Player Matchup

Xing Tian
Xing Tian
Gold V
Alu0326
Xing Tian
Gold V
Level 115
God Stats
7W - 9L
1,542 SR
Queue Stats
283W - 299L
1,350 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Freak_PR
Morgan Le Fay
Silver II
Level 141
God Stats
1W - 1L
1,443 SR
Queue Stats
11W - 16L
1,353 MMR
Solo
Hel
Hel
Gold V
JDAVIDXD
Hel
Gold V
Level 158
God Stats
16W - 14L
1,515 SR
Queue Stats
189W - 198L
1,358 MMR
Solo
Bakasura
Bakasura
Gold III
LostinTime16
Bakasura
Gold III
Level 89
God Stats
6W - 11L
1,424 SR
Queue Stats
153W - 161L
1,380 MMR
Party 1
Cernunnos
Cernunnos
Gold III
rVPickle
Cernunnos
Gold III
Level 99
God Stats
42W - 31L
1,592 SR
Queue Stats
586W - 585L
1,384 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,503 SR
1,365 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,481 SR
1,365 MMR
Vamana
Vamana
Gold IV
Cottonswabb
Vamana
Gold IV
Level 179
God Stats
8W - 10L
1,387 SR
Queue Stats
85W - 90L
1,268 MMR
Party 2
Vulcan
Vulcan
Gold I
JBeefus
Vulcan
Gold I
Level 149
God Stats
9W - 8L
1,294 SR
Queue Stats
646W - 631L
1,484 MMR
Party 2
Susano
Susano
Gold IV
RamboRamsey
Susano
Gold IV
Level 85
God Stats
4W - 5L
1,475 SR
Queue Stats
132W - 129L
1,353 MMR
Solo
Athena
Athena
Gold V
Schwillon
Athena
Gold V
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,372 MMR
Solo
Neith
Neith
Gold IV
SicDireWolf
Neith
Gold IV
Level 163
God Stats
3W - 1L
1,750 SR
Queue Stats
329W - 329L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alu0326
Xing Tian
12
2 / 1 / 4
7,592
542
3,277
10,040
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Freak_PR
Morgan Le Fay
13
3 / 2 / 1
8,224
587
6,183
6,636
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 4
9,033
645
4,448
4,091
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
LostinTime16
Bakasura
15
7 / 0 / 5
8,876
634
11,350
14,288
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
rVPickle
Cernunnos
14
0 / 2 / 4
8,277
591
4,657
9,844
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BacchusSurtrAphrodite

VS

Bans
MartichorasMauiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 4 / 0
7,181
513
2,325
9,465
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
JBeefus
Vulcan
13
2 / 2 / 0
7,850
561
6,639
6,642
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
3 / 4 / 0
7,044
503
5,851
12,443
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Schwillon
Athena
10
0 / 2 / 4
6,566
469
3,160
9,522
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 2
6,895
493
7,491
9,079
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
5
5
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alu0326
Xing Tian
2
1
4
4
L
Vamana
0
4
0
0
W
Morgan Le Fay
Freak_PR
Morgan Le Fay
3
2
1
1.75
L
Vulcan
JBeefus
Vulcan
2
2
0
1
W
4
0
4
6
W
Bakasura
LostinTime16
Bakasura
7
0
5
9.5
L
Susano
3
4
0
0.75
L
Athena
Schwillon
Athena
0
2
4
1
L
0
4
2
0.25
W
Cernunnos
rVPickle
Cernunnos
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
25,466
44,899
Taken
47,151
24,230
Mitigated
26,764
17,731
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alu0326
Xing Tian
3,277
301
343
2,932
10,040
8,306
0
3,156
6,858
20,204
0
L
Vamana
2,325
870
0
596
9,465
6,890
150
3,956
4,793
0
59,539
W
Morgan Le Fay
Freak_PR
Morgan Le Fay
6,183
313
0
773
6,636
2,643
0
2,580
3,893
62,824
0
L
Vulcan
JBeefus
Vulcan
6,639
1,198
0
750
6,642
2,608
0
2,548
3,149
66,397
0
W
4,448
499
1,103
2,738
4,091
2,369
1,057
347
3,621
60,799
0
W
Bakasura
LostinTime16
Bakasura
11,350
7,057
0
5,480
14,288
6,261
0
2,985
11,031
0
61,234
L
Susano
5,851
842
0
760
12,443
5,362
0
2,360
9,531
0
52,129
L
Athena
Schwillon
Athena
3,160
1,048
0
1,578
9,522
8,782
0
3,924
5,550
18,078
0
L
7,491
3,330
0
2,764
9,079
3,122
0
1,120
7,207
0
57,707
W
Cernunnos
rVPickle
Cernunnos
4,657
2,023
0
4,362
9,844
4,651
0
670
9,174
0
69,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
35,536
489
Minions Killed
439
0
Camps Cleared
0
1,445,734
Distance Traveled
1,410,843
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,592
542
16
1
0
310,330
4
L
Vamana
7,181
513
106
8
0
267,209
2
W
Morgan Le Fay
8,224
587
117
8
0
273,204
0
L
Vulcan
7,850
561
131
9
0
298,042
6
W
Hel
9,033
645
111
8
0
240,818
5
W
Bakasura
8,876
634
117
8
0
352,700
2
L
Susano
7,044
503
83
6
0
306,916
0
L
Athena
6,566
469
19
1
0
286,867
6
L
Neith
6,895
493
100
7
0
251,809
2
W
Cernunnos
8,277
591
128
9
0
268,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role