Player Matchup

Cthulhu
Cthulhu
Abhor Shunn
Cthulhu
Level 13
God Stats
2W - 4L
1,285 SR
Queue Stats
28W - 43L
1,314 Elo+
Party 2
Fenrir
Fenrir
DogeTheDinosaur
Fenrir
Level 88
God Stats
12W - 23L
1,367 SR
Queue Stats
75W - 80L
1,410 Elo+
Party 2
Ix Chel
Ix Chel
Ziggyz5486
Ix Chel
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 113L
1,411 Elo+
Party 2
Team Averages
Level 69
1,384 SR
1,378 Elo+

VS

Team Averages
Level 66
1,320 SR
1,235 Elo+
Chang'e
Chang'e
Brainkillerkush
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
Cernunnos
Cernunnos
o-I2epTile-o
Cernunnos
Level 14
God Stats
3W - 11L
1,161 SR
Queue Stats
7W - 22L
1,217 Elo+
Party 1
Fenrir
Fenrir
x_AJ23_x
Fenrir
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 23L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abhor Shunn
Cthulhu
12
0 / 0 / 8
6,812
681
3,149
4,784
4,642
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 3
8,614
861
7,919
8,735
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Ziggyz5486
Ix Chel
13
3 / 0 / 9
7,872
787
9,704
6,998
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,089
609
4,472
9,676
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
o-I2epTile-o
Cernunnos
11
0 / 4 / 0
6,021
602
3,228
7,964
3,184
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
x_AJ23_x
Fenrir
9
0 / 4 / 0
5,904
590
4,739
8,221
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abhor Shunn
Cthulhu
0
0
8
4
L
0
4
0
0
W
9
0
3
10.5
W
Ix Chel
Ziggyz5486
Ix Chel
3
0
9
7.5
L
Cernunnos
o-I2epTile-o
Cernunnos
0
4
0
0
L
Fenrir
x_AJ23_x
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,772
Damage
12,439
20,517
Taken
25,861
12,519
Mitigated
13,271
9,028
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abhor Shunn
Cthulhu
3,149
59
426
605
4,784
4,642
189
1,840
2,859
14,028
0
L
4,472
567
589
1,600
9,676
3,650
0
5,074
4,297
18,801
0
W
7,919
3,989
209
3,542
8,735
5,245
242
1,436
7,139
0
23,343
W
Ix Chel
Ziggyz5486
Ix Chel
9,704
1,414
461
3,785
6,998
2,632
573
1,247
5,514
30,501
0
L
Cernunnos
o-I2epTile-o
Cernunnos
3,228
1,302
0
261
7,964
3,184
0
3,476
4,396
0
17,715
L
Fenrir
x_AJ23_x
Fenrir
4,739
586
0
1,212
8,221
6,437
0
3,832
4,235
0
15,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
18,014
96
Minions Killed
89
0
Camps Cleared
0
573,250
Distance Traveled
473,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,812
681
22
2
0
186,431
0
L
Chang'e
6,089
609
32
3
0
172,011
0
W
Fenrir
8,614
861
23
2
0
197,183
0
W
Ix Chel
7,872
787
51
5
0
189,636
0
L
Cernunnos
6,021
602
36
4
0
159,312
0
L
Fenrir
5,904
590
21
2
0
141,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role