Player Matchup

Athena
Athena
Bronze III
 
Athena
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
IFadeddenaho
Hades
Silver II
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
462W - 479L
940 MMR
Solo
Thanatos
Thanatos
Silver IV
TheLeakyCaldron
Thanatos
Silver IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 59L
909 MMR
Solo
Neith
Neith
Silver III
engelcullen
Neith
Silver III
Level 179
God Stats
61W - 60L
1,479 SR
Queue Stats
133W - 150L
905 MMR
Solo
Kali
Kali
Silver III
staytrue619
Kali
Silver III
Level 181
God Stats
19W - 13L
1,252 SR
Queue Stats
230W - 272L
841 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,446 SR
1,019 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,401 SR
593 MMR
Agni
Agni
Silver III
Asir Nyxx
Agni
Silver III
Level 104
God Stats
3W - 7L
1,332 SR
Queue Stats
278W - 305L
1,002 MMR
Solo
Horus
Horus
Silver III
CalebCebo
Horus
Silver III
Level 139
God Stats
10W - 6L
1,633 SR
Queue Stats
578W - 601L
967 MMR
Solo
Medusa
Medusa
Bronze III
HipHopMylivee
Medusa
Bronze III
Level 129
God Stats
4W - 4L
1,552 SR
Queue Stats
46W - 87L
942 MMR
Solo
Fenrir
Fenrir
Bronze III
Third_Theylor
Fenrir
Bronze III
Level 101
God Stats
17W - 49L
1,152 SR
Queue Stats
247W - 321L
39 MMR
Solo
Terra
Terra
Bronze III
iceguy_
Terra
Bronze III
Level 159
God Stats
16W - 32L
1,336 SR
Queue Stats
274W - 339L
17 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 16
8,661
541
6,191
13,374
12,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
10 / 1 / 8
9,830
614
20,134
14,154
8,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
8 / 2 / 7
9,536
596
9,401
12,520
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 1 / 8
9,281
580
11,229
10,750
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 0
9,423
589
4,623
12,242
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BacchusAwilixArachne

VS

Bans
Ao KuangMercuryMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 0
7,970
498
7,936
7,250
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
CalebCebo
Horus
10
1 / 6 / 5
7,225
452
6,049
16,959
15,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 3
7,533
471
4,995
12,964
5,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 9 / 4
7,129
446
6,742
17,859
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
iceguy_
Terra
12
1 / 4 / 1
7,293
456
6,545
14,470
8,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
26
Kills
6
7
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
16
3.33
L
Agni
1
2
0
0.5
L
Horus
CalebCebo
Horus
1
6
5
0.58
L
1
6
3
0.42
W
10
1
8
14
W
Thanatos
8
2
7
5.75
L
2
9
4
0.44
W
5
1
8
9
L
Terra
iceguy_
Terra
1
4
1
0.38
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,578
Damage
32,267
63,040
Taken
69,502
36,323
Mitigated
39,828
30,700
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,191
1,134
2,451
2,574
13,374
12,140
130
1,848
11,526
24,768
0
L
Agni
7,936
265
0
750
7,250
2,977
0
3,087
4,163
63,719
0
L
Horus
CalebCebo
Horus
6,049
2,764
1,073
2,360
16,959
15,123
14
7,447
9,512
992
18,550
L
4,995
2,252
0
2,234
12,964
5,398
386
4,395
8,569
0
49,359
W
20,134
1,586
1,427
7,789
14,154
8,509
1,379
4,791
9,363
74,555
0
W
Thanatos
9,401
2,412
0
7,423
12,520
5,062
985
1,815
10,705
0
58,210
L
6,742
1,812
0
2,200
17,859
7,540
111
6,940
10,919
0
36,783
W
11,229
3,622
0
2,230
10,750
3,936
4,097
1,722
9,028
0
70,077
L
Terra
iceguy_
Terra
6,545
221
32
3,595
14,470
8,790
0
4,456
10,014
39,199
0
W
4,623
2,249
0
6,806
12,242
6,676
2,197
4,936
7,306
0
77,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
37,150
452
Minions Killed
351
0
Camps Cleared
0
1,506,769
Distance Traveled
1,462,488
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,661
541
23
1
0
288,504
0
L
Agni
7,970
498
132
8
0
282,058
1
L
Horus
7,225
452
20
1
0
323,644
2
L
Medusa
7,533
471
87
5
0
299,548
0
W
Hades
9,830
614
114
7
0
298,258
0
W
Thanatos
9,536
596
85
5
0
343,343
0
L
Fenrir
7,129
446
47
3
0
290,629
0
W
Neith
9,281
580
107
7
0
275,162
7
L
Terra
7,293
456
65
4
0
266,609
0
W
Kali
9,423
589
123
8
0
301,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role