Player Matchup

Ravana
Ravana
BananaAlt
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Blakey420
Bacchus
Level 65
God Stats
1W - 1L
1,564 SR
Queue Stats
6W - 5L
1,591 Elo+
Party 2
Izanami
Izanami
GodlessPariah
Izanami
Level 156
God Stats
1W - 2L
1,405 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 2
Ix Chel
Ix Chel
MorWaifusPlz
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 2
Cupid
Cupid
THEKRAKENSHREDS
Cupid
Level 85
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 74
1,452 SR
1,546 Elo+

VS

Team Averages
Level 143
1,522 SR
1,588 Elo+
Ix Chel
Ix Chel
Pyndaah
Ix Chel
Level 128
God Stats
1W - 0L
1,312 SR
Queue Stats
21W - 16L
1,754 Elo+
Party 1
King Arthur
King Arthur
Squalus Deus
King Arthur
Level 156
God Stats
18W - 20L
1,619 SR
Queue Stats
113W - 112L
1,633 Elo+
Party 1
Ullr
Ullr
Trollebos
Ullr
Level 159
God Stats
67W - 60L
1,551 SR
Queue Stats
352W - 345L
1,590 Elo+
Solo
The Morrigan
The Morrigan
TsunamiBoy23
The Morrigan
Level 145
God Stats
5W - 4L
1,465 SR
Queue Stats
38W - 45L
1,438 Elo+
Solo
Aphrodite
Aphrodite
littlesayid
Aphrodite
Level 128
God Stats
118W - 94L
1,664 SR
Queue Stats
320W - 312L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BananaAlt
Ravana
12
1 / 1 / 1
6,667
667
5,715
10,620
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Blakey420
Bacchus
13
2 / 2 / 0
7,589
759
9,092
15,715
19,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
0 / 5 / 1
6,920
692
6,555
11,157
5,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
MorWaifusPlz
Ix Chel
13
0 / 6 / 0
6,834
683
6,579
10,847
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 2
6,604
660
3,170
9,905
4,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Pyndaah
Ix Chel
14
4 / 0 / 4
7,898
790
11,165
7,760
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Squalus Deus
King Arthur
14
5 / 1 / 7
8,105
811
12,118
10,956
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
16
6 / 0 / 9
8,686
869
12,341
7,684
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
TsunamiBoy23
The Morrigan
15
3 / 2 / 5
8,102
810
8,273
6,387
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
littlesayid
Aphrodite
13
0 / 0 / 14
7,812
781
6,476
10,984
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
18
18
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
BananaAlt
Ravana
1
1
1
1.5
L
Bacchus
Blakey420
Bacchus
2
2
0
1
L
Izanami
0
5
1
0.1
L
Ix Chel
MorWaifusPlz
Ix Chel
0
6
0
0
W
Ix Chel
Pyndaah
Ix Chel
4
0
4
6
W
King Arthur
Squalus Deus
King Arthur
5
1
7
8.5
L
0
4
2
0.25
W
Ullr
6
0
9
10.5
W
The Morrigan
TsunamiBoy23
The Morrigan
3
2
5
2.75
W
Aphrodite
littlesayid
Aphrodite
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
50,373
58,244
Taken
43,771
42,603
Mitigated
31,588
10,447
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BananaAlt
Ravana
5,715
714
224
2,312
10,620
8,620
0
2,703
7,863
0
13,878
L
Bacchus
Blakey420
Bacchus
9,092
1,230
1,017
1,950
15,715
19,081
0
6,666
9,049
17,425
0
L
Izanami
6,555
4,073
0
1,371
11,157
5,456
801
5,371
5,786
0
27,201
L
Ix Chel
MorWaifusPlz
Ix Chel
6,579
1,405
737
853
10,847
4,993
0
4,869
5,978
24,428
0
W
Ix Chel
Pyndaah
Ix Chel
11,165
666
582
1,040
7,760
3,900
706
2,218
5,447
21,786
0
W
King Arthur
Squalus Deus
King Arthur
12,118
2,547
0
187
10,956
10,835
119
4,234
6,519
0
24,168
L
3,170
1,793
627
1,356
9,905
4,453
644
5,159
4,746
0
16,271
W
Ullr
12,341
6,241
0
698
7,684
4,050
306
3,069
4,527
0
36,669
W
The Morrigan
TsunamiBoy23
The Morrigan
8,273
1,638
159
120
6,387
2,715
1,480
594
5,490
37,639
1,319
W
Aphrodite
littlesayid
Aphrodite
6,476
1,271
4,647
6,390
10,984
10,088
60
5,556
5,341
13,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
40,603
135
Minions Killed
208
0
Camps Cleared
0
914,671
Distance Traveled
1,064,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,667
667
11
1
0
205,760
0
L
Bacchus
7,589
759
14
1
0
195,115
0
L
Izanami
6,920
692
50
5
0
161,818
0
L
Ix Chel
6,834
683
39
4
0
172,677
0
W
Ix Chel
7,898
790
34
3
0
218,915
0
W
King Arthur
8,105
811
30
3
0
228,124
0
L
Cupid
6,604
660
21
2
0
179,301
0
W
Ullr
8,686
869
58
6
0
231,348
0
W
The Morrigan
8,102
810
72
7
0
197,224
2
W
Aphrodite
7,812
781
14
1
0
188,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role