Player Matchup

Ix Chel
Ix Chel
J0E_DB
Ix Chel
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,548 Elo+
Party 1
Bellona
Bellona
JeMeFeKaryfoplat
Bellona
Level 100
God Stats
3W - 0L
1,841 SR
Queue Stats
157W - 209L
1,502 Elo+
Party 3
Mulan
Mulan
Shoto_Todoroki_A
Mulan
Level 92
God Stats
25W - 24L
1,619 SR
Queue Stats
152W - 210L
1,480 Elo+
Party 3
Ares
Ares
ouloulou_38
Ares
Level 159
God Stats
2W - 2L
1,540 SR
Queue Stats
239W - 172L
1,603 Elo+
Party 3
Medusa
Medusa
xFredNaldo87x
Medusa
Level 124
God Stats
2W - 0L
1,775 SR
Queue Stats
45W - 42L
1,536 Elo+
Party 1
Team Averages
Level 119
1,655 SR
1,534 Elo+

VS

Team Averages
Level 146
1,550 SR
1,530 Elo+
Susano
Susano
BYFRAN67
Susano
Level 157
God Stats
6W - 10L
1,438 SR
Queue Stats
367W - 344L
1,509 Elo+
Party 4
Ne Zha
Ne Zha
ChilliFlick
Ne Zha
Level 149
God Stats
8W - 6L
1,683 SR
Queue Stats
180W - 178L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
RoSi-_-theSniPeR
Ix Chel
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 235L
1,582 Elo+
Party 4
Medusa
Medusa
Rocio31892
Medusa
Level 138
God Stats
14W - 16L
1,528 SR
Queue Stats
98W - 93L
1,545 Elo+
Party 4
Ra
Ra
x2ege_69
Ra
Level 128
God Stats
40W - 30L
1,599 SR
Queue Stats
181W - 179L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
J0E_DB
Ix Chel
12
2 / 2 / 3
7,057
543
2,919
8,307
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 3
7,139
549
3,870
8,688
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 0 / 0
8,346
642
5,094
6,801
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 1 / 3
6,782
522
5,520
10,227
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 1 / 1
7,529
579
8,825
9,973
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BYFRAN67
Susano
11
4 / 4 / 0
6,691
515
5,149
9,261
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
12
0 / 3 / 0
6,778
521
2,818
10,390
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 0
6,361
489
3,567
7,948
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Rocio31892
Medusa
9
0 / 4 / 1
5,698
438
3,590
11,371
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 1
7,774
598
4,817
4,446
2,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
5
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
BYFRAN67
Susano
4
4
0
1
L
Ne Zha
0
3
0
0
W
Ix Chel
J0E_DB
Ix Chel
2
2
3
1.75
W
1
1
3
2.5
L
0
1
0
0
L
Medusa
Rocio31892
Medusa
0
4
1
0.13
W
3
0
0
3
W
1
1
3
2.5
L
1
0
1
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
19,941
43,996
Taken
43,416
25,672
Mitigated
20,492
15,394
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BYFRAN67
Susano
5,149
1,104
0
740
9,261
3,623
0
2,040
7,064
0
47,842
L
Ne Zha
2,818
548
0
2,258
10,390
4,519
0
76
9,800
0
51,988
W
Ix Chel
J0E_DB
Ix Chel
2,919
185
679
2,787
8,307
2,917
0
3,050
5,128
53,297
0
W
3,870
1,682
0
1,447
8,688
5,103
0
757
7,931
0
70,842
L
3,567
865
561
3,456
7,948
6,503
0
2,739
5,115
24,356
0
L
Medusa
Rocio31892
Medusa
3,590
1,529
0
2,597
11,371
3,847
0
1,575
9,796
0
38,050
W
5,094
857
0
4,735
6,801
4,906
0
0
6,801
247
60,714
W
5,520
9
0
3,320
10,227
8,712
0
3,611
6,517
20,135
0
L
4,817
314
291
2,905
4,446
2,000
0
1,825
2,565
79,937
0
W
8,825
2,871
0
2,426
9,973
4,034
466
1,146
8,827
0
59,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
33,302
431
Minions Killed
419
0
Camps Cleared
0
1,297,097
Distance Traveled
1,302,261
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,691
515
84
6
0
284,745
0
L
Ne Zha
6,778
521
98
8
0
257,808
1
W
Ix Chel
7,057
543
105
8
0
255,707
2
W
Bellona
7,139
549
110
8
0
323,130
0
L
Ix Chel
6,361
489
35
3
0
238,499
0
L
Medusa
5,698
438
60
5
0
249,041
2
W
Mulan
8,346
642
98
8
0
210,534
3
W
Ares
6,782
522
19
1
0
257,017
2
L
Ra
7,774
598
142
11
0
272,168
8
W
Medusa
7,529
579
99
8
0
250,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role