Player Matchup

Janus
Janus
Emperiyo
Janus
Level 156
God Stats
7W - 1L
1,700 SR
Queue Stats
363W - 357L
1,494 Elo+
Solo
Ullr
Ullr
JOKERcyx
Ullr
Level 106
God Stats
1W - 6L
1,026 SR
Queue Stats
181W - 205L
1,486 Elo+
Solo
Thor
Thor
KeeperSusan
Thor
Level 159
God Stats
7W - 8L
1,495 SR
Queue Stats
247W - 257L
1,457 Elo+
Solo
Discordia
Discordia
PapaVFuture
Discordia
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
SweenyT3
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 2
Team Averages
Level 118
1,444 SR
1,452 Elo+

VS

Team Averages
Level 100
1,429 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
D1ABLO666999
Maui
Level 146
God Stats
3W - 3L
1,147 SR
Queue Stats
246W - 243L
1,531 Elo+
Solo
Pele
Pele
FriedLegend
Pele
Level 89
God Stats
2W - 3L
1,752 SR
Queue Stats
190W - 183L
1,479 Elo+
Party 1
Charybdis
Charybdis
Leanster
Charybdis
Level 99
God Stats
0W - 3L
1,246 SR
Queue Stats
135W - 141L
1,461 Elo+
Party 1
Fenrir
Fenrir
Tad1c
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Emperiyo
Janus
11
3 / 2 / 5
6,214
1,036
5,359
3,371
1,291
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
11
2 / 1 / 3
5,929
988
2,195
3,946
1,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
2 / 1 / 7
6,185
1,031
7,149
4,517
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PapaVFuture
Discordia
11
3 / 1 / 5
6,308
1,051
4,806
3,306
1,084
Xing Tian
SweenyT3
Xing Tian
12
0 / 1 / 7
6,067
1,011
2,257
6,716
5,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 2
6,315
1,053
6,003
4,198
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 5
5,717
953
3,244
5,924
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 1
5,142
857
2,711
4,535
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Leanster
Charybdis
10
0 / 2 / 2
5,142
857
2,919
5,086
1,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Tad1c
Fenrir
10
1 / 2 / 3
5,515
919
2,334
5,244
2,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
10
Kills
5
6
Deaths
10
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
2
2
L
0
2
5
1.25
W
Janus
Emperiyo
Janus
3
2
5
2.75
L
1
2
1
0.75
W
Ullr
2
1
3
3.5
W
2
1
7
5.5
L
Charybdis
Leanster
Charybdis
0
2
2
0.5
W
Discordia
PapaVFuture
Discordia
3
1
5
5.5
W
Xing Tian
SweenyT3
Xing Tian
0
1
7
3.5
L
Fenrir
Tad1c
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
17,211
21,856
Taken
24,987
10,775
Mitigated
12,671
8,508
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,003
1,986
991
423
4,198
1,771
0
2,187
2,011
0
17,295
L
3,244
492
660
616
5,924
4,910
0
3,867
2,057
4,443
0
W
Janus
Emperiyo
Janus
5,359
172
313
284
3,371
1,291
0
399
2,972
14,513
0
L
2,711
69
180
807
4,535
1,494
0
1,786
2,749
0
7,066
W
Ullr
2,195
563
226
886
3,946
1,451
0
642
3,304
0
9,484
W
7,149
1,197
1,473
1,463
4,517
1,766
0
827
3,690
0
11,233
L
Charybdis
Leanster
Charybdis
2,919
676
390
1,301
5,086
1,787
0
2,240
2,846
0
8,003
W
Discordia
PapaVFuture
Discordia
4,806
578
431
1,016
3,306
1,084
0
643
2,663
10,936
0
W
Xing Tian
SweenyT3
Xing Tian
2,257
168
1,162
1,254
6,716
5,183
0
733
5,983
4,688
0
L
Fenrir
Tad1c
Fenrir
2,334
381
230
1,298
5,244
2,709
0
2,342
2,902
0
4,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
27,831
70
Minions Killed
50
0
Camps Cleared
0
653,315
Distance Traveled
570,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,315
1,053
30
5
0
105,917
0
L
Maui
5,717
953
3
1
0
128,293
0
W
Janus
6,214
1,036
18
3
0
138,473
0
L
Pele
5,142
857
8
1
0
92,347
0
W
Ullr
5,929
988
19
3
0
121,447
0
W
Thor
6,185
1,031
16
3
0
122,506
0
L
Charybdis
5,142
857
4
1
0
119,493
0
W
Discordia
6,308
1,051
13
2
0
125,682
0
W
Xing Tian
6,067
1,011
4
1
0
145,207
0
L
Fenrir
5,515
919
5
1
0
124,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role