Player Matchup

Ymir
Ymir
DrMann20
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 1
Medusa
Medusa
GMACK1LLN
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Sk4r3kr0w27
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,364 Elo+

VS

Team Averages
Level 62
1,400 SR
1,463 Elo+
Neith
Neith
Homer4957
Neith
Level 27
God Stats
6W - 4L
1,543 SR
Queue Stats
77W - 57L
1,465 Elo+
Party 2
Terra
Terra
Jasonboiii4447
Terra
Level 89
God Stats
2W - 0L
1,528 SR
Queue Stats
207W - 181L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
SWMG4l
Ix Chel
Level 69
God Stats
1W - 2L
1,130 SR
Queue Stats
146W - 119L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 2
7,554
687
5,157
13,750
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
GMACK1LLN
Medusa
12
0 / 4 / 1
6,951
632
1,963
9,325
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Sk4r3kr0w27
Ratatoskr
11
2 / 6 / 0
7,168
652
4,637
12,876
8,732
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Homer4957
Neith
14
2 / 0 / 12
8,661
787
8,032
3,976
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 11
8,947
813
5,215
7,011
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
SWMG4l
Ix Chel
15
11 / 2 / 2
9,968
906
17,373
7,819
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
L
Medusa
GMACK1LLN
Medusa
0
4
1
0.13
W
Neith
Homer4957
Neith
2
0
12
8
W
1
0
11
6.5
W
Ix Chel
SWMG4l
Ix Chel
11
2
2
6
L
Ratatoskr
Sk4r3kr0w27
Ratatoskr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
30,620
35,951
Taken
18,806
19,676
Mitigated
11,747
2,655
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,157
116
1,011
840
13,750
7,165
0
8,021
5,494
24,761
0
L
Medusa
GMACK1LLN
Medusa
1,963
555
0
90
9,325
3,779
0
6,001
3,087
0
17,118
W
Neith
Homer4957
Neith
8,032
2,376
0
1,378
3,976
1,700
1,128
1,125
2,681
0
23,403
W
5,215
528
78
2,256
7,011
6,426
221
915
5,919
30,238
0
W
Ix Chel
SWMG4l
Ix Chel
17,373
3,662
973
2,426
7,819
3,621
853
3,163
4,470
42,640
0
L
Ratatoskr
Sk4r3kr0w27
Ratatoskr
4,637
1,121
0
714
12,876
8,732
0
7,846
4,695
0
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
27,576
91
Minions Killed
124
0
Camps Cleared
0
514,112
Distance Traveled
602,500
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,554
687
37
3
0
167,563
0
L
Medusa
6,951
632
33
3
0
165,427
0
W
Neith
8,661
787
37
3
0
193,522
0
W
Terra
8,947
813
39
4
0
219,919
3
W
Ix Chel
9,968
906
48
4
0
189,059
0
L
Ratatoskr
7,168
652
21
2
0
181,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role