Player Matchup

Merlin
Merlin
Flomso
Merlin
Level 77
God Stats
1W - 2L
1,191 SR
Queue Stats
3W - 6L
1,190 Elo+
Party 1
Ishtar
Ishtar
Gray_Fox_Wiz
Ishtar
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,190 Elo+
Party 1
Vamana
Vamana
Raev1
Vamana
Level 27
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,294 SR
1,294 Elo+

VS

Team Averages
Level 37
1,758 SR
1,368 Elo+
Gilgamesh
Gilgamesh
SilentGamer2241
Gilgamesh
Level 29
God Stats
9W - 1L
1,769 SR
Queue Stats
36W - 54L
1,284 Elo+
Party 2
Ao Kuang
Ao Kuang
galinacio_noobe
Ao Kuang
Level 36
God Stats
5W - 2L
1,554 SR
Queue Stats
13W - 13L
1,456 Elo+
Solo
Medusa
Medusa
xMonteNClash
Medusa
Level 45
God Stats
10W - 1L
1,950 SR
Queue Stats
53W - 65L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flomso
Merlin
11
1 / 4 / 1
6,745
675
8,441
5,690
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
12
0 / 2 / 2
6,647
665
6,517
5,410
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Raev1
Vamana
9
1 / 4 / 1
6,555
656
3,006
10,509
7,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SilentGamer2241
Gilgamesh
12
4 / 1 / 3
7,600
760
7,170
10,613
8,629
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
13
4 / 0 / 6
8,239
824
8,570
6,358
2,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
12
2 / 1 / 4
7,303
730
3,587
8,547
3,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
10
10
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Flomso
Merlin
1
4
1
0.38
L
Ishtar
0
2
2
0.5
L
Vamana
Raev1
Vamana
1
4
1
0.38
W
Gilgamesh
SilentGamer2241
Gilgamesh
4
1
3
5.5
W
Ao Kuang
4
0
6
7
W
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
19,327
21,609
Taken
25,518
11,939
Mitigated
15,078
1,935
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Flomso
Merlin
8,441
1,197
0
300
5,690
2,158
0
2,584
3,106
22,925
0
L
Ishtar
6,517
2,767
0
528
5,410
2,294
204
2,932
2,478
0
21,924
L
Vamana
Raev1
Vamana
3,006
1,465
0
1,107
10,509
7,487
0
4,077
6,432
0
11,331
W
Gilgamesh
SilentGamer2241
Gilgamesh
7,170
1,738
97
526
10,613
8,629
0
3,637
6,976
945
22,303
W
Ao Kuang
8,570
1,755
0
3,945
6,358
2,939
0
1,153
5,205
37,149
0
W
Medusa
3,587
1,274
190
850
8,547
3,510
1,379
3,691
4,856
0
22,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,947
Gold Earned
23,142
91
Minions Killed
140
0
Camps Cleared
0
523,470
Distance Traveled
579,619
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,745
675
32
3
0
163,124
1
L
Ishtar
6,647
665
42
4
0
184,130
0
L
Vamana
6,555
656
17
2
0
176,216
0
W
Gilgamesh
7,600
760
36
4
0
180,826
0
W
Ao Kuang
8,239
824
52
5
0
208,138
1
W
Medusa
7,303
730
52
5
0
190,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role