Player Matchup

Aphrodite
Aphrodite
Bettmis
Aphrodite
Level 202
God Stats
10W - 7L
1,758 SR
Queue Stats
49W - 46L
1,562 Elo+
Party 2
Vamana
Vamana
DrGreeenBean
Vamana
Level 131
God Stats
13W - 6L
1,626 SR
Queue Stats
92W - 75L
1,523 Elo+
Solo
Chang'e
Chang'e
Flash69666
Chang'e
Level 56
God Stats
13W - 9L
1,593 SR
Queue Stats
219W - 188L
1,515 Elo+
Party 2
Ishtar
Ishtar
MockTiger
Ishtar
Level 99
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 30L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
Yodashii
Ix Chel
Level 123
God Stats
7W - 8L
1,482 SR
Queue Stats
61W - 68L
1,541 Elo+
Party 1
Team Averages
Level 122
1,635 SR
1,513 Elo+

VS

Team Averages
Level 118
1,503 SR
1,451 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AngryLittle T
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 118L
1,218 Elo+
Party 3
Ganesha
Ganesha
BrutalFenrir
Ganesha
Level 149
God Stats
5W - 3L
1,977 SR
Queue Stats
276W - 266L
1,517 Elo+
Party 3
Chiron
Chiron
lll_CoRo_lll
Chiron
Level 107
God Stats
11W - 16L
1,488 SR
Queue Stats
141W - 142L
1,506 Elo+
Solo
Surtr
Surtr
soulless850
Surtr
Level 158
God Stats
1W - 7L
1,050 SR
Queue Stats
301W - 283L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bettmis
Aphrodite
14
1 / 0 / 7
8,119
812
5,759
7,325
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
16
5 / 0 / 3
8,571
857
9,111
10,293
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Flash69666
Chang'e
13
1 / 1 / 5
7,194
719
10,597
9,240
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MockTiger
Ishtar
14
1 / 1 / 5
7,286
729
9,306
8,567
3,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
Yodashii
Ix Chel
16
4 / 0 / 4
8,601
860
13,957
7,364
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 2 / 1
7,055
706
5,849
10,911
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,564
656
4,810
7,600
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
BrutalFenrir
Ganesha
13
0 / 3 / 2
6,737
674
5,565
12,838
14,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
13
1 / 2 / 1
7,198
720
9,370
9,713
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
6,909
691
7,220
15,269
14,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
L
0
3
0
0
W
Aphrodite
Bettmis
Aphrodite
1
0
7
4.5
L
Ganesha
BrutalFenrir
Ganesha
0
3
2
0.33
W
Vamana
5
0
3
6.5
W
Chang'e
Flash69666
Chang'e
1
1
5
3.5
W
Ishtar
MockTiger
Ishtar
1
1
5
3.5
W
Ix Chel
Yodashii
Ix Chel
4
0
4
6
L
Chiron
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,730
Damage
32,814
42,789
Taken
56,331
28,570
Mitigated
44,056
23,500
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,849
3,667
0
2,036
10,911
7,369
0
5,256
5,522
0
16,917
L
4,810
738
0
0
7,600
3,238
378
3,789
3,712
16,848
0
W
Aphrodite
Bettmis
Aphrodite
5,759
404
4,715
5,395
7,325
7,453
411
2,086
5,239
17,219
0
L
Ganesha
BrutalFenrir
Ganesha
5,565
55
0
1,082
12,838
14,345
418
5,794
6,898
18,587
0
W
Vamana
9,111
5,314
0
1,403
10,293
9,372
303
2,137
8,156
0
30,019
W
Chang'e
Flash69666
Chang'e
10,597
1,445
2,278
2,539
9,240
4,308
95
2,497
6,743
30,241
0
W
Ishtar
MockTiger
Ishtar
9,306
6,219
0
2,576
8,567
3,958
1,738
2,169
6,398
0
27,959
W
Ix Chel
Yodashii
Ix Chel
13,957
2,511
1,675
2,919
7,364
3,479
0
1,691
5,673
46,489
0
L
Chiron
9,370
3,061
457
1,327
9,713
4,710
693
7,450
2,214
0
25,562
L
7,220
2,344
52
3,223
15,269
14,394
498
8,024
6,937
286
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
34,463
293
Minions Killed
159
0
Camps Cleared
0
1,094,910
Distance Traveled
1,056,301
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,055
706
29
3
0
244,184
0
L
Hera
6,564
656
30
3
0
201,072
0
W
Aphrodite
8,119
812
36
4
0
213,543
1
L
Ganesha
6,737
674
0
0
0
201,253
3
W
Vamana
8,571
857
56
6
0
252,413
0
W
Chang'e
7,194
719
56
6
0
207,474
0
W
Ishtar
7,286
729
54
5
0
195,085
2
W
Ix Chel
8,601
860
91
9
0
226,395
0
L
Chiron
7,198
720
63
6
0
196,844
0
L
Surtr
6,909
691
37
4
0
212,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role