Player Matchup

Serqet
Serqet
Lesbomant
Serqet
Level 139
God Stats
9W - 6L
1,786 SR
Queue Stats
225W - 211L
1,522 Elo+
Solo
Anubis
Anubis
LordRats
Anubis
Level 62
God Stats
5W - 3L
1,425 SR
Queue Stats
10W - 6L
1,494 Elo+
Party 2
Khepri
Khepri
MikeTheGodlike
Khepri
Level 142
God Stats
1W - 1L
1,704 SR
Queue Stats
14W - 12L
1,391 Elo+
Party 2
Rama
Rama
RyuksRevenge
Rama
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,391 Elo+
Party 2
Ix Chel
Ix Chel
vdshendrik
Ix Chel
Level 137
God Stats
2W - 7L
1,556 SR
Queue Stats
308W - 270L
1,598 Elo+
Solo
Team Averages
Level 127
1,594 SR
1,479 Elo+

VS

Team Averages
Level 111
1,539 SR
1,523 Elo+
Raijin
Raijin
Andrixuss
Raijin
Level 148
God Stats
4W - 2L
1,682 SR
Queue Stats
393W - 407L
1,523 Elo+
Party 1
Ishtar
Ishtar
Estresmaximo
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
Medibearable
Ix Chel
Level 129
God Stats
26W - 20L
1,611 SR
Queue Stats
463W - 443L
1,510 Elo+
Solo
Horus
Horus
Pizza777
Horus
Level 127
God Stats
8W - 9L
1,367 SR
Queue Stats
157W - 173L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
Smasher41
Sylvanus
Level 64
God Stats
10W - 16L
1,533 SR
Queue Stats
159W - 169L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lesbomant
Serqet
3
0 / 2 / 0
4,063
339
347
2,436
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
LordRats
Anubis
10
1 / 3 / 0
6,039
503
1,795
7,661
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 4 / 3
5,618
468
4,289
12,350
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 5 / 2
6,497
541
10,331
13,033
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
vdshendrik
Ix Chel
11
0 / 4 / 0
6,651
554
4,353
8,691
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andrixuss
Raijin
15
13 / 0 / 1
9,336
778
15,407
6,981
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
11
0 / 3 / 6
6,546
546
4,978
8,209
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Medibearable
Ix Chel
13
3 / 0 / 1
7,995
666
5,272
7,266
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Pizza777
Horus
9
2 / 0 / 7
6,305
525
5,260
6,867
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Smasher41
Sylvanus
10
0 / 4 / 5
6,360
530
3,824
12,525
7,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Andrixuss
Raijin
13
0
1
13.5
W
Ishtar
0
3
6
1
L
Serqet
Lesbomant
Serqet
0
2
0
0
L
Anubis
LordRats
Anubis
1
3
0
0.33
W
Ix Chel
Medibearable
Ix Chel
3
0
1
3.5
L
2
4
3
0.88
W
Horus
Pizza777
Horus
2
0
7
5.5
L
4
5
2
1
W
Sylvanus
Smasher41
Sylvanus
0
4
5
0.63
L
Ix Chel
vdshendrik
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,115
Damage
34,741
44,171
Taken
41,848
19,778
Mitigated
18,978
8,998
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Andrixuss
Raijin
15,407
2,100
0
958
6,981
2,904
355
1,225
5,756
76,434
0
W
Ishtar
4,978
3,228
0
1,842
8,209
2,855
582
1,062
7,147
0
43,815
L
Serqet
Lesbomant
Serqet
347
121
0
626
2,436
656
0
754
1,682
0
5,001
L
Anubis
LordRats
Anubis
1,795
343
0
1,517
7,661
3,541
0
5,230
2,431
38,514
0
W
Ix Chel
Medibearable
Ix Chel
5,272
304
120
4,697
7,266
2,887
288
3,930
3,336
64,617
0
L
4,289
1,137
0
2,042
12,350
7,809
0
8,541
3,809
13,055
0
W
Horus
Pizza777
Horus
5,260
3,204
200
3,117
6,867
2,977
0
872
5,995
0
29,299
L
10,331
8,637
0
3,777
13,033
4,840
0
3,959
9,074
0
53,597
W
Sylvanus
Smasher41
Sylvanus
3,824
1,599
1,416
2,836
12,525
7,355
182
3,348
9,177
20,852
0
L
Ix Chel
vdshendrik
Ix Chel
4,353
350
0
1,036
8,691
2,932
0
6,019
2,672
56,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
36,542
288
Minions Killed
369
0
Camps Cleared
0
939,622
Distance Traveled
1,168,434
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,336
778
112
9
0
260,364
0
W
Ishtar
6,546
546
64
5
0
209,585
2
L
Serqet
4,063
339
15
1
0
56,879
0
L
Anubis
6,039
503
72
6
0
219,723
4
W
Ix Chel
7,995
666
117
10
0
238,852
2
L
Khepri
5,618
468
12
1
0
227,436
4
W
Horus
6,305
525
48
4
0
254,419
1
L
Rama
6,497
541
85
7
0
219,235
2
W
Sylvanus
6,360
530
28
2
0
205,214
3
L
Ix Chel
6,651
554
104
9
0
216,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role