Player Matchup

Apollo
Apollo
Knewton
Apollo
Level 68
God Stats
9W - 7L
1,268 SR
Queue Stats
74W - 71L
1,528 Elo+
Party 2
Chaac
Chaac
LuKeXX
Chaac
Level 66
God Stats
4W - 1L
1,669 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
amberamber
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 2
Team Averages
Level 54
1,479 SR
1,520 Elo+

VS

Team Averages
Level 57
1,428 SR
1,464 Elo+
Ra
Ra
BIGDADDYGG3160
Ra
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
198W - 193L
1,431 Elo+
Solo
Janus
Janus
ButtSexer666
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,480 Elo+
Party 1
Izanami
Izanami
thewakka15
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Knewton
Apollo
16
13 / 1 / 3
10,865
988
11,648
8,313
3,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
LuKeXX
Chaac
14
1 / 4 / 15
8,572
779
8,614
16,294
11,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
amberamber
Baron Samedi
12
4 / 6 / 9
8,710
792
8,907
8,283
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,514
774
5,668
10,923
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 7 / 5
7,942
722
7,229
9,330
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
thewakka15
Izanami
13
4 / 5 / 6
9,203
837
11,382
12,600
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
10
11
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
2
7
5
0.64
W
Apollo
Knewton
Apollo
13
1
3
14.5
W
Chaac
LuKeXX
Chaac
1
4
15
2.13
W
Baron Samedi
amberamber
Baron Samedi
4
6
9
1.42
L
Izanami
thewakka15
Izanami
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
24,279
32,890
Taken
32,853
20,299
Mitigated
14,151
7,531
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
288
491
1,759
10,923
4,733
212
2,963
7,794
27,259
0
L
7,229
592
0
151
9,330
4,025
266
2,869
6,372
28,119
0
W
Apollo
Knewton
Apollo
11,648
7,085
0
2,402
8,313
3,476
2,508
3,972
4,253
0
39,308
W
Chaac
LuKeXX
Chaac
8,614
855
0
3,856
16,294
11,752
181
4,995
11,089
0
24,383
W
Baron Samedi
amberamber
Baron Samedi
8,907
1,228
581
692
8,283
5,071
122
3,813
4,425
21,043
0
L
Izanami
thewakka15
Izanami
11,382
7,711
0
1,868
12,600
5,393
0
3,671
8,362
0
34,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
25,659
115
Minions Killed
130
0
Camps Cleared
0
589,224
Distance Traveled
536,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,514
774
33
3
0
174,964
1
L
Janus
7,942
722
51
5
0
160,973
0
W
Apollo
10,865
988
62
6
0
223,501
0
W
Chaac
8,572
779
27
2
0
221,711
0
W
Baron Samedi
8,710
792
26
2
0
144,012
0
L
Izanami
9,203
837
46
4
0
200,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role