Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LeoRJJ
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Charybdis
Charybdis
bSnork
Charybdis
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 174L
1,630 Elo+
Solo
Chang'e
Chang'e
zeusvid4loka
Chang'e
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,516 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,529 Elo+

VS

Team Averages
Level 166
1,488 SR
1,548 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PrimeiroMonarca
Sobek
Level 139
God Stats
3W - 2L
1,648 SR
Queue Stats
243W - 232L
1,496 Elo+
Solo
Kukulkan
Kukulkan
capetãojubileu
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,709 Elo+
Party 1
Sol
Sol
morceu
Sol
Level 146
God Stats
2W - 2L
1,290 SR
Queue Stats
117W - 113L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
1 / 3 / 4
8,658
722
11,060
12,804
7,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
 
Thanatos
12
1 / 7 / 3
8,060
672
6,822
12,228
8,692
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
LeoRJJ
Nike
15
1 / 6 / 8
9,179
765
9,923
17,114
20,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
bSnork
Charybdis
17
4 / 4 / 2
10,072
839
16,864
12,512
7,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
zeusvid4loka
Chang'e
14
2 / 5 / 2
9,022
752
15,675
13,055
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 15
10,851
904
17,062
17,086
28,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
 
Horus
16
2 / 1 / 20
9,364
780
7,755
16,742
23,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 18
10,329
861
9,424
17,940
27,942
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
17
5 / 2 / 15
10,030
836
12,979
9,199
5,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
morceu
Sol
16
9 / 4 / 11
10,437
870
13,414
12,445
6,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
9
Kills
25
25
Deaths
10
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
3
4
1
L
Thanatos
 
Thanatos
1
7
3
0.36
W
Chaac
 
Chaac
6
1
15
13.5
W
Horus
 
Horus
2
1
20
12
L
Nike
LeoRJJ
Nike
1
6
8
0.83
W
3
2
18
6
L
Charybdis
bSnork
Charybdis
4
4
2
1.25
W
Kukulkan
5
2
15
6.25
W
Sol
morceu
Sol
9
4
11
3.63
L
Chang'e
zeusvid4loka
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,344
Damage
60,634
67,713
Taken
73,412
51,370
Mitigated
92,206
25,547
Healing
35,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,060
2,939
2,031
3,089
12,804
7,643
828
7,109
5,511
0
33,438
L
Thanatos
 
Thanatos
6,822
810
1,295
3,735
12,228
8,692
0
5,638
6,408
0
10,769
W
Chaac
 
Chaac
17,062
1,092
3,767
7,414
17,086
28,978
588
3,382
13,704
0
36,158
W
Horus
 
Horus
7,755
3,829
9,109
7,121
16,742
23,390
538
4,971
11,771
0
11,462
L
Nike
LeoRJJ
Nike
9,923
951
77
1,523
17,114
20,718
121
9,992
6,573
1,650
13,991
W
9,424
658
524
3,688
17,940
27,942
349
4,577
13,363
16,872
0
L
Charybdis
bSnork
Charybdis
16,864
6,821
1,637
1,519
12,512
7,870
936
6,874
5,638
0
33,820
W
Kukulkan
12,979
812
289
344
9,199
5,799
1,788
2,690
6,509
29,439
0
W
Sol
morceu
Sol
13,414
5,461
536
2,807
12,445
6,097
4,608
1,258
11,187
25,626
0
L
Chang'e
zeusvid4loka
Chang'e
15,675
1,379
6,472
4,169
13,055
6,447
240
6,204
6,473
25,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
51,011
120
Minions Killed
128
0
Camps Cleared
0
1,044,242
Distance Traveled
1,216,244
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,658
722
27
2
0
213,361
0
L
Thanatos
8,060
672
12
1
0
234,132
4
W
Chaac
10,851
904
36
3
0
268,428
0
W
Horus
9,364
780
7
1
0
277,002
0
L
Nike
9,179
765
8
1
0
193,694
0
W
Sobek
10,329
861
14
1
0
229,241
0
L
Charybdis
10,072
839
49
4
0
192,383
0
W
Kukulkan
10,030
836
32
3
0
233,084
0
W
Sol
10,437
870
39
3
0
208,489
0
L
Chang'e
9,022
752
24
2
0
210,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role