Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
KayyCiii
Nemesis
Gold IV
Level 106
God Stats
3W - 4L
1,719 SR
Queue Stats
147W - 139L
1,484 MMR
Solo
Geb
Geb
Gold III
Lord_Cu_Chulainn
Geb
Gold III
Level 171
God Stats
17W - 23L
1,516 SR
Queue Stats
89W - 107L
1,462 MMR
Solo
Cupid
Cupid
Bronze III
SMK_ChiiPs
Cupid
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,547 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,417 SR
1,470 MMR
Ah Puch
Ah Puch
Gold V
JayLP17
Ah Puch
Gold V
Level 159
God Stats
5W - 6L
1,569 SR
Queue Stats
228W - 248L
1,484 MMR
Solo
Odin
Odin
Silver I
NightFury1401
Odin
Silver I
Level 140
God Stats
3W - 3L
1,280 SR
Queue Stats
148W - 142L
1,508 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Timb0dini
Jing Wei
Gold II
Level 142
God Stats
3W - 2L
1,789 SR
Queue Stats
141W - 135L
1,492 MMR
Solo
Ganesha
Ganesha
Bronze III
XSilfu
Ganesha
Bronze III
Level 103
God Stats
6W - 1L
1,257 SR
Queue Stats
78W - 72L
1,446 MMR
Party 1
Fenrir
Fenrir
Gold IV
ZasNop
Fenrir
Gold IV
Level 156
God Stats
8W - 9L
1,189 SR
Queue Stats
351W - 349L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 1
5,543
616
3,893
6,646
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
 
Ra
8
0 / 2 / 1
4,695
522
3,421
6,694
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
KayyCiii
Nemesis
10
1 / 2 / 1
5,465
607
2,166
7,082
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 1
4,261
473
2,011
5,851
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
7
0 / 2 / 0
4,315
479
2,424
5,743
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HelMercuryThanatosMorgan Le Fay

VS

Bans
Ao KuangSurtrAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JayLP17
Ah Puch
10
2 / 1 / 1
5,552
617
5,148
5,111
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,708
634
3,014
5,386
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Timb0dini
Jing Wei
11
3 / 0 / 1
6,380
709
5,074
4,463
1,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
XSilfu
Ganesha
8
0 / 0 / 4
5,687
632
3,105
5,058
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ZasNop
Fenrir
10
3 / 0 / 2
5,474
608
4,857
8,519
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
9
10
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
Ra
 
Ra
0
2
1
0.25
W
Ah Puch
JayLP17
Ah Puch
2
1
1
2.5
L
Nemesis
KayyCiii
Nemesis
1
2
1
0.75
L
0
2
1
0.25
W
1
1
0
1
L
Cupid
0
2
0
0
W
Jing Wei
Timb0dini
Jing Wei
3
0
1
3.5
W
Ganesha
XSilfu
Ganesha
0
0
4
2
W
Fenrir
ZasNop
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
21,198
32,016
Taken
28,537
11,893
Mitigated
13,191
8,202
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,893
953
0
1,503
6,646
2,413
0
266
6,380
0
36,960
L
Ra
 
Ra
3,421
181
312
2,363
6,694
2,401
0
3,597
3,097
30,136
0
W
Ah Puch
JayLP17
Ah Puch
5,148
297
0
2,060
5,111
1,652
60
1,651
3,338
36,496
0
L
Nemesis
KayyCiii
Nemesis
2,166
495
0
647
7,082
2,479
0
1,601
5,481
0
37,827
L
2,011
616
0
1,100
5,851
2,722
0
1,562
4,289
8,406
0
W
3,014
693
0
970
5,386
4,130
0
0
5,386
0
39,589
L
Cupid
2,424
1,287
56
2,221
5,743
1,878
0
1,227
4,516
0
21,334
W
Jing Wei
Timb0dini
Jing Wei
5,074
4,412
0
3,156
4,463
1,509
0
464
3,999
0
48,920
W
Ganesha
XSilfu
Ganesha
3,105
625
0
1,629
5,058
2,951
109
1,788
3,189
18,150
0
W
Fenrir
ZasNop
Fenrir
4,857
2,052
0
2,155
8,519
2,949
0
1,326
7,193
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
28,801
260
Minions Killed
308
0
Camps Cleared
0
900,455
Distance Traveled
949,567
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,543
616
76
8
0
172,585
3
L
Ra
4,695
522
58
6
0
194,039
3
W
Ah Puch
5,552
617
73
8
0
183,425
0
L
Nemesis
5,465
607
77
9
0
239,577
0
L
Geb
4,261
473
13
1
0
133,967
1
W
Odin
5,708
634
72
8
0
183,698
0
L
Cupid
4,315
479
36
4
0
160,287
0
W
Jing Wei
6,380
709
112
12
0
174,915
3
W
Ganesha
5,687
632
0
0
0
191,714
3
W
Fenrir
5,474
608
51
6
0
215,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role