Player Matchup

Cerberus
Cerberus
ChaosEnforcer15
Cerberus
Level 148
God Stats
13W - 3L
1,713 SR
Queue Stats
299W - 317L
1,472 Elo+
Party 2
Artemis
Artemis
Never Bodied
Artemis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
Yurzl
Ah Puch
Level 117
God Stats
4W - 4L
1,349 SR
Queue Stats
91W - 85L
1,482 Elo+
Party 2
Team Averages
Level 124
1,521 SR
1,485 Elo+

VS

Team Averages
Level 101
1,664 SR
1,531 Elo+
Merlin
Merlin
Alpaga-Lapin
Merlin
Level 74
God Stats
19W - 15L
1,609 SR
Queue Stats
121W - 104L
1,506 Elo+
Party 1
Horus
Horus
TonkaDavid
Horus
Level 103
God Stats
5W - 6L
1,501 SR
Queue Stats
80W - 66L
1,564 Elo+
Party 1
Ix Chel
Ix Chel
Vinco-V-P
Ix Chel
Level 126
God Stats
5W - 1L
1,882 SR
Queue Stats
108W - 114L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 10
8,581
858
6,661
11,549
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Never Bodied
Artemis
13
2 / 0 / 11
7,602
760
7,444
5,034
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Yurzl
Ah Puch
15
9 / 0 / 5
9,189
919
12,732
5,066
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 0
6,621
662
4,768
7,904
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
11
0 / 4 / 1
6,928
693
4,655
13,317
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Vinco-V-P
Ix Chel
10
1 / 5 / 0
6,457
646
5,815
9,704
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
0
0
W
Cerberus
3
1
10
8
W
Artemis
Never Bodied
Artemis
2
0
11
7.5
L
Horus
0
4
1
0.13
L
Ix Chel
Vinco-V-P
Ix Chel
1
5
0
0.2
W
Ah Puch
Yurzl
Ah Puch
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
15,238
21,649
Taken
30,925
14,584
Mitigated
18,300
6,756
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,768
557
0
0
7,904
2,973
86
3,829
3,849
24,383
0
W
Cerberus
6,661
648
0
4,013
11,549
10,052
434
5,193
6,328
16,662
0
W
Artemis
Never Bodied
Artemis
7,444
4,421
0
1,303
5,034
2,258
0
2,679
2,341
0
21,336
L
Horus
4,655
2,123
1,606
2,117
13,317
12,254
0
7,084
5,944
0
11,920
L
Ix Chel
Vinco-V-P
Ix Chel
5,815
557
317
816
9,704
3,073
0
7,723
1,700
25,026
0
W
Ah Puch
Yurzl
Ah Puch
12,732
388
0
1,440
5,066
2,274
743
2,690
2,368
43,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
20,006
150
Minions Killed
116
0
Camps Cleared
0
577,558
Distance Traveled
527,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,621
662
53
5
0
165,702
0
W
Cerberus
8,581
858
41
4
0
187,566
0
W
Artemis
7,602
760
26
3
0
199,123
0
L
Horus
6,928
693
10
1
0
203,053
0
L
Ix Chel
6,457
646
53
5
0
158,888
0
W
Ah Puch
9,189
919
83
8
0
190,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role