Player Matchup

Bacchus
Bacchus
Brako-_0
Bacchus
Level 4
God Stats
2W - 2L
1,384 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
Mendy-Bastos
Danzaburou
Level 42
God Stats
8W - 7L
1,484 SR
Queue Stats
133W - 174L
1,286 Elo+
Party 1
Vamana
Vamana
appocallipse71
Vamana
Level 53
God Stats
61W - 76L
1,520 SR
Queue Stats
198W - 250L
1,378 Elo+
Party 1
Team Averages
Level 33
1,463 SR
1,312 Elo+

VS

Team Averages
Level 66
1,175 SR
1,175 Elo+
Ishtar
Ishtar
Arktos2000
Ishtar
Level 103
God Stats
0W - 2L
1,234 SR
Queue Stats
39W - 63L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
Moenchlibelle71
Kukulkan
Level 7
God Stats
0W - 6L
1,120 SR
Queue Stats
2W - 6L
1,082 Elo+
Party 2
Nemesis
Nemesis
XxxgixxX
Nemesis
Level 88
God Stats
6W - 7L
1,169 SR
Queue Stats
30W - 36L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brako-_0
Bacchus
12
0 / 3 / 5
9,156
704
3,492
12,554
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Mendy-Bastos
Danzaburou
14
1 / 3 / 4
8,996
692
5,995
9,495
3,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 0
10,656
820
10,260
10,498
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arktos2000
Ishtar
15
4 / 2 / 2
9,396
723
6,961
7,023
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
12
1 / 2 / 3
8,014
616
6,990
5,035
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
XxxgixxX
Nemesis
14
3 / 2 / 3
9,003
693
7,533
10,924
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
8
8
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Arktos2000
Ishtar
4
2
2
2.5
W
Bacchus
Brako-_0
Bacchus
0
3
5
0.83
W
Danzaburou
Mendy-Bastos
Danzaburou
1
3
4
1
L
Kukulkan
1
2
3
1.25
L
Nemesis
XxxgixxX
Nemesis
3
2
3
2.25
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
21,484
32,547
Taken
22,982
26,654
Mitigated
10,393
5,182
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Arktos2000
Ishtar
6,961
4,167
18
911
7,023
3,233
602
940
5,729
0
25,722
W
Bacchus
Brako-_0
Bacchus
3,492
158
0
1,037
12,554
15,569
347
2,878
9,567
8,577
0
W
Danzaburou
Mendy-Bastos
Danzaburou
5,995
1,602
0
1,317
9,495
3,860
2,284
2,475
6,944
0
40,371
L
Kukulkan
6,990
785
0
0
5,035
2,191
0
1,434
3,474
22,442
0
L
Nemesis
XxxgixxX
Nemesis
7,533
2,251
0
707
10,924
4,969
148
1,141
9,440
0
29,038
W
10,260
5,636
0
2,828
10,498
7,225
753
1,521
8,939
0
51,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
26,413
154
Minions Killed
130
0
Camps Cleared
0
714,566
Distance Traveled
645,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,396
723
53
4
0
204,023
0
W
Bacchus
9,156
704
10
1
0
225,765
0
W
Danzaburou
8,996
692
61
5
0
213,587
0
L
Kukulkan
8,014
616
30
2
0
207,342
0
L
Nemesis
9,003
693
47
4
0
234,343
0
W
Vamana
10,656
820
83
6
0
275,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role