Player Matchup

Neith
Neith
DimmadomeDareYou
Neith
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 11L
1,500 Elo+
Solo
Raijin
Raijin
ItsJose64
Raijin
Level 48
God Stats
2W - 0L
1,799 SR
Queue Stats
8W - 12L
1,331 Elo+
Party 1
Surtr
Surtr
Segajr42Xx
Surtr
Level 17
God Stats
1W - 2L
1,665 SR
Queue Stats
5W - 8L
1,234 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir Bellivan
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,391 Elo+
Party 1
Horus
Horus
Smitty561
Horus
Level 18
God Stats
5W - 5L
1,476 SR
Queue Stats
59W - 71L
1,422 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,376 Elo+

VS

Team Averages
Level 26
1,610 SR
1,382 Elo+
Amaterasu
Amaterasu
ClouFileter
Amaterasu
Level 12
God Stats
2W - 1L
1,767 SR
Queue Stats
35W - 39L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nuck3lh3ad
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,538 SR
Queue Stats
41W - 51L
1,291 Elo+
Party 3
Yu Huang
Yu Huang
Zorak04
Yu Huang
Level 26
God Stats
3W - 4L
1,424 SR
Queue Stats
86W - 90L
1,467 Elo+
Party 2
Maui
Maui
iGu3y
Maui
Level 15
God Stats
3W - 4L
1,820 SR
Queue Stats
26W - 42L
1,283 Elo+
Party 3
Anubis
Anubis
soldi3rdevil
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
11,734
903
22,833
13,784
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ItsJose64
Raijin
17
5 / 1 / 11
10,313
793
14,376
7,676
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
16
4 / 1 / 10
9,708
747
13,488
19,748
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Sir Bellivan
Zhong Kui
16
3 / 4 / 5
9,741
749
12,398
13,494
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Smitty561
Horus
16
4 / 1 / 11
10,137
780
6,532
17,013
15,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClouFileter
Amaterasu
13
1 / 4 / 3
8,056
620
7,054
16,078
12,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Nuck3lh3ad
Ah Muzen Cab
15
1 / 4 / 5
8,604
662
14,136
13,567
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Zorak04
Yu Huang
16
4 / 4 / 0
9,343
719
16,047
15,737
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
iGu3y
Maui
14
1 / 5 / 4
8,619
663
4,288
17,614
17,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
15
1 / 8 / 3
8,281
637
10,294
14,637
8,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
25
Kills
8
8
Deaths
25
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ClouFileter
Amaterasu
1
4
3
0.63
W
9
1
7
12.5
W
Raijin
ItsJose64
Raijin
5
1
11
10.5
L
Ah Muzen Cab
Nuck3lh3ad
Ah Muzen Cab
1
4
5
0.88
W
Surtr
4
1
10
9
W
Zhong Kui
Sir Bellivan
Zhong Kui
3
4
5
1.38
W
Horus
Smitty561
Horus
4
1
11
9.5
L
Yu Huang
Zorak04
Yu Huang
4
4
0
1
L
Maui
iGu3y
Maui
1
5
4
0.6
L
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,627
Damage
51,819
71,715
Taken
77,633
50,384
Mitigated
53,081
27,096
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ClouFileter
Amaterasu
7,054
3,497
0
1,820
16,078
12,544
0
6,162
9,471
0
10,169
W
22,833
11,852
0
4,345
13,784
6,755
2,441
6,199
7,585
0
70,464
W
Raijin
ItsJose64
Raijin
14,376
1,171
0
770
7,676
2,394
762
2,433
4,043
41,144
0
L
Ah Muzen Cab
Nuck3lh3ad
Ah Muzen Cab
14,136
6,021
0
250
13,567
6,613
500
5,613
7,893
0
34,113
W
Surtr
13,488
4,812
0
4,908
19,748
16,280
290
6,630
13,118
282
18,491
W
Zhong Kui
Sir Bellivan
Zhong Kui
12,398
850
0
2,173
13,494
9,492
1,492
5,783
7,711
39,411
0
W
Horus
Smitty561
Horus
6,532
3,121
7,066
7,834
17,013
15,463
553
9,584
7,429
0
13,938
L
Yu Huang
Zorak04
Yu Huang
16,047
2,636
992
3,408
15,737
7,736
243
3,796
11,580
40,979
0
L
Maui
iGu3y
Maui
4,288
803
1,452
1,333
17,614
17,942
0
5,645
11,596
10,854
0
L
Anubis
10,294
977
261
1,967
14,637
8,246
0
5,658
8,794
28,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
42,903
303
Minions Killed
163
0
Camps Cleared
0
1,282,251
Distance Traveled
1,220,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,056
620
10
1
0
256,085
0
W
Neith
11,734
903
131
10
0
246,647
0
W
Raijin
10,313
793
67
5
0
270,572
0
L
Ah Muzen Cab
8,604
662
49
4
0
256,522
0
W
Surtr
9,708
747
27
2
0
280,705
0
W
Zhong Kui
9,741
749
70
5
0
204,059
0
W
Horus
10,137
780
8
1
0
280,268
0
L
Yu Huang
9,343
719
55
4
0
240,193
0
L
Maui
8,619
663
8
1
0
256,070
0
L
Anubis
8,281
637
41
3
0
211,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role