Player Matchup

Xbalanque
Xbalanque
Deathseishin
Xbalanque
Level 119
God Stats
1W - 1L
1,742 SR
Queue Stats
23W - 22L
1,428 Elo+
Party 2
Chaac
Chaac
DentedFool3338
Chaac
Level 4
God Stats
5W - 6L
1,142 SR
Queue Stats
5W - 8L
1,131 Elo+
Party 2
Vulcan
Vulcan
JujuOnDaMeat844
Vulcan
Level 118
God Stats
1W - 2L
1,514 SR
Queue Stats
149W - 161L
1,452 Elo+
Party 2
Team Averages
Level 80
1,466 SR
1,337 Elo+

VS

Team Averages
Level 85
1,616 SR
1,477 Elo+
Chiron
Chiron
MoB oAsmy
Chiron
Level 23
God Stats
8W - 2L
1,486 SR
Queue Stats
17W - 11L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
SilverLining849
Nu Wa
Level 149
God Stats
310W - 310L
1,539 SR
Queue Stats
840W - 853L
1,489 Elo+
Solo
Horus
Horus
SkeletorHand
Horus
Level 84
God Stats
1W - 0L
1,823 SR
Queue Stats
27W - 14L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deathseishin
Xbalanque
11
1 / 4 / 0
6,656
666
6,725
9,236
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,894
589
4,792
9,353
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 1
6,250
625
7,330
8,342
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MoB oAsmy
Chiron
12
4 / 0 / 6
7,861
786
9,463
8,613
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
8 / 1 / 4
8,874
887
9,968
4,263
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 10
8,057
806
4,417
9,519
6,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Deathseishin
Xbalanque
1
4
0
0.25
L
0
4
1
0.13
L
0
5
1
0.1
W
Chiron
MoB oAsmy
Chiron
4
0
6
7
W
8
1
4
10
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
23,848
26,931
Taken
22,395
11,995
Mitigated
11,742
3,394
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Deathseishin
Xbalanque
6,725
2,402
0
1,928
9,236
2,421
84
3,729
5,507
0
35,462
L
4,792
158
0
349
9,353
6,902
0
2,726
6,627
0
10,646
L
7,330
1,413
0
1,117
8,342
2,672
0
3,533
4,809
22,872
0
W
Chiron
MoB oAsmy
Chiron
9,463
3,157
259
1,090
8,613
3,769
1,369
3,203
4,897
0
26,517
W
9,968
2,624
0
288
4,263
1,653
1,570
808
3,348
49,301
0
W
4,417
1,790
3,924
3,738
9,519
6,320
300
2,751
6,130
0
7,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,800
Gold Earned
24,792
104
Minions Killed
140
0
Camps Cleared
0
474,532
Distance Traveled
542,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,656
666
59
6
0
158,347
0
L
Chaac
5,894
589
11
1
0
160,082
0
L
Vulcan
6,250
625
34
3
0
156,103
0
W
Chiron
7,861
786
47
5
0
178,316
0
W
Nu Wa
8,874
887
84
8
0
179,903
0
W
Horus
8,057
806
9
1
0
184,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role