Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Manq0
Maui
Level 127
God Stats
5W - 6L
1,511 SR
Queue Stats
28W - 26L
1,451 Elo+
Party 1
Apollo
Apollo
TiburonNuclear
Apollo
Level 141
God Stats
1W - 0L
1,706 SR
Queue Stats
82W - 75L
1,494 Elo+
Party 1
Thor
Thor
Waskaso
Thor
Level 157
God Stats
2W - 4L
1,446 SR
Queue Stats
69W - 69L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
Zosmita
Ix Chel
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 106L
1,497 Elo+
Party 1
Team Averages
Level 145
1,532 SR
1,485 Elo+

VS

Team Averages
Level 131
1,661 SR
1,517 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Frank_Jaeger2
Baron Samedi
Level 126
God Stats
6W - 9L
1,714 SR
Queue Stats
559W - 570L
1,502 Elo+
Solo
Ullr
Ullr
Psji
Ullr
Level 156
God Stats
26W - 15L
1,558 SR
Queue Stats
338W - 313L
1,466 Elo+
Solo
King Arthur
King Arthur
SirCristiann
King Arthur
Level 82
God Stats
4W - 4L
1,692 SR
Queue Stats
84W - 91L
1,538 Elo+
Solo
Thor
Thor
Teleleste
Thor
Level 125
God Stats
22W - 10L
1,839 SR
Queue Stats
162W - 140L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
6,809
619
4,143
8,737
5,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
Manq0
Maui
9
0 / 0 / 3
6,119
556
1,334
4,992
3,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 0
6,555
596
1,448
6,986
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Waskaso
Thor
11
3 / 1 / 2
6,808
619
4,822
8,292
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Zosmita
Ix Chel
11
2 / 0 / 3
6,888
626
6,649
6,250
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 2 / 1
5,767
524
4,818
8,487
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Frank_Jaeger2
Baron Samedi
4
0 / 2 / 0
4,002
364
702
2,479
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Psji
Ullr
12
2 / 2 / 1
6,551
596
6,113
7,337
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SirCristiann
King Arthur
9
1 / 2 / 0
5,833
530
5,953
9,378
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Thor
10
0 / 1 / 1
5,590
508
4,206
7,185
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
L
Ix Chel
 
Ix Chel
1
2
1
0.75
L
Baron Samedi
Frank_Jaeger2
Baron Samedi
0
2
0
0
W
Maui
Manq0
Maui
0
0
3
1.5
L
Ullr
Psji
Ullr
2
2
1
1.25
L
King Arthur
SirCristiann
King Arthur
1
2
0
0.5
L
Thor
0
1
1
0.5
W
2
2
0
1
W
Thor
Waskaso
Thor
3
1
2
4
W
Ix Chel
Zosmita
Ix Chel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
21,792
35,257
Taken
34,866
16,628
Mitigated
17,101
14,150
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,143
2,405
0
2,387
8,737
5,569
0
661
8,076
0
53,507
L
Ix Chel
 
Ix Chel
4,818
862
281
2,040
8,487
3,996
0
5,254
3,233
37,862
0
L
Baron Samedi
Frank_Jaeger2
Baron Samedi
702
44
34
717
2,479
782
0
741
1,738
7,809
0
W
Maui
Manq0
Maui
1,334
280
1,234
1,549
4,992
3,009
0
1,331
3,661
15,912
0
L
Ullr
Psji
Ullr
6,113
2,348
0
870
7,337
2,941
0
482
6,855
0
54,194
L
King Arthur
SirCristiann
King Arthur
5,953
566
0
2,566
9,378
6,751
0
253
9,125
4,689
35,018
L
Thor
4,206
1,091
0
2,982
7,185
2,631
0
1,253
5,932
0
38,187
W
1,448
618
0
2,460
6,986
2,388
0
722
6,264
0
46,139
W
Thor
Waskaso
Thor
4,822
1,528
0
4,087
8,292
3,278
0
519
7,773
0
50,648
W
Ix Chel
Zosmita
Ix Chel
6,649
648
0
2,433
6,250
2,384
22
3,156
3,094
50,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
27,743
382
Minions Killed
304
0
Camps Cleared
0
1,181,196
Distance Traveled
938,874
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,809
619
91
8
0
220,314
4
L
Ix Chel
5,767
524
72
7
0
210,604
7
L
Baron Samedi
4,002
364
10
1
0
61,525
0
W
Maui
6,119
556
29
3
0
252,538
3
L
Ullr
6,551
596
89
8
0
228,645
0
L
King Arthur
5,833
530
69
6
0
191,443
0
L
Thor
5,590
508
64
6
0
246,657
0
W
Apollo
6,555
596
92
8
0
229,092
0
W
Thor
6,808
619
83
8
0
245,531
3
W
Ix Chel
6,888
626
87
8
0
233,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role