Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FabioBatata
Anubis
Level 22
God Stats
0W - 4L
1,201 SR
Queue Stats
16W - 21L
1,322 Elo+
Party 1
Poseidon
Poseidon
Flamengo4002
Poseidon
Level 83
God Stats
2W - 2L
1,565 SR
Queue Stats
10W - 20L
1,369 Elo+
Party 1
Surtr
Surtr
HarIeyKing
Surtr
Level 14
God Stats
0W - 5L
1,201 SR
Queue Stats
3W - 11L
1,468 Elo+
Party 1
Kali
Kali
HeteroFlex24
Kali
Level 65
God Stats
0W - 3L
1,286 SR
Queue Stats
13W - 30L
1,166 Elo+
Party 1
Team Averages
Level 58
1,351 SR
1,365 Elo+

VS

Team Averages
Level 98
1,536 SR
1,471 Elo+
Cthulhu
Cthulhu
Anhangar
Cthulhu
Level 140
God Stats
1W - 0L
1,622 SR
Queue Stats
54W - 44L
1,495 Elo+
Solo
Mulan
Mulan
Higwind0
Mulan
Level 103
God Stats
3W - 4L
1,347 SR
Queue Stats
186W - 164L
1,500 Elo+
Solo
Mercury
Mercury
Niquixxxx
Mercury
Level 84
God Stats
15W - 21L
1,485 SR
Queue Stats
402W - 442L
1,479 Elo+
Solo
Hades
Hades
Oieusougoku4460
Hades
Level 56
God Stats
17W - 7L
1,726 SR
Queue Stats
49W - 61L
1,426 Elo+
Solo
Guan Yu
Guan Yu
napalmbreath
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 152L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 3 / 2
7,393
462
7,373
11,178
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
1 / 4 / 1
6,813
426
10,063
9,869
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Flamengo4002
Poseidon
13
4 / 6 / 0
7,767
485
6,329
11,701
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
13
0 / 2 / 0
7,185
449
6,422
12,335
8,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 3
6,810
426
3,061
11,636
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anhangar
Cthulhu
13
4 / 1 / 6
8,478
530
9,242
14,513
9,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Higwind0
Mulan
11
2 / 1 / 3
7,028
439
6,700
9,366
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
Niquixxxx
Mercury
14
3 / 2 / 4
8,637
540
2,756
10,213
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 2
9,552
597
14,295
15,300
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
napalmbreath
Guan Yu
15
0 / 0 / 3
9,104
569
6,122
11,468
13,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
W
Cthulhu
Anhangar
Cthulhu
4
1
6
7
L
Anubis
1
4
1
0.38
L
Poseidon
Flamengo4002
Poseidon
4
6
0
0.67
L
Surtr
0
2
0
0
L
0
1
3
1.5
W
Mulan
Higwind0
Mulan
2
1
3
3.5
W
Mercury
Niquixxxx
Mercury
3
2
4
2.5
W
7
2
2
4
W
Guan Yu
napalmbreath
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
39,115
56,719
Taken
60,860
27,520
Mitigated
43,608
15,912
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,373
5,607
0
2,481
11,178
4,387
517
3,535
7,353
0
48,788
W
Cthulhu
Anhangar
Cthulhu
9,242
288
1,821
1,218
14,513
9,924
39
4,751
9,762
43,656
0
L
Anubis
10,063
611
0
2,758
9,869
5,174
70
6,472
3,222
50,184
0
L
Poseidon
Flamengo4002
Poseidon
6,329
626
0
2,418
11,701
4,675
25
8,948
2,753
49,593
0
L
Surtr
6,422
2,766
0
5,099
12,335
8,697
0
2,217
10,118
238
51,333
L
3,061
1,465
0
3,156
11,636
4,587
0
2,365
9,138
0
45,936
W
Mulan
Higwind0
Mulan
6,700
681
0
1,173
9,366
7,571
441
1,797
7,569
0
34,080
W
Mercury
Niquixxxx
Mercury
2,756
777
0
500
10,213
4,288
1,064
1,252
8,961
0
61,519
W
14,295
1,094
160
8,448
15,300
8,756
329
8,196
7,104
73,816
0
W
Guan Yu
napalmbreath
Guan Yu
6,122
1,076
270
3,836
11,468
13,069
484
472
10,996
0
76,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
42,799
389
Minions Killed
450
0
Camps Cleared
0
1,523,781
Distance Traveled
1,536,521
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,393
462
86
5
0
309,659
0
W
Cthulhu
8,478
530
67
4
0
329,967
7
L
Anubis
6,813
426
69
4
0
267,144
4
L
Poseidon
7,767
485
79
5
0
275,139
6
L
Surtr
7,185
449
95
6
0
299,517
0
L
Kali
6,810
426
60
4
0
372,322
0
W
Mulan
7,028
439
39
2
0
283,210
2
W
Mercury
8,637
540
99
6
0
345,467
1
W
Hades
9,552
597
112
7
0
278,459
0
W
Guan Yu
9,104
569
133
8
0
299,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role