Player Matchup

Zeus
Zeus
Platinum V
BrntTrky
Zeus
Platinum V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,799 MMR
Party 1
Chaac
Chaac
Platinum III
EvolveRenegade
Chaac
Platinum III
Level 129
God Stats
4W - 1L
1,509 SR
Queue Stats
45W - 45L
1,778 MMR
Solo
Chiron
Chiron
Platinum V
Vipoa
Chiron
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,799 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,503 SR
1,792 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,615 SR
1,662 MMR
Charybdis
Charybdis
Gold I
ButtercupFairy
Charybdis
Gold I
Level 125
God Stats
0W - 4L
1,629 SR
Queue Stats
76W - 68L
1,695 MMR
Party 2
Horus
Horus
Gold II
MrZamboni
Horus
Gold II
Level 156
God Stats
4W - 6L
1,409 SR
Queue Stats
76W - 68L
1,645 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
Ymengi
Ao Kuang
Gold II
Level 137
God Stats
1W - 2L
1,805 SR
Queue Stats
76W - 68L
1,645 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 2 / 8
9,757
751
12,618
6,033
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
1 / 3 / 11
9,407
724
8,252
12,820
14,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chiron
Vipoa
Chiron
17
8 / 1 / 5
11,386
876
20,772
10,170
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeNe ZhaGuan YuHelAgni

VS

Bans
He BoBaba YagaAresHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ButtercupFairy
Charybdis
13
0 / 4 / 3
8,711
670
5,100
10,714
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
MrZamboni
Horus
13
1 / 4 / 2
8,857
681
2,908
19,681
24,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Ymengi
Ao Kuang
15
5 / 5 / 0
10,060
774
9,495
18,379
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
6
6
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
8
4
L
Charybdis
ButtercupFairy
Charybdis
0
4
3
0.38
W
1
3
11
2.17
L
Horus
MrZamboni
Horus
1
4
2
0.5
W
Chiron
Vipoa
Chiron
8
1
5
10.5
L
Ao Kuang
Ymengi
Ao Kuang
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,642
Damage
17,503
29,023
Taken
48,774
22,183
Mitigated
39,326
5,563
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,618
1,354
0
0
6,033
2,332
637
1,543
4,490
34,313
0
L
Charybdis
ButtercupFairy
Charybdis
5,100
1,590
0
1,528
10,714
4,913
40
3,701
7,013
0
36,784
W
8,252
1,455
0
2,443
12,820
14,997
222
3,845
8,975
0
26,618
L
Horus
MrZamboni
Horus
2,908
1,390
1,341
3,697
19,681
24,684
310
5,781
13,900
0
16,305
W
Chiron
Vipoa
Chiron
20,772
11,116
1,085
2,035
10,170
4,854
2,499
4,204
5,966
0
79,750
L
Ao Kuang
Ymengi
Ao Kuang
9,495
1,757
0
5,822
18,379
9,729
1,062
3,214
15,165
39,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
27,628
185
Minions Killed
155
0
Camps Cleared
0
751,546
Distance Traveled
713,916
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,757
751
39
3
0
247,317
0
L
Charybdis
8,711
670
81
6
0
223,443
4
W
Chaac
9,407
724
27
2
0
254,316
1
L
Horus
8,857
681
21
2
0
259,592
0
W
Chiron
11,386
876
119
9
0
249,913
0
L
Ao Kuang
10,060
774
53
4
0
230,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role