Player Matchup

He Bo
He Bo
Gold IV
BERS3RK-_-24
He Bo
Gold IV
Level 128
God Stats
23W - 29L
1,463 SR
Queue Stats
635W - 637L
1,442 MMR
Solo
Awilix
Awilix
Gold IV
CalzonsBatsy
Awilix
Gold IV
Level 159
God Stats
69W - 59L
1,524 SR
Queue Stats
786W - 809L
1,355 MMR
Party 2
Heimdallr
Heimdallr
Silver II
Lordxion0
Heimdallr
Silver II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 36L
1,427 MMR
Solo
Maui
Maui
Gold V
goodwillhunter5
Maui
Gold V
Level 114
God Stats
4W - 2L
1,460 SR
Queue Stats
116W - 112L
1,328 MMR
Solo
Vamana
Vamana
Gold V
x II Gotay II x
Vamana
Gold V
Level 149
God Stats
7W - 5L
1,515 SR
Queue Stats
532W - 530L
1,312 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,492 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,418 SR
1,373 MMR
Hachiman
Hachiman
Gold III
Barbler57
Hachiman
Gold III
Level 148
God Stats
17W - 14L
1,615 SR
Queue Stats
195W - 201L
1,477 MMR
Solo
Arachne
Arachne
Silver I
Mata-_-Ratas978
Arachne
Silver I
Level 104
God Stats
0W - 4L
1,118 SR
Queue Stats
128W - 181L
1,352 MMR
Solo
Ra
Ra
Gold V
Ok Fossil
Ra
Gold V
Level 135
God Stats
1W - 2L
1,676 SR
Queue Stats
229W - 220L
1,389 MMR
Solo
Cabrakan
Cabrakan
Silver III
ZEUSI0
Cabrakan
Silver III
Level 127
God Stats
4W - 10L
1,306 SR
Queue Stats
144W - 157L
1,311 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
btcffkk
Cu Chulainn
Gold V
Level 88
God Stats
4W - 5L
1,374 SR
Queue Stats
166W - 178L
1,336 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,526
653
2,850
4,181
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
5 / 1 / 1
6,327
633
5,618
6,750
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Lordxion0
Heimdallr
10
0 / 1 / 1
5,396
540
4,078
6,578
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 0 / 4
5,525
553
2,207
7,831
5,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
6,814
681
5,005
5,818
3,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MartichorasSurtrKaliHades

VS

Bans
Ao KuangMercuryPersephoneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barbler57
Hachiman
9
0 / 2 / 1
5,360
536
3,861
5,409
1,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 1 / 0
5,510
551
2,244
6,070
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 1
5,658
566
2,735
5,607
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ZEUSI0
Cabrakan
8
0 / 4 / 0
5,112
511
2,656
7,756
6,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
btcffkk
Cu Chulainn
9
1 / 1 / 2
5,188
519
5,423
9,812
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Hachiman
Barbler57
Hachiman
0
2
1
0.25
W
Awilix
5
1
1
5.5
W
Heimdallr
Lordxion0
Heimdallr
0
1
1
0.5
L
2
1
0
2
L
0
1
1
0.5
L
Cabrakan
ZEUSI0
Cabrakan
0
4
0
0
L
Cu Chulainn
btcffkk
Cu Chulainn
1
1
2
2
W
0
0
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
16,919
31,158
Taken
34,654
16,665
Mitigated
18,298
10,585
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,850
212
0
500
4,181
1,526
0
766
3,415
58,261
0
L
Hachiman
Barbler57
Hachiman
3,861
2,609
0
1,931
5,409
1,688
0
292
5,117
0
36,289
W
Awilix
5,618
2,055
0
2,778
6,750
2,576
0
449
6,301
0
39,842
W
Heimdallr
Lordxion0
Heimdallr
4,078
1,119
0
1,774
6,578
2,870
0
726
5,852
0
39,258
L
2,244
1,759
0
870
6,070
2,108
0
923
5,147
0
28,519
L
2,735
492
240
2,291
5,607
2,118
0
2,240
3,367
52,023
0
L
Cabrakan
ZEUSI0
Cabrakan
2,656
347
0
2,003
7,756
6,179
0
247
7,509
30,742
0
L
Cu Chulainn
btcffkk
Cu Chulainn
5,423
724
0
1,450
9,812
6,205
0
1,355
8,457
0
27,280
W
2,207
898
1,194
2,144
7,831
5,775
0
1,090
6,741
16,029
0
W
5,005
2,519
0
2,195
5,818
3,918
0
2,360
3,458
0
54,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
26,828
402
Minions Killed
292
0
Camps Cleared
0
1,098,941
Distance Traveled
1,048,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,526
653
129
13
0
203,189
3
L
Hachiman
5,360
536
61
6
0
195,154
2
W
Awilix
6,327
633
66
7
0
266,761
2
W
Heimdallr
5,396
540
80
8
0
196,100
0
L
Arachne
5,510
551
46
5
0
243,193
0
L
Ra
5,658
566
93
9
0
226,982
2
L
Cabrakan
5,112
511
59
6
0
142,727
0
L
Cu Chulainn
5,188
519
33
3
0
240,698
0
W
Maui
5,525
553
27
3
0
211,474
2
W
Vamana
6,814
681
100
10
0
221,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role