Player Matchup

Horus
Horus
MrJenkins1299
Horus
Level 65
God Stats
3W - 1L
1,507 SR
Queue Stats
6W - 10L
1,273 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ODST Blood Hunt
Morgan Le Fay
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 281L
1,408 Elo+
Party 1
Ix Chel
Ix Chel
gekco4020
Ix Chel
Level 69
God Stats
72W - 84L
1,535 SR
Queue Stats
395W - 460L
1,408 Elo+
Party 1
Charybdis
Charybdis
shadowsama101
Charybdis
Level 107
God Stats
21W - 13L
1,653 SR
Queue Stats
159W - 139L
1,465 Elo+
Solo
Fenrir
Fenrir
yaughty
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,343 Elo+
Party 3
Team Averages
Level 71
1,539 SR
1,380 Elo+

VS

Team Averages
Level 60
1,464 SR
1,451 Elo+
King Arthur
King Arthur
Igor_Laredo
King Arthur
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 66L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Whybake
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,456 Elo+
Party 2
Janus
Janus
kylieharlow2533
Janus
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 132L
1,315 Elo+
Solo
Ishtar
Ishtar
solidifiedangel
Ishtar
Level 66
God Stats
3W - 3L
1,388 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 2
Thor
Thor
vXxBahnahuxXv
Thor
Level 81
God Stats
4W - 7L
1,433 SR
Queue Stats
98W - 101L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,127
688
1,715
4,551
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
ODST Blood Hunt
Morgan Le Fay
7
0 / 0 / 0
3,847
641
2,143
3,727
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
gekco4020
Ix Chel
8
4 / 1 / 0
5,054
842
2,830
2,992
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
shadowsama101
Charybdis
6
0 / 0 / 1
3,889
648
2,105
2,406
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
yaughty
Fenrir
4
0 / 1 / 1
3,268
545
1,798
3,358
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Igor_Laredo
King Arthur
8
0 / 0 / 0
4,196
699
2,895
5,516
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Whybake
Aphrodite
5
0 / 0 / 0
3,662
610
1,023
4,015
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 3 / 0
3,466
578
1,177
2,654
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 0
3,523
587
2,494
3,985
1,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 2
4,127
688
1,303
4,951
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
1
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Igor_Laredo
King Arthur
0
0
0
0
W
1
0
0
1
W
Morgan Le Fay
ODST Blood Hunt
Morgan Le Fay
0
0
0
0
L
Aphrodite
Whybake
Aphrodite
0
0
0
0
W
Ix Chel
gekco4020
Ix Chel
4
1
0
4
L
0
3
0
0
W
Charybdis
shadowsama101
Charybdis
0
0
1
0.5
L
1
2
0
0.5
L
0
1
2
1
W
Fenrir
yaughty
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
8,892
17,034
Taken
21,121
6,708
Mitigated
8,058
6,379
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Igor_Laredo
King Arthur
2,895
232
0
2,670
5,516
2,533
0
2,143
3,373
0
24,384
W
1,715
981
232
2,696
4,551
2,917
0
565
3,986
0
11,048
W
Morgan Le Fay
ODST Blood Hunt
Morgan Le Fay
2,143
389
0
1,430
3,727
1,243
0
0
3,727
20,404
0
L
Aphrodite
Whybake
Aphrodite
1,023
370
1,184
2,050
4,015
1,943
0
0
4,015
8,984
0
W
Ix Chel
gekco4020
Ix Chel
2,830
284
50
450
2,992
914
0
882
1,972
28,795
0
L
1,177
0
0
70
2,654
779
0
1,430
1,224
10,406
0
W
Charybdis
shadowsama101
Charybdis
2,105
1,280
0
614
2,406
679
0
458
1,948
0
24,739
L
2,494
1,448
0
591
3,985
1,254
0
0
3,985
0
14,246
L
1,303
179
0
500
4,951
1,549
0
1,400
3,551
0
22,115
W
Fenrir
yaughty
Fenrir
1,798
848
0
907
3,358
955
0
153
3,201
0
7,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
18,974
153
Minions Killed
126
0
Camps Cleared
0
639,619
Distance Traveled
631,867
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,196
699
34
6
0
160,116
1
W
Horus
4,127
688
19
3
0
142,576
1
W
Morgan Le Fay
3,847
641
38
6
0
119,560
0
L
Aphrodite
3,662
610
11
2
0
131,193
0
W
Ix Chel
5,054
842
44
7
0
115,213
0
L
Janus
3,466
578
18
3
0
71,019
0
W
Charybdis
3,889
648
42
7
0
125,595
0
L
Ishtar
3,523
587
26
4
0
124,085
0
L
Thor
4,127
688
37
6
0
145,454
1
W
Fenrir
3,268
545
10
2
0
136,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role