Player Matchup

Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BabyLlama_Drama
Arachne
Level 89
God Stats
3W - 3L
1,689 SR
Queue Stats
183W - 183L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
DanFromHЯ
Ix Chel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,458 Elo+
Solo
Ymir
Ymir
serrhall
Ymir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
simplicity13
Odin
Level 58
God Stats
5W - 7L
1,596 SR
Queue Stats
105W - 112L
1,483 Elo+
Party 1
Team Averages
Level 96
1,557 SR
1,489 Elo+

VS

Team Averages
Level 111
1,562 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kusunagi03
Charybdis
Level 63
God Stats
16W - 11L
1,819 SR
Queue Stats
217W - 222L
1,478 Elo+
Solo
Surtr
Surtr
PapaChaney69
Surtr
Level 121
God Stats
13W - 15L
1,487 SR
Queue Stats
80W - 124L
1,450 Elo+
Party 2
Loki
Loki
Spancil
Loki
Level 128
God Stats
17W - 6L
1,795 SR
Queue Stats
133W - 130L
1,493 Elo+
Solo
Janus
Janus
TSGH Ez
Janus
Level 89
God Stats
23W - 59L
1,211 SR
Queue Stats
436W - 522L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 6 / 1
5,237
476
5,575
9,569
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 3
5,702
518
3,008
10,464
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
DanFromHЯ
Ix Chel
11
2 / 4 / 0
6,253
568
4,746
6,760
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
7
0 / 5 / 2
5,233
476
388
8,063
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
2 / 4 / 0
5,870
534
4,630
8,995
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 7
6,634
603
7,593
6,619
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Kusunagi03
Charybdis
10
4 / 0 / 4
6,627
602
6,547
5,676
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 1
6,649
604
5,690
7,267
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Spancil
Loki
11
8 / 0 / 4
7,012
637
6,594
6,997
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
TSGH Ez
Janus
11
4 / 1 / 1
6,565
597
4,127
5,963
2,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
22
22
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
1
0.25
W
Anubis
 
Anubis
4
2
7
3.75
L
0
3
3
0.5
L
Ix Chel
DanFromHЯ
Ix Chel
2
4
0
0.5
W
Charybdis
Kusunagi03
Charybdis
4
0
4
6
W
2
2
1
1.25
W
Loki
Spancil
Loki
8
0
4
10
W
Janus
TSGH Ez
Janus
4
1
1
4.5
L
Ymir
0
5
2
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
30,551
43,851
Taken
32,522
21,522
Mitigated
13,640
6,828
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,575
2,230
379
1,353
9,569
2,766
0
3,680
5,889
29,338
0
W
Anubis
 
Anubis
7,593
491
0
2,772
6,619
3,097
141
4,271
2,348
35,253
0
L
3,008
1,938
0
2,058
10,464
3,394
0
818
9,646
0
38,549
L
Ix Chel
DanFromHЯ
Ix Chel
4,746
292
102
1,628
6,760
2,177
0
4,341
2,419
44,108
0
W
Charybdis
Kusunagi03
Charybdis
6,547
4,192
0
1,448
5,676
2,073
789
2,813
2,863
0
42,042
W
5,690
1,963
0
1,834
7,267
4,246
0
384
6,883
496
41,756
W
Loki
Spancil
Loki
6,594
1,333
0
1,220
6,997
2,129
0
693
6,304
0
35,932
W
Janus
TSGH Ez
Janus
4,127
64
0
2,513
5,963
2,095
0
3,018
2,945
45,804
0
L
Ymir
388
0
0
658
8,063
5,496
0
2,915
5,148
6,847
0
L
4,630
825
0
650
8,995
7,689
0
196
8,799
1,466
34,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
33,487
274
Minions Killed
321
0
Camps Cleared
0
1,031,812
Distance Traveled
1,167,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,237
476
56
5
0
202,566
4
W
Anubis
6,634
603
59
5
0
215,728
5
L
Arachne
5,702
518
71
6
0
250,041
0
L
Ix Chel
6,253
568
71
6
0
210,731
0
W
Charybdis
6,627
602
61
6
0
221,798
0
W
Surtr
6,649
604
72
7
0
213,799
0
W
Loki
7,012
637
55
5
0
279,305
0
W
Janus
6,565
597
74
7
0
237,078
0
L
Ymir
5,233
476
9
1
0
169,064
0
L
Odin
5,870
534
67
6
0
199,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role