Player Matchup

Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CZMmaxpower
Kukulkan
Level 89
God Stats
23W - 15L
1,690 SR
Queue Stats
422W - 435L
1,435 Elo+
Solo
Vamana
Vamana
Zayah93
Vamana
Level 128
God Stats
5W - 4L
1,490 SR
Queue Stats
249W - 234L
1,496 Elo+
Party 1
Arachne
Arachne
carolina_kid-_-
Arachne
Level 52
God Stats
12W - 4L
1,500 SR
Queue Stats
30W - 32L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
cblanc4151
Baron Samedi
Level 100
God Stats
26W - 31L
1,447 SR
Queue Stats
422W - 457L
1,473 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,456 Elo+

VS

Team Averages
Level 148
1,512 SR
1,398 Elo+
Fenrir
Fenrir
DC3698
Fenrir
Level 155
God Stats
7W - 6L
1,471 SR
Queue Stats
115W - 78L
1,642 Elo+
Solo
Amaterasu
Amaterasu
DreamyScreamy
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,059 Elo+
Solo
Nu Wa
Nu Wa
Nargone
Nu Wa
Level 121
God Stats
3W - 3L
1,598 SR
Queue Stats
118W - 125L
1,446 Elo+
Solo
Ix Chel
Ix Chel
XxWARxHERO12xX
Ix Chel
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,446 Elo+
Solo
Danzaburou
Danzaburou
fearful-boat765
Danzaburou
Level 153
God Stats
138W - 146L
1,491 SR
Queue Stats
1,281W - 1,420L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
2 / 3 / 11
11,837
1,076
17,776
20,080
9,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
CZMmaxpower
Kukulkan
19
7 / 2 / 8
13,984
1,271
20,572
12,616
5,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Zayah93
Vamana
19
12 / 0 / 8
13,717
1,247
25,393
17,621
16,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 12
12,617
1,147
20,504
19,143
11,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
cblanc4151
Baron Samedi
14
0 / 0 / 0
7,766
706
0
815
389
Team 1 Tickets

212

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DC3698
Fenrir
17
3 / 5 / 4
11,355
1,032
17,219
28,318
42,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
DreamyScreamy
Amaterasu
16
0 / 9 / 5
9,978
907
1,450
17,086
10,285
Nu Wa
Nargone
Nu Wa
17
0 / 3 / 7
11,335
1,030
23,381
12,466
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 4 / 2
11,407
1,037
14,193
10,555
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Danzaburou
fearful-boat765
Danzaburou
16
1 / 6 / 4
11,536
1,049
7,187
20,486
18,076
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
7
7
Deaths
27
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
11
2.5
W
Kukulkan
CZMmaxpower
Kukulkan
7
2
8
5.5
L
Fenrir
DC3698
Fenrir
3
5
4
1
L
Amaterasu
DreamyScreamy
Amaterasu
0
9
5
0.28
L
Nu Wa
Nargone
Nu Wa
0
3
7
1.17
L
3
4
2
1
W
Vamana
Zayah93
Vamana
12
0
8
16
W
6
2
12
6
W
Baron Samedi
cblanc4151
Baron Samedi
0
0
0
0
L
Danzaburou
fearful-boat765
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,245
Damage
63,430
70,275
Taken
88,911
43,974
Mitigated
81,357
19,149
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,776
10,584
0
8,096
20,080
9,532
0
10,580
9,500
0
47,091
W
Kukulkan
CZMmaxpower
Kukulkan
20,572
3,749
0
5,147
12,616
5,936
0
5,966
6,650
74,200
0
L
Fenrir
DC3698
Fenrir
17,219
6,333
0
2,408
28,318
42,195
0
4,820
23,498
0
30,506
L
Amaterasu
DreamyScreamy
Amaterasu
1,450
306
0
0
17,086
10,285
0
1,338
15,748
0
7,283
L
Nu Wa
Nargone
Nu Wa
23,381
8,082
0
0
12,466
5,916
0
4,909
7,557
61,106
0
L
14,193
1,358
4,389
2,033
10,555
4,885
0
3,255
7,300
42,978
0
W
Vamana
Zayah93
Vamana
25,393
15,656
0
2,405
17,621
16,928
0
9,587
8,034
0
53,223
W
20,504
16,229
0
3,501
19,143
11,189
0
10,626
8,517
0
33,543
W
Baron Samedi
cblanc4151
Baron Samedi
0
0
0
0
815
389
0
815
0
0
0
L
Danzaburou
fearful-boat765
Danzaburou
7,187
2,506
0
5,787
20,486
18,076
0
6,250
14,236
0
24,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,921
Gold Earned
55,611
249
Minions Killed
259
12
Camps Cleared
5
844,784
Distance Traveled
996,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,837
1,076
47
4
0
204,063
0
W
Kukulkan
13,984
1,271
120
11
9
194,275
0
L
Fenrir
11,355
1,032
24
2
1
211,722
0
L
Amaterasu
9,978
907
6
1
0
202,040
0
L
Nu Wa
11,335
1,030
92
8
1
218,160
0
L
Ix Chel
11,407
1,037
94
9
2
185,964
0
W
Vamana
13,717
1,247
49
4
0
222,996
0
W
Arachne
12,617
1,147
33
3
3
223,450
0
W
Baron Samedi
7,766
706
0
0
0
0
0
L
Danzaburou
11,536
1,049
43
4
1
178,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role