Player Matchup

Horus
Horus
DONKERBONKER6969
Horus
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 77L
1,540 Elo+
Solo
Fenrir
Fenrir
JhDaniel11
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 93L
1,450 Elo+
Party 2
Agni
Agni
LuisDiegoV
Agni
Level 10
God Stats
3W - 5L
1,499 SR
Queue Stats
114W - 91L
1,450 Elo+
Party 2
Neith
Neith
RipelyLuv
Neith
Level 3
God Stats
1W - 4L
1,691 SR
Queue Stats
9W - 10L
1,691 Elo+
Party 1
Athena
Athena
ShotClocker
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,691 Elo+
Party 1
Team Averages
Level 57
1,538 SR
1,564 Elo+

VS

Team Averages
Level 72
1,651 SR
1,582 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
IZalux
Susano
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 48L
1,762 Elo+
Party 4
Rama
Rama
Makuhx18
Rama
Level 119
God Stats
3W - 2L
1,839 SR
Queue Stats
148W - 152L
1,426 Elo+
Party 3
Atlas
Atlas
PunishedJake
Atlas
Level 8
God Stats
6W - 1L
1,914 SR
Queue Stats
12W - 3L
1,762 Elo+
Party 4
Bakasura
Bakasura
weegeobhoy
Bakasura
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 176L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,955
612
4,710
9,121
6,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
JhDaniel11
Fenrir
11
3 / 3 / 3
6,853
527
5,793
12,671
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 5 / 1
7,020
540
2,469
8,464
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RipelyLuv
Neith
10
0 / 3 / 2
5,380
414
9,795
9,671
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
10
3 / 2 / 0
6,705
516
3,628
11,886
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 7
6,694
515
5,683
10,493
7,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
IZalux
Susano
15
9 / 3 / 0
9,228
710
10,909
10,746
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
3 / 1 / 4
7,018
540
11,250
10,411
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 2 / 0
6,063
466
3,581
7,865
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
weegeobhoy
Bakasura
14
1 / 1 / 0
7,815
601
3,668
8,251
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
13
13
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
7
3.5
L
1
0
1
1.5
W
Susano
IZalux
Susano
9
3
0
3
L
Fenrir
JhDaniel11
Fenrir
3
3
3
1.5
L
1
5
1
0.3
W
Rama
3
1
4
5
W
0
2
0
0
L
Neith
RipelyLuv
Neith
0
3
2
0.33
L
Athena
3
2
0
1.5
W
Bakasura
weegeobhoy
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
35,091
51,813
Taken
47,766
30,262
Mitigated
22,850
14,036
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,683
1,526
2,988
5,448
10,493
7,507
224
2,066
8,427
23,982
0
L
4,710
1,888
40
2,543
9,121
6,515
0
2,865
5,561
0
68,651
W
Susano
IZalux
Susano
10,909
3,118
0
646
10,746
4,233
0
2,628
8,118
0
72,083
L
Fenrir
JhDaniel11
Fenrir
5,793
1,549
0
4,303
12,671
5,610
0
811
11,772
0
42,346
L
2,469
43
0
1,800
8,464
2,441
226
0
8,464
43,521
0
W
Rama
11,250
8,965
0
3,248
10,411
4,518
497
1,558
8,853
0
56,929
W
3,581
665
0
2,300
7,865
3,400
0
0
7,865
29,269
0
L
Neith
RipelyLuv
Neith
9,795
3,899
0
1,935
9,671
4,851
0
1,934
7,697
0
45,203
L
Athena
3,628
845
0
3,415
11,886
10,845
0
2,982
8,744
19,311
0
W
Bakasura
weegeobhoy
Bakasura
3,668
3,110
0
2,246
8,251
3,192
0
618
7,633
0
72,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
36,818
348
Minions Killed
422
0
Camps Cleared
0
1,305,266
Distance Traveled
1,346,116
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,694
515
38
3
0
239,388
3
L
Horus
7,955
612
109
8
0
252,891
0
W
Susano
9,228
710
122
9
0
304,314
2
L
Fenrir
6,853
527
71
5
0
278,167
2
L
Agni
7,020
540
78
6
0
243,526
0
W
Rama
7,018
540
80
6
0
246,897
1
W
Atlas
6,063
466
58
4
0
229,402
2
L
Neith
5,380
414
56
4
0
241,161
0
L
Athena
6,705
516
34
3
0
289,521
0
W
Bakasura
7,815
601
124
10
0
326,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role