Player Matchup

Medusa
Medusa
 
Medusa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BansheeHC
Amaterasu
Level 69
God Stats
4W - 2L
1,625 SR
Queue Stats
133W - 122L
1,529 Elo+
Party 2
Thoth
Thoth
FearSidhe66
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
Veruniya
Heimdallr
Level 124
God Stats
1W - 2L
1,715 SR
Queue Stats
324W - 322L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
iQ6FH
Erlang Shen
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 337L
1,531 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,521 Elo+

VS

Team Averages
Level 120
1,531 SR
1,505 Elo+
Thoth
Thoth
Dysabeld
Thoth
Level 140
God Stats
1W - 0L
1,449 SR
Queue Stats
21W - 23L
1,498 Elo+
Solo
Anubis
Anubis
Eitanst
Anubis
Level 106
God Stats
10W - 8L
1,477 SR
Queue Stats
254W - 231L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
KinoAishi
Ao Kuang
Level 96
God Stats
2W - 1L
1,701 SR
Queue Stats
262W - 246L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
SpiredFlame
The Morrigan
Level 156
God Stats
2W - 2L
1,285 SR
Queue Stats
400W - 421L
1,514 Elo+
Solo
Surtr
Surtr
TerribleShrek
Surtr
Level 104
God Stats
3W - 0L
1,745 SR
Queue Stats
59W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 4 / 6
8,603
860
10,674
9,917
3,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
BansheeHC
Amaterasu
13
3 / 6 / 3
7,465
747
5,318
15,529
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 7 / 6
7,864
786
6,391
10,240
2,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Veruniya
Heimdallr
14
1 / 7 / 7
7,580
758
5,671
12,948
4,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
iQ6FH
Erlang Shen
14
3 / 5 / 4
7,730
773
5,891
14,162
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dysabeld
Thoth
13
5 / 3 / 14
8,791
879
17,657
6,457
2,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Eitanst
Anubis
15
9 / 4 / 11
9,804
980
13,444
9,736
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
KinoAishi
Ao Kuang
17
5 / 1 / 17
10,019
1,002
10,442
13,411
14,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Morrigan
SpiredFlame
The Morrigan
15
6 / 3 / 11
9,327
933
8,040
6,481
3,243
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 2 / 16
9,373
937
8,149
10,155
12,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
11
Kills
29
29
Deaths
13
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
6
1.5
L
Amaterasu
BansheeHC
Amaterasu
3
6
3
0.75
W
Thoth
Dysabeld
Thoth
5
3
14
4
W
Anubis
Eitanst
Anubis
9
4
11
3.63
L
1
7
6
0.57
W
Ao Kuang
KinoAishi
Ao Kuang
5
1
17
13.5
W
The Morrigan
SpiredFlame
The Morrigan
6
3
11
3.83
W
4
2
16
6
L
Heimdallr
Veruniya
Heimdallr
1
7
7
0.64
L
Erlang Shen
iQ6FH
Erlang Shen
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,945
Damage
57,732
62,796
Taken
46,240
39,283
Mitigated
38,472
9,718
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,674
3,661
320
1,252
9,917
3,054
0
7,361
2,460
0
24,999
L
Amaterasu
BansheeHC
Amaterasu
5,318
1,545
861
3,148
15,529
14,627
130
11,016
4,386
0
8,259
W
Thoth
Dysabeld
Thoth
17,657
170
680
243
6,457
2,591
1,961
1,032
5,217
32,344
0
W
Anubis
Eitanst
Anubis
13,444
627
1,554
2,536
9,736
5,504
1,302
1,258
8,087
24,149
0
L
6,391
1,121
0
375
10,240
2,932
0
7,029
3,030
19,715
0
W
Ao Kuang
KinoAishi
Ao Kuang
10,442
2,610
2,457
4,198
13,411
14,301
1,431
1,697
11,515
19,267
652
W
The Morrigan
SpiredFlame
The Morrigan
8,040
725
598
145
6,481
3,243
2,063
323
5,982
20,856
3,099
W
8,149
1,922
648
2,593
10,155
12,833
768
2,081
7,445
827
12,801
L
Heimdallr
Veruniya
Heimdallr
5,671
2,051
290
1,157
12,948
4,304
637
9,463
3,261
0
16,826
L
Erlang Shen
iQ6FH
Erlang Shen
5,891
1,888
359
1,956
14,162
14,366
266
11,865
1,972
0
13,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
47,314
108
Minions Killed
105
0
Camps Cleared
0
831,130
Distance Traveled
1,049,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,603
860
34
3
0
170,197
0
L
Amaterasu
7,465
747
10
1
0
182,378
0
W
Thoth
8,791
879
27
3
0
192,817
0
W
Anubis
9,804
980
19
2
0
202,065
0
L
Thoth
7,864
786
30
3
0
168,462
0
W
Ao Kuang
10,019
1,002
22
2
0
285,052
0
W
The Morrigan
9,327
933
31
3
0
177,392
0
W
Surtr
9,373
937
6
1
0
192,541
0
L
Heimdallr
7,580
758
21
2
0
130,963
0
L
Erlang Shen
7,730
773
13
1
0
179,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role