Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Chi2k15
Surtr
Level 154
God Stats
0W - 3L
1,574 SR
Queue Stats
60W - 58L
1,511 Elo+
Party 1
Bastet
Bastet
Grzli
Bastet
Level 100
God Stats
1W - 4L
1,547 SR
Queue Stats
681W - 671L
1,626 Elo+
Party 1
Maui
Maui
OverlyBlackMan
Maui
Level 142
God Stats
1W - 3L
1,524 SR
Queue Stats
184W - 195L
1,545 Elo+
Party 1
Artio
Artio
lilītu
Artio
Level 230
God Stats
3W - 4L
1,643 SR
Queue Stats
569W - 538L
1,605 Elo+
Party 1
Team Averages
Level 168
1,558 SR
1,558 Elo+

VS

Team Averages
Level 150
1,556 SR
1,567 Elo+
Loki
Loki
MhmmBacon
Loki
Level 152
God Stats
1W - 0L
1,305 SR
Queue Stats
84W - 59L
1,556 Elo+
Party 2
Bellona
Bellona
PecHoRuLo_9
Bellona
Level 149
God Stats
3W - 6L
1,511 SR
Queue Stats
332W - 306L
1,566 Elo+
Solo
Artio
Artio
RabidKay
Artio
Level 147
God Stats
3W - 2L
1,519 SR
Queue Stats
188W - 161L
1,530 Elo+
Party 2
Geb
Geb
hockeyman12345
Geb
Level 143
God Stats
3W - 2L
1,708 SR
Queue Stats
152W - 149L
1,561 Elo+
Solo
Ishtar
Ishtar
kevreck
Ishtar
Level 158
God Stats
1W - 1L
1,738 SR
Queue Stats
55W - 36L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 3 / 4
7,575
758
9,164
11,175
5,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Chi2k15
Surtr
14
3 / 4 / 3
7,529
753
8,264
19,287
15,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Grzli
Bastet
13
2 / 5 / 1
7,641
764
9,123
11,005
5,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
7,445
745
9,309
9,043
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
lilītu
Artio
12
0 / 4 / 7
7,235
724
8,870
13,023
12,710
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 2 / 10
9,051
905
9,007
8,510
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
PecHoRuLo_9
Bellona
14
2 / 1 / 14
8,296
830
11,226
11,592
15,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
RabidKay
Artio
15
2 / 2 / 10
9,170
917
8,458
15,275
19,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 1 / 12
8,121
812
11,791
12,886
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ishtar
kevreck
Ishtar
15
8 / 2 / 9
9,261
926
13,699
8,080
4,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
7
Kills
18
18
Deaths
8
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
4
1
L
Surtr
Chi2k15
Surtr
3
4
3
1.13
L
Bastet
Grzli
Bastet
2
5
1
0.5
W
Loki
5
2
10
5
L
1
2
6
2
W
Bellona
PecHoRuLo_9
Bellona
2
1
14
9
W
Artio
RabidKay
Artio
2
2
10
3.5
W
1
1
12
7
W
Ishtar
kevreck
Ishtar
8
2
9
6.25
L
Artio
lilītu
Artio
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
54,181
63,533
Taken
56,343
44,759
Mitigated
58,068
23,427
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,164
4,182
1,216
3,394
11,175
5,522
821
3,814
7,030
0
13,989
L
Surtr
Chi2k15
Surtr
8,264
1,635
1,194
6,471
19,287
15,323
0
5,300
13,226
190
14,973
L
Bastet
Grzli
Bastet
9,123
2,813
2,167
2,098
11,005
5,020
495
2,125
8,498
0
15,166
W
Loki
9,007
951
1,421
837
8,510
4,898
533
1,976
6,534
0
25,646
L
9,309
1,073
298
677
9,043
6,184
336
2,578
6,373
16,765
0
W
Bellona
PecHoRuLo_9
Bellona
11,226
2,114
1,061
1,661
11,592
15,708
772
3,770
7,822
0
14,544
W
Artio
RabidKay
Artio
8,458
88
7,093
5,761
15,275
19,798
81
4,457
10,818
15,355
0
W
11,791
750
1,347
2,364
12,886
13,138
534
5,760
7,126
19,903
0
W
Ishtar
kevreck
Ishtar
13,699
8,719
365
1,529
8,080
4,526
2,157
2,362
5,718
0
27,472
L
Artio
lilītu
Artio
8,870
387
2,436
3,476
13,023
12,710
150
5,239
7,115
17,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
43,899
80
Minions Killed
149
0
Camps Cleared
0
903,346
Distance Traveled
1,014,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,575
758
23
2
0
195,998
0
L
Surtr
7,529
753
8
1
0
179,173
0
L
Bastet
7,641
764
18
2
0
189,213
0
W
Loki
9,051
905
35
4
0
217,912
0
L
Maui
7,445
745
21
2
0
181,392
0
W
Bellona
8,296
830
27
3
0
197,469
0
W
Artio
9,170
917
15
2
0
211,654
0
W
Geb
8,121
812
19
2
0
206,256
0
W
Ishtar
9,261
926
53
5
0
181,684
0
L
Artio
7,235
724
10
1
0
157,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role