Player Matchup

Ix Chel
Ix Chel
Prodibleic
Ix Chel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGonza2011
Sun Wukong
Level 12
God Stats
3W - 6L
1,269 SR
Queue Stats
6W - 7L
1,418 Elo+
Party 2
Thor
Thor
TippedJotex123
Thor
Level 25
God Stats
3W - 5L
1,424 SR
Queue Stats
30W - 56L
1,292 Elo+
Party 2
Charybdis
Charybdis
XFact0R11
Charybdis
Level 159
God Stats
1W - 4L
1,577 SR
Queue Stats
187W - 178L
1,529 Elo+
Party 3
Atlas
Atlas
xSSxDisengage
Atlas
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 50
1,454 SR
1,413 Elo+

VS

Team Averages
Level 47
1,643 SR
1,492 Elo+
Shiva
Shiva
D3athTheKidd
Shiva
Level 96
God Stats
4W - 2L
1,739 SR
Queue Stats
94W - 79L
1,538 Elo+
Party 1
Thoth
Thoth
DERNM
Thoth
Level 29
God Stats
4W - 5L
1,576 SR
Queue Stats
90W - 68L
1,534 Elo+
Party 1
Thanatos
Thanatos
NtkBlur
Thanatos
Level 29
God Stats
5W - 1L
1,715 SR
Queue Stats
77W - 79L
1,458 Elo+
Party 1
Maui
Maui
THEANTELOPE
Maui
Level 54
God Stats
7W - 11L
1,489 SR
Queue Stats
64W - 80L
1,424 Elo+
Party 1
Artemis
Artemis
ZenoXate
Artemis
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
55W - 54L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Prodibleic
Ix Chel
9
0 / 6 / 0
4,966
497
1,672
6,942
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheGonza2011
Sun Wukong
8
0 / 1 / 0
4,685
469
2,010
6,797
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 2
5,021
502
2,159
9,105
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
XFact0R11
Charybdis
9
1 / 1 / 2
5,392
539
3,055
5,525
1,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 2 / 1
5,391
539
1,549
5,851
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,750
675
5,204
6,699
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
DERNM
Thoth
12
4 / 0 / 2
7,182
718
4,138
3,464
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NtkBlur
Thanatos
11
6 / 0 / 2
6,938
694
5,657
5,673
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 4
5,218
522
841
4,429
2,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
ZenoXate
Artemis
9
0 / 2 / 4
5,051
505
5,072
4,265
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
13
14
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Thoth
DERNM
Thoth
4
0
2
5
W
Thanatos
NtkBlur
Thanatos
6
0
2
7
L
Ix Chel
Prodibleic
Ix Chel
0
6
0
0
W
1
1
4
3
L
Sun Wukong
TheGonza2011
Sun Wukong
0
1
0
0
L
0
4
2
0.25
L
Charybdis
XFact0R11
Charybdis
1
1
2
2
W
Artemis
ZenoXate
Artemis
0
2
4
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
20,912
34,220
Taken
24,530
12,565
Mitigated
10,727
5,698
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,204
637
0
2,494
6,699
3,125
75
0
6,699
0
52,126
W
Thoth
DERNM
Thoth
4,138
43
0
500
3,464
1,087
518
974
2,490
52,434
0
W
Thanatos
NtkBlur
Thanatos
5,657
1,612
0
5,381
5,673
2,162
525
922
4,751
0
44,043
L
Ix Chel
Prodibleic
Ix Chel
1,672
0
100
300
6,942
1,650
64
2,828
4,114
30,587
0
W
841
85
0
1,062
4,429
2,937
200
366
4,063
17,172
0
L
Sun Wukong
TheGonza2011
Sun Wukong
2,010
334
0
1,506
6,797
3,060
0
508
6,289
0
23,007
L
2,159
396
0
690
9,105
2,743
0
1,035
8,070
0
30,740
L
Charybdis
XFact0R11
Charybdis
3,055
1,548
0
1,810
5,525
1,439
255
73
5,452
0
44,766
W
Artemis
ZenoXate
Artemis
5,072
2,691
0
439
4,265
1,416
398
959
3,306
0
25,709
L
1,549
329
0
1,292
5,851
3,673
0
535
5,316
8,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
31,139
258
Minions Killed
307
0
Camps Cleared
0
957,093
Distance Traveled
1,019,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,750
675
83
8
0
216,693
0
W
Thoth
7,182
718
82
8
0
208,557
0
W
Thanatos
6,938
694
69
7
0
224,301
0
L
Ix Chel
4,966
497
61
6
0
181,381
0
W
Maui
5,218
522
29
3
0
187,796
0
L
Sun Wukong
4,685
469
42
4
0
201,100
0
L
Thor
5,021
502
53
5
0
221,416
0
L
Charybdis
5,392
539
94
9
0
193,269
0
W
Artemis
5,051
505
44
4
0
182,318
0
L
Atlas
5,391
539
8
1
0
159,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role