Player Matchup

Hel
Hel
Platinum IV
Ĺeaf
Hel
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,922 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 69
1,500 SR
1,922 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 89
1,648 SR
1,854 MMR
Eset
Eset
Platinum II
Laclair
Eset
Platinum II
Level 89
God Stats
5W - 4L
1,648 SR
Queue Stats
157W - 145L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ĺeaf
Hel
18
4 / 1 / 0
11,880
990
11,242
11,790
8,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
BakasuraAnubisSkadiPoseidonKali

VS

Bans
HadesHou YiChronosBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Laclair
Eset
15
1 / 5 / 0
9,459
788
6,370
14,078
10,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
Laclair
Eset
1
5
0
0.2
W
Hel
Ĺeaf
Hel
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
6,370
11,790
Taken
14,078
8,568
Mitigated
10,721
6,890
Healing
807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Laclair
Eset
6,370
203
0
807
14,078
10,721
0
11,568
2,510
57,996
0
W
Hel
Ĺeaf
Hel
11,242
724
0
6,890
11,790
8,568
2,173
6,601
5,189
88,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,880
Gold Earned
9,459
155
Minions Killed
96
9
Camps Cleared
3
238,712
Distance Traveled
219,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,459
788
96
8
3
219,788
0
W
Hel
11,880
990
155
13
9
238,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role