Player Matchup

Sobek
Sobek
DJS4568
Sobek
Level 76
God Stats
3W - 3L
1,690 SR
Queue Stats
125W - 125L
1,454 Elo+
Party 2
Martichoras
Martichoras
PushinParker
Martichoras
Level 58
God Stats
1W - 1L
1,530 SR
Queue Stats
10W - 8L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
lucky--ned
Ix Chel
Level 50
God Stats
6W - 4L
1,662 SR
Queue Stats
410W - 458L
1,400 Elo+
Solo
Team Averages
Level 61
1,628 SR
1,457 Elo+

VS

Team Averages
Level 73
1,364 SR
1,507 Elo+
Sylvanus
Sylvanus
DawsonFugate12
Sylvanus
Level 62
God Stats
3W - 3L
1,406 SR
Queue Stats
103W - 106L
1,435 Elo+
Solo
Sol
Sol
TonyPayToo
Sol
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 27L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
stefanh1993
Cliodhna
Level 89
God Stats
3W - 2L
1,186 SR
Queue Stats
40W - 32L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJS4568
Sobek
11
1 / 4 / 1
5,733
717
3,508
11,499
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
PushinParker
Martichoras
10
1 / 5 / 1
5,860
733
7,494
9,274
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
lucky--ned
Ix Chel
7
0 / 3 / 1
5,176
647
4,142
4,184
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 1 / 10
6,876
860
2,448
9,692
7,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 6
7,203
900
10,407
6,186
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
stefanh1993
Cliodhna
12
6 / 1 / 5
7,687
961
7,538
6,846
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
DJS4568
Sobek
1
4
1
0.38
W
Sylvanus
1
1
10
6
L
Martichoras
PushinParker
Martichoras
1
5
1
0.3
W
5
0
6
8
L
Ix Chel
lucky--ned
Ix Chel
0
3
1
0.17
W
Cliodhna
stefanh1993
Cliodhna
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
20,393
24,957
Taken
22,724
14,973
Mitigated
12,339
2,928
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DJS4568
Sobek
3,508
163
95
1,913
11,499
9,889
0
5,900
5,599
6,257
0
W
Sylvanus
2,448
230
3,008
3,567
9,692
7,308
0
3,257
6,307
4,639
0
L
Martichoras
PushinParker
Martichoras
7,494
2,458
0
120
9,274
3,767
0
5,441
3,833
0
21,840
W
10,407
4,559
0
1,993
6,186
2,303
265
1,829
4,231
28,149
0
L
Ix Chel
lucky--ned
Ix Chel
4,142
291
327
473
4,184
1,317
0
1,514
2,670
13,464
0
W
Cliodhna
stefanh1993
Cliodhna
7,538
1,843
0
1,290
6,846
2,728
722
2,083
4,524
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,769
Gold Earned
21,766
56
Minions Killed
102
0
Camps Cleared
0
383,647
Distance Traveled
493,774
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,733
717
7
1
0
154,355
0
W
Sylvanus
6,876
860
3
0
0
152,843
0
L
Martichoras
5,860
733
33
4
0
129,075
0
W
Sol
7,203
900
46
6
0
154,621
0
L
Ix Chel
5,176
647
16
2
0
100,217
2
W
Cliodhna
7,687
961
53
7
0
186,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role