artemis
Pudin_V_E_A
Artemis
9
0
4
11
W
2
1
9
6.5
W
Bellona
montez1408
Bellona
1
1
2
2
L
Yemoja
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
41,310
55,218
Taken
48,847
31,466
Mitigated
32,615
14,964
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ballocito
Serqet
9,175
2,941
0
3,596
10,636
4,774
0
2,534
8,102
0
61,055
L
Hercules
Be Cool Ant
Hercules
6,393
2,932
0
5,422
14,182
12,361
0
920
13,262
0
44,029
W
Arachne
Cxrps
Arachne
5,568
4,167
0
4,236
12,818
5,070
534
1,786
10,036
0
67,864
L
Ix Chel
Lizzieloo32
Ix Chel
140
0
85
0
7,902
2,880
418
3,750
4,152
32,404
0
W
7,135
599
0
2,243
6,002
1,847
255
140
5,428
65,758
0
W
Artemis
Pudin_V_E_A
Artemis
14,766
9,523
0
2,779
7,040
2,782
413
748
6,292
0
56,024
W
4,244
1,116
135
2,431
11,396
9,457
150
806
9,774
23,148
0
W
Bellona
montez1408
Bellona
9,597
4,841
0
4,351
11,591
13,459
0
325
11,266
0
55,433
L
Yemoja
2,384
855
2,475
3,030
12,177
8,439
0
2,088
10,089
12,644
0
L
5,941
2,092
0
356
10,321
3,012
586
2,087
8,234
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
39,516
322
Minions Killed
405
0
Camps Cleared
0
1,276,185
Distance Traveled
1,306,537
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,202
586
97
7
0
304,790
0
L
Hercules
6,694
478
75
5
0
242,791
0
W
Arachne
7,504
536
92
7
0
253,518
0
L
Ix Chel
6,228
445
67
5
0
251,409
0
W
Zeus
8,410
601
118
8
0
274,478
4
W
Artemis
8,214
587
73
5
0
251,159
0
W
Ymir
7,545
539
24
2
0
251,205
1
W
Bellona
7,843
560
98
7
0
276,177
5
L
Yemoja
6,213
444
22
2
0
241,645
0
L
Skadi
5,791
414
61
4
0
235,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role